Player keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsPlayerdoesn't haveUnite movefor ZapdosPlayerdoesn'trotate toDrednawPlayer starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itPlayerface-checksbushesPlayereliminates agoal withoutovercapping itby much(situational)Laner doesn'tevenly distributelane exp withpartner in earlygame (situational)Player votesto surrenderafter a singlelost teamfight/objectiveJungler: takeslaner's Aipomsor Audino whenlaners are ableto get themJungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themPlayerleaves goalundefendedfor no goodreasonPlayer farmswhen importantteam fights arehappening(situational)Player rushesinto Zapdosfight via the'deathhallway'Player doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goalsPlayer tries toback-doorduring Zapdosat a terriblemomentPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to gettherePlayerspams thatthey needbackup afterintingPlayer spamsfor team togathersomewherethey shouldn'tPlayer starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayer picksobjectivelybad movesfor theirPokémonPlayerdoesn'tdesignatea lanePlayergoesAFKLaners: takesblue/red buffwhen jungleris able to getthemPlayer isdead whenZapdosspawnsPlayer keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsPlayerdoesn't haveUnite movefor ZapdosPlayerdoesn'trotate toDrednawPlayer starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itPlayerface-checksbushesPlayereliminates agoal withoutovercapping itby much(situational)Laner doesn'tevenly distributelane exp withpartner in earlygame (situational)Player votesto surrenderafter a singlelost teamfight/objectiveJungler: takeslaner's Aipomsor Audino whenlaners are ableto get themJungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themPlayerleaves goalundefendedfor no goodreasonPlayer farmswhen importantteam fights arehappening(situational)Player rushesinto Zapdosfight via the'deathhallway'Player doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goalsPlayer tries toback-doorduring Zapdosat a terriblemomentPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to gettherePlayerspams thatthey needbackup afterintingPlayer spamsfor team togathersomewherethey shouldn'tPlayer starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayer picksobjectivelybad movesfor theirPokémonPlayerdoesn'tdesignatea lanePlayergoesAFKLaners: takesblue/red buffwhen jungleris able to getthemPlayer isdead whenZapdosspawns

Poor Teammate Behavior Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player keeps trying to fight on opponent's goals after a Zapdos kill instead of defending home goals
  2. Player doesn't have Unite move for Zapdos
  3. Player doesn't rotate to Drednaw
  4. Player starts to burn Zapdos when the enemy has plenty opportunity to steal it
  5. Player face-checks bushes
  6. Player eliminates a goal without overcapping it by much (situational)
  7. Laner doesn't evenly distribute lane exp with partner in early game (situational)
  8. Player votes to surrender after a single lost team fight/objective
  9. Jungler: takes laner's Aipoms or Audino when laners are able to get them
  10. Jungler: hangs around in lane too long/ignores blue/red buffs without a plan that someone else will get them
  11. Player leaves goal undefended for no good reason
  12. Player farms when important team fights are happening (situational)
  13. Player rushes into Zapdos fight via the 'death hallway'
  14. Player doesn't follow up a push that would lead to KOs/scoring on enemy goals
  15. Player tries to back-door during Zapdos at a terrible moment
  16. Player goes to/stands on goal after enemy takes Zapdos and waits for them to get there
  17. Player spams that they need backup after inting
  18. Player spams for team to gather somewhere they shouldn't
  19. Player starts to burn Drednaw when the enemy has plenty opportunity to steal it
  20. Player picks objectively bad moves for their Pokémon
  21. Player doesn't designate a lane
  22. Player goes AFK
  23. Laners: takes blue/red buff when jungler is able to get them
  24. Player is dead when Zapdos spawns