S =t/dWalkingWeight2ndand 3rdlaw48minsTheLaw ofInertiaFriction6.67m/s2S =d/tSpeed,shape andelements ofan object48hrsEinsteinsthelocation ofan objectWalkingFast3rdlawS =d x t2.045hrs9.8m/s2NewtonsBalancedforcesKilograms1stlawSpeed,shape andcolour ofan object200Newtons0m/s20NewtonsKeplers0m/s2VolumeAt rightangles to themotion of theobject4.5NUnbalancedforces25NewtonsThe Law ofConservationof MomentumAn object atrest stays atrest, an objectin motion staysin motion.speed ina specificdirectionMassRunning200S = tx dThe oppositedirection tothe motion ofthe objectSpeed,shape anddirection ofan objectacceleration2ndlaw6.67m/s250m/s2StandingStillThe Lawof ActionReaction0.48hrsThe samedirection asthe motion ofthe objectF=mathequicknessof anobject20m/s2The Law ofAccelerationMetres persecond persecondEvery actionhas an equaland oppositereaction9.8m/sS =t/dWalkingWeight2ndand 3rdlaw48minsTheLaw ofInertiaFriction6.67m/s2S =d/tSpeed,shape andelements ofan object48hrsEinsteinsthelocation ofan objectWalkingFast3rdlawS =d x t2.045hrs9.8m/s2NewtonsBalancedforcesKilograms1stlawSpeed,shape andcolour ofan object200Newtons0m/s20NewtonsKeplers0m/s2VolumeAt rightangles to themotion of theobject4.5NUnbalancedforces25NewtonsThe Law ofConservationof MomentumAn object atrest stays atrest, an objectin motion staysin motion.speed ina specificdirectionMassRunning200S = tx dThe oppositedirection tothe motion ofthe objectSpeed,shape anddirection ofan objectacceleration2ndlaw6.67m/s250m/s2StandingStillThe Lawof ActionReaction0.48hrsThe samedirection asthe motion ofthe objectF=mathequicknessof anobject20m/s2The Law ofAccelerationMetres persecond persecondEvery actionhas an equaland oppositereaction9.8m/s

Motion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. S = t/d
  2. Walking
  3. Weight
  4. 2nd and 3rd law
  5. 48 mins
  6. The Law of Inertia
  7. Friction
  8. 6.67 m/s2
  9. S = d/t
  10. Speed, shape and elements of an object
  11. 48 hrs
  12. Einsteins
  13. the location of an object
  14. Walking Fast
  15. 3rd law
  16. S = d x t
  17. 2.045 hrs
  18. 9.8 m/s2
  19. Newtons
  20. Balanced forces
  21. Kilograms
  22. 1st law
  23. Speed, shape and colour of an object
  24. 200 Newtons
  25. 0 m/s
  26. 20 Newtons
  27. Keplers
  28. 0 m/s2
  29. Volume
  30. At right angles to the motion of the object
  31. 4.5N
  32. Unbalanced forces
  33. 25 Newtons
  34. The Law of Conservation of Momentum
  35. An object at rest stays at rest, an object in motion stays in motion.
  36. speed in a specific direction
  37. Mass
  38. Running
  39. 200
  40. S = t x d
  41. The opposite direction to the motion of the object
  42. Speed, shape and direction of an object
  43. acceleration
  44. 2nd law
  45. 6.67 m/s
  46. 250 m/s2
  47. Standing Still
  48. The Law of Action Reaction
  49. 0.48 hrs
  50. The same direction as the motion of the object
  51. F=ma
  52. the quickness of an object
  53. 20 m/s2
  54. The Law of Acceleration
  55. Metres per second per second
  56. Every action has an equal and opposite reaction
  57. 9.8 m/s