Player tries toback-doorduring Zapdosat a terriblemomentPlayer keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsPlayerface-checksbushesPlayer picksobjectivelybad movesfor theirPokémonPlayerspams thatthey needbackup afterintingPlayergoesAFKPlayer isdead whenZapdosspawnsPlayer doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goalsPlayerdoesn'tdesignatea laneLaner doesn'tevenly distributelane exp withpartner in earlygame (situational)Playerdoesn't haveUnite movefor ZapdosPlayer spamsfor team togathersomewherethey shouldn'tPlayerleaves goalundefendedfor no goodreasonPlayereliminates agoal withoutovercapping itby much(situational)Jungler: takeslaner's Aipomsor Audino whenlaners are ableto get themPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to gettherePlayer starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayer farmswhen importantteam fights arehappening(situational)Playerdoesn'trotate toDrednawLaners: takesblue/red buffwhen jungleris able to getthemPlayer starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itJungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themPlayer votesto surrenderafter a singlelost teamfight/objectivePlayer rushesinto Zapdosfight via the'deathhallway'Player tries toback-doorduring Zapdosat a terriblemomentPlayer keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsPlayerface-checksbushesPlayer picksobjectivelybad movesfor theirPokémonPlayerspams thatthey needbackup afterintingPlayergoesAFKPlayer isdead whenZapdosspawnsPlayer doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goalsPlayerdoesn'tdesignatea laneLaner doesn'tevenly distributelane exp withpartner in earlygame (situational)Playerdoesn't haveUnite movefor ZapdosPlayer spamsfor team togathersomewherethey shouldn'tPlayerleaves goalundefendedfor no goodreasonPlayereliminates agoal withoutovercapping itby much(situational)Jungler: takeslaner's Aipomsor Audino whenlaners are ableto get themPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to gettherePlayer starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayer farmswhen importantteam fights arehappening(situational)Playerdoesn'trotate toDrednawLaners: takesblue/red buffwhen jungleris able to getthemPlayer starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itJungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themPlayer votesto surrenderafter a singlelost teamfight/objectivePlayer rushesinto Zapdosfight via the'deathhallway'

Poor Teammate Behavior Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player tries to back-door during Zapdos at a terrible moment
  2. Player keeps trying to fight on opponent's goals after a Zapdos kill instead of defending home goals
  3. Player face-checks bushes
  4. Player picks objectively bad moves for their Pokémon
  5. Player spams that they need backup after inting
  6. Player goes AFK
  7. Player is dead when Zapdos spawns
  8. Player doesn't follow up a push that would lead to KOs/scoring on enemy goals
  9. Player doesn't designate a lane
  10. Laner doesn't evenly distribute lane exp with partner in early game (situational)
  11. Player doesn't have Unite move for Zapdos
  12. Player spams for team to gather somewhere they shouldn't
  13. Player leaves goal undefended for no good reason
  14. Player eliminates a goal without overcapping it by much (situational)
  15. Jungler: takes laner's Aipoms or Audino when laners are able to get them
  16. Player goes to/stands on goal after enemy takes Zapdos and waits for them to get there
  17. Player starts to burn Drednaw when the enemy has plenty opportunity to steal it
  18. Player farms when important team fights are happening (situational)
  19. Player doesn't rotate to Drednaw
  20. Laners: takes blue/red buff when jungler is able to get them
  21. Player starts to burn Zapdos when the enemy has plenty opportunity to steal it
  22. Jungler: hangs around in lane too long/ignores blue/red buffs without a plan that someone else will get them
  23. Player votes to surrender after a single lost team fight/objective
  24. Player rushes into Zapdos fight via the 'death hallway'