GETSTUCKASKELETONIN THECLOSET(IDM)LOYALSEE EYETO EYE(IDM)A GUTFEELING(IDM)EASYGOINGALIKEANONLYCHILDTHE BLACKSHEEP OFTHE FAMILY(IDM)AFATHERFIGURESELF-SUFFICIENTCONSCIENTIOUSAGROWN-UPBRINGUP (PHRV)BE ONSPEAKINGTERMS(IDM)ONE-PARENTFAMILYTAKEAFTER(PHR V)CATCHYOUREYE(IDM)ARELATIONA GETTOGETHERFACESOMETHINGHEAD ON(IDM)BESPREADOUTCAUTIOUSFree!EXTENDEDFAMILYGETSTUCKASKELETONIN THECLOSET(IDM)LOYALSEE EYETO EYE(IDM)A GUTFEELING(IDM)EASYGOINGALIKEANONLYCHILDTHE BLACKSHEEP OFTHE FAMILY(IDM)AFATHERFIGURESELF-SUFFICIENTCONSCIENTIOUSAGROWN-UPBRINGUP (PHRV)BE ONSPEAKINGTERMS(IDM)ONE-PARENTFAMILYTAKEAFTER(PHR V)CATCHYOUREYE(IDM)ARELATIONA GETTOGETHERFACESOMETHINGHEAD ON(IDM)BESPREADOUTCAUTIOUSFree!EXTENDEDFAMILY

FAMILY Vocab - AEF 5 - Unit 1B - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. GET STUCK
  2. A SKELETON IN THE CLOSET (IDM)
  3. LOYAL
  4. SEE EYE TO EYE (IDM)
  5. A GUT FEELING (IDM)
  6. EASYGOING
  7. ALIKE
  8. AN ONLY CHILD
  9. THE BLACK SHEEP OF THE FAMILY (IDM)
  10. A FATHER FIGURE
  11. SELF-SUFFICIENT
  12. CONSCIENTIOUS
  13. A GROWN-UP
  14. BRING UP (PHR V)
  15. BE ON SPEAKING TERMS (IDM)
  16. ONE-PARENT FAMILY
  17. TAKE AFTER (PHR V)
  18. CATCH YOUR EYE (IDM)
  19. A RELATION
  20. A GET TOGETHER
  21. FACE SOMETHING HEAD ON (IDM)
  22. BE SPREAD OUT
  23. CAUTIOUS
  24. Free!
  25. EXTENDED FAMILY