Jungler: takeslaner's Aipomsor Audino whenlaners are ableto get themPlayer tries toback-doorduring Zapdosat a terriblemomentPlayer spamsfor team togathersomewherethey shouldn'tPlayerface-checksbushesPlayer votesto surrenderafter a singlelost teamfight/objectivePlayereliminates agoal withoutovercapping itby much(situational)Playerleaves goalundefendedfor no goodreasonPlayer doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goalsPlayer starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itPlayer farmswhen importantteam fights arehappening(situational)Playerdoesn't haveUnite movefor ZapdosLaners: takesblue/red buffwhen jungleris able to getthemPlayerdoesn'tdesignatea lanePlayer rushesinto Zapdosfight via the'deathhallway'Playerspams thatthey needbackup afterintingLaner doesn'tevenly distributelane exp withpartner in earlygame (situational)Player picksobjectivelybad movesfor theirPokémonPlayergoesAFKPlayerdoesn'trotate toDrednawJungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themPlayer starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayer keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsPlayer isdead whenZapdosspawnsPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to getthereJungler: takeslaner's Aipomsor Audino whenlaners are ableto get themPlayer tries toback-doorduring Zapdosat a terriblemomentPlayer spamsfor team togathersomewherethey shouldn'tPlayerface-checksbushesPlayer votesto surrenderafter a singlelost teamfight/objectivePlayereliminates agoal withoutovercapping itby much(situational)Playerleaves goalundefendedfor no goodreasonPlayer doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goalsPlayer starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itPlayer farmswhen importantteam fights arehappening(situational)Playerdoesn't haveUnite movefor ZapdosLaners: takesblue/red buffwhen jungleris able to getthemPlayerdoesn'tdesignatea lanePlayer rushesinto Zapdosfight via the'deathhallway'Playerspams thatthey needbackup afterintingLaner doesn'tevenly distributelane exp withpartner in earlygame (situational)Player picksobjectivelybad movesfor theirPokémonPlayergoesAFKPlayerdoesn'trotate toDrednawJungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themPlayer starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayer keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsPlayer isdead whenZapdosspawnsPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to getthere

Poor Teammate Behavior Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jungler: takes laner's Aipoms or Audino when laners are able to get them
  2. Player tries to back-door during Zapdos at a terrible moment
  3. Player spams for team to gather somewhere they shouldn't
  4. Player face-checks bushes
  5. Player votes to surrender after a single lost team fight/objective
  6. Player eliminates a goal without overcapping it by much (situational)
  7. Player leaves goal undefended for no good reason
  8. Player doesn't follow up a push that would lead to KOs/scoring on enemy goals
  9. Player starts to burn Zapdos when the enemy has plenty opportunity to steal it
  10. Player farms when important team fights are happening (situational)
  11. Player doesn't have Unite move for Zapdos
  12. Laners: takes blue/red buff when jungler is able to get them
  13. Player doesn't designate a lane
  14. Player rushes into Zapdos fight via the 'death hallway'
  15. Player spams that they need backup after inting
  16. Laner doesn't evenly distribute lane exp with partner in early game (situational)
  17. Player picks objectively bad moves for their Pokémon
  18. Player goes AFK
  19. Player doesn't rotate to Drednaw
  20. Jungler: hangs around in lane too long/ignores blue/red buffs without a plan that someone else will get them
  21. Player starts to burn Drednaw when the enemy has plenty opportunity to steal it
  22. Player keeps trying to fight on opponent's goals after a Zapdos kill instead of defending home goals
  23. Player is dead when Zapdos spawns
  24. Player goes to/stands on goal after enemy takes Zapdos and waits for them to get there