Player starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itPlayer tries toback-doorduring Zapdosat a terriblemomentJungler: takeslaner's Aipomsor Audino whenlaners are ableto get themPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to gettherePlayereliminates agoal withoutovercapping itby much(situational)PlayergoesAFKPlayerdoesn'tdesignatea lanePlayerspams thatthey needbackup afterintingPlayer farmswhen importantteam fights arehappening(situational)Laners: takesblue/red buffwhen jungleris able to getthemJungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themPlayer spamsfor team togathersomewherethey shouldn'tPlayer rushesinto Zapdosfight via the'deathhallway'Player isdead whenZapdosspawnsPlayerdoesn'trotate toDrednawPlayer picksobjectivelybad movesfor theirPokémonPlayerdoesn't haveUnite movefor ZapdosPlayer votesto surrenderafter a singlelost teamfight/objectivePlayerleaves goalundefendedfor no goodreasonPlayerface-checksbushesPlayer doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goalsPlayer starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayer keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsLaner doesn'tevenly distributelane exp withpartner in earlygame (situational)Player starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itPlayer tries toback-doorduring Zapdosat a terriblemomentJungler: takeslaner's Aipomsor Audino whenlaners are ableto get themPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to gettherePlayereliminates agoal withoutovercapping itby much(situational)PlayergoesAFKPlayerdoesn'tdesignatea lanePlayerspams thatthey needbackup afterintingPlayer farmswhen importantteam fights arehappening(situational)Laners: takesblue/red buffwhen jungleris able to getthemJungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themPlayer spamsfor team togathersomewherethey shouldn'tPlayer rushesinto Zapdosfight via the'deathhallway'Player isdead whenZapdosspawnsPlayerdoesn'trotate toDrednawPlayer picksobjectivelybad movesfor theirPokémonPlayerdoesn't haveUnite movefor ZapdosPlayer votesto surrenderafter a singlelost teamfight/objectivePlayerleaves goalundefendedfor no goodreasonPlayerface-checksbushesPlayer doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goalsPlayer starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayer keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsLaner doesn'tevenly distributelane exp withpartner in earlygame (situational)

Poor Teammate Behavior Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player starts to burn Zapdos when the enemy has plenty opportunity to steal it
  2. Player tries to back-door during Zapdos at a terrible moment
  3. Jungler: takes laner's Aipoms or Audino when laners are able to get them
  4. Player goes to/stands on goal after enemy takes Zapdos and waits for them to get there
  5. Player eliminates a goal without overcapping it by much (situational)
  6. Player goes AFK
  7. Player doesn't designate a lane
  8. Player spams that they need backup after inting
  9. Player farms when important team fights are happening (situational)
  10. Laners: takes blue/red buff when jungler is able to get them
  11. Jungler: hangs around in lane too long/ignores blue/red buffs without a plan that someone else will get them
  12. Player spams for team to gather somewhere they shouldn't
  13. Player rushes into Zapdos fight via the 'death hallway'
  14. Player is dead when Zapdos spawns
  15. Player doesn't rotate to Drednaw
  16. Player picks objectively bad moves for their Pokémon
  17. Player doesn't have Unite move for Zapdos
  18. Player votes to surrender after a single lost team fight/objective
  19. Player leaves goal undefended for no good reason
  20. Player face-checks bushes
  21. Player doesn't follow up a push that would lead to KOs/scoring on enemy goals
  22. Player starts to burn Drednaw when the enemy has plenty opportunity to steal it
  23. Player keeps trying to fight on opponent's goals after a Zapdos kill instead of defending home goals
  24. Laner doesn't evenly distribute lane exp with partner in early game (situational)