PlayergoesAFKPlayer isdead whenZapdosspawnsJungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themLaner doesn'tevenly distributelane exp withpartner in earlygame (situational)Playerdoesn't haveUnite movefor ZapdosPlayerdoesn'trotate toDrednawPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to gettherePlayerleaves goalundefendedfor no goodreasonJungler: takeslaner's Aipomsor Audino whenlaners are ableto get themPlayerdoesn'tdesignatea lanePlayer rushesinto Zapdosfight via the'deathhallway'Player tries toback-doorduring Zapdosat a terriblemomentPlayer farmswhen importantteam fights arehappening(situational)Player starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayer keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsPlayer spamsfor team togathersomewherethey shouldn'tPlayereliminates agoal withoutovercapping itby much(situational)Playerface-checksbushesLaners: takesblue/red buffwhen jungleris able to getthemPlayer doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goalsPlayer starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itPlayerspams thatthey needbackup afterintingPlayer picksobjectivelybad movesfor theirPokémonPlayer votesto surrenderafter a singlelost teamfight/objectivePlayergoesAFKPlayer isdead whenZapdosspawnsJungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themLaner doesn'tevenly distributelane exp withpartner in earlygame (situational)Playerdoesn't haveUnite movefor ZapdosPlayerdoesn'trotate toDrednawPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to gettherePlayerleaves goalundefendedfor no goodreasonJungler: takeslaner's Aipomsor Audino whenlaners are ableto get themPlayerdoesn'tdesignatea lanePlayer rushesinto Zapdosfight via the'deathhallway'Player tries toback-doorduring Zapdosat a terriblemomentPlayer farmswhen importantteam fights arehappening(situational)Player starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayer keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsPlayer spamsfor team togathersomewherethey shouldn'tPlayereliminates agoal withoutovercapping itby much(situational)Playerface-checksbushesLaners: takesblue/red buffwhen jungleris able to getthemPlayer doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goalsPlayer starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itPlayerspams thatthey needbackup afterintingPlayer picksobjectivelybad movesfor theirPokémonPlayer votesto surrenderafter a singlelost teamfight/objective

Poor Teammate Behavior Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player goes AFK
  2. Player is dead when Zapdos spawns
  3. Jungler: hangs around in lane too long/ignores blue/red buffs without a plan that someone else will get them
  4. Laner doesn't evenly distribute lane exp with partner in early game (situational)
  5. Player doesn't have Unite move for Zapdos
  6. Player doesn't rotate to Drednaw
  7. Player goes to/stands on goal after enemy takes Zapdos and waits for them to get there
  8. Player leaves goal undefended for no good reason
  9. Jungler: takes laner's Aipoms or Audino when laners are able to get them
  10. Player doesn't designate a lane
  11. Player rushes into Zapdos fight via the 'death hallway'
  12. Player tries to back-door during Zapdos at a terrible moment
  13. Player farms when important team fights are happening (situational)
  14. Player starts to burn Drednaw when the enemy has plenty opportunity to steal it
  15. Player keeps trying to fight on opponent's goals after a Zapdos kill instead of defending home goals
  16. Player spams for team to gather somewhere they shouldn't
  17. Player eliminates a goal without overcapping it by much (situational)
  18. Player face-checks bushes
  19. Laners: takes blue/red buff when jungler is able to get them
  20. Player doesn't follow up a push that would lead to KOs/scoring on enemy goals
  21. Player starts to burn Zapdos when the enemy has plenty opportunity to steal it
  22. Player spams that they need backup after inting
  23. Player picks objectively bad moves for their Pokémon
  24. Player votes to surrender after a single lost team fight/objective