Playerspams thatthey needbackup afterintingPlayerleaves goalundefendedfor no goodreasonPlayereliminates agoal withoutovercapping itby much(situational)Player tries toback-doorduring Zapdosat a terriblemomentPlayer starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itJungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themPlayer spamsfor team togathersomewherethey shouldn'tPlayerdoesn'tdesignatea lanePlayergoesAFKPlayer rushesinto Zapdosfight via the'deathhallway'Player keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsPlayerdoesn't haveUnite movefor ZapdosPlayer isdead whenZapdosspawnsPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to gettherePlayer farmswhen importantteam fights arehappening(situational)Playerdoesn'trotate toDrednawLaners: takesblue/red buffwhen jungleris able to getthemJungler: takeslaner's Aipomsor Audino whenlaners are ableto get themPlayerface-checksbushesPlayer starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayer picksobjectivelybad movesfor theirPokémonLaner doesn'tevenly distributelane exp withpartner in earlygame (situational)Player votesto surrenderafter a singlelost teamfight/objectivePlayer doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goalsPlayerspams thatthey needbackup afterintingPlayerleaves goalundefendedfor no goodreasonPlayereliminates agoal withoutovercapping itby much(situational)Player tries toback-doorduring Zapdosat a terriblemomentPlayer starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itJungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themPlayer spamsfor team togathersomewherethey shouldn'tPlayerdoesn'tdesignatea lanePlayergoesAFKPlayer rushesinto Zapdosfight via the'deathhallway'Player keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsPlayerdoesn't haveUnite movefor ZapdosPlayer isdead whenZapdosspawnsPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to gettherePlayer farmswhen importantteam fights arehappening(situational)Playerdoesn'trotate toDrednawLaners: takesblue/red buffwhen jungleris able to getthemJungler: takeslaner's Aipomsor Audino whenlaners are ableto get themPlayerface-checksbushesPlayer starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayer picksobjectivelybad movesfor theirPokémonLaner doesn'tevenly distributelane exp withpartner in earlygame (situational)Player votesto surrenderafter a singlelost teamfight/objectivePlayer doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goals

Poor Teammate Behavior Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player spams that they need backup after inting
  2. Player leaves goal undefended for no good reason
  3. Player eliminates a goal without overcapping it by much (situational)
  4. Player tries to back-door during Zapdos at a terrible moment
  5. Player starts to burn Zapdos when the enemy has plenty opportunity to steal it
  6. Jungler: hangs around in lane too long/ignores blue/red buffs without a plan that someone else will get them
  7. Player spams for team to gather somewhere they shouldn't
  8. Player doesn't designate a lane
  9. Player goes AFK
  10. Player rushes into Zapdos fight via the 'death hallway'
  11. Player keeps trying to fight on opponent's goals after a Zapdos kill instead of defending home goals
  12. Player doesn't have Unite move for Zapdos
  13. Player is dead when Zapdos spawns
  14. Player goes to/stands on goal after enemy takes Zapdos and waits for them to get there
  15. Player farms when important team fights are happening (situational)
  16. Player doesn't rotate to Drednaw
  17. Laners: takes blue/red buff when jungler is able to get them
  18. Jungler: takes laner's Aipoms or Audino when laners are able to get them
  19. Player face-checks bushes
  20. Player starts to burn Drednaw when the enemy has plenty opportunity to steal it
  21. Player picks objectively bad moves for their Pokémon
  22. Laner doesn't evenly distribute lane exp with partner in early game (situational)
  23. Player votes to surrender after a single lost team fight/objective
  24. Player doesn't follow up a push that would lead to KOs/scoring on enemy goals