RunningAn object atrest stays atrest, an objectin motion staysin motion.Speed,shape andelements ofan objectKeplersthelocation ofan object0.48hrs3rdlaw20m/s2Unbalancedforces6.67m/sNewtonsWalkingFastKilograms0m/saccelerationEvery actionhas an equaland oppositereactionFriction250m/s22009.8m/sS = tx d200NewtonsF=maThe Lawof ActionReactionThe Law ofAccelerationMetres persecond persecondS =d x tThe samedirection asthe motion ofthe object20NewtonsWalkingThe oppositedirection tothe motion ofthe objectWeight0m/s2Speed,shape andcolour ofan objectTheLaw ofInertiaVolumeEinsteins48mins4.5NS =d/tthequicknessof anobjectSpeed,shape anddirection ofan objectAt rightangles to themotion of theobjectspeed ina specificdirection2.045hrs2ndand 3rdlawBalancedforces25Newtons2ndlawThe Law ofConservationof MomentumStandingStillMass48hrs6.67m/s29.8m/s21stlawS =t/dRunningAn object atrest stays atrest, an objectin motion staysin motion.Speed,shape andelements ofan objectKeplersthelocation ofan object0.48hrs3rdlaw20m/s2Unbalancedforces6.67m/sNewtonsWalkingFastKilograms0m/saccelerationEvery actionhas an equaland oppositereactionFriction250m/s22009.8m/sS = tx d200NewtonsF=maThe Lawof ActionReactionThe Law ofAccelerationMetres persecond persecondS =d x tThe samedirection asthe motion ofthe object20NewtonsWalkingThe oppositedirection tothe motion ofthe objectWeight0m/s2Speed,shape andcolour ofan objectTheLaw ofInertiaVolumeEinsteins48mins4.5NS =d/tthequicknessof anobjectSpeed,shape anddirection ofan objectAt rightangles to themotion of theobjectspeed ina specificdirection2.045hrs2ndand 3rdlawBalancedforces25Newtons2ndlawThe Law ofConservationof MomentumStandingStillMass48hrs6.67m/s29.8m/s21stlawS =t/d

Motion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Running
  2. An object at rest stays at rest, an object in motion stays in motion.
  3. Speed, shape and elements of an object
  4. Keplers
  5. the location of an object
  6. 0.48 hrs
  7. 3rd law
  8. 20 m/s2
  9. Unbalanced forces
  10. 6.67 m/s
  11. Newtons
  12. Walking Fast
  13. Kilograms
  14. 0 m/s
  15. acceleration
  16. Every action has an equal and opposite reaction
  17. Friction
  18. 250 m/s2
  19. 200
  20. 9.8 m/s
  21. S = t x d
  22. 200 Newtons
  23. F=ma
  24. The Law of Action Reaction
  25. The Law of Acceleration
  26. Metres per second per second
  27. S = d x t
  28. The same direction as the motion of the object
  29. 20 Newtons
  30. Walking
  31. The opposite direction to the motion of the object
  32. Weight
  33. 0 m/s2
  34. Speed, shape and colour of an object
  35. The Law of Inertia
  36. Volume
  37. Einsteins
  38. 48 mins
  39. 4.5N
  40. S = d/t
  41. the quickness of an object
  42. Speed, shape and direction of an object
  43. At right angles to the motion of the object
  44. speed in a specific direction
  45. 2.045 hrs
  46. 2nd and 3rd law
  47. Balanced forces
  48. 25 Newtons
  49. 2nd law
  50. The Law of Conservation of Momentum
  51. Standing Still
  52. Mass
  53. 48 hrs
  54. 6.67 m/s2
  55. 9.8 m/s2
  56. 1st law
  57. S = t/d