Jungler: takeslaner's Aipomsor Audino whenlaners are ableto get themJungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themPlayerspams thatthey needbackup afterintingPlayer starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayerdoesn'trotate toDrednawPlayer spamsfor team togathersomewherethey shouldn'tPlayer votesto surrenderafter a singlelost teamfight/objectiveLaner doesn'tevenly distributelane exp withpartner in earlygame (situational)Playerdoesn't haveUnite movefor ZapdosPlayerdoesn'tdesignatea lanePlayer farmswhen importantteam fights arehappening(situational)PlayergoesAFKPlayer starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itPlayerface-checksbushesPlayer picksobjectivelybad movesfor theirPokémonPlayer doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goalsPlayer keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to gettherePlayereliminates agoal withoutovercapping itby much(situational)Player rushesinto Zapdosfight via the'deathhallway'Player tries toback-doorduring Zapdosat a terriblemomentPlayer isdead whenZapdosspawnsPlayerleaves goalundefendedfor no goodreasonLaners: takesblue/red buffwhen jungleris able to getthemJungler: takeslaner's Aipomsor Audino whenlaners are ableto get themJungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themPlayerspams thatthey needbackup afterintingPlayer starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayerdoesn'trotate toDrednawPlayer spamsfor team togathersomewherethey shouldn'tPlayer votesto surrenderafter a singlelost teamfight/objectiveLaner doesn'tevenly distributelane exp withpartner in earlygame (situational)Playerdoesn't haveUnite movefor ZapdosPlayerdoesn'tdesignatea lanePlayer farmswhen importantteam fights arehappening(situational)PlayergoesAFKPlayer starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itPlayerface-checksbushesPlayer picksobjectivelybad movesfor theirPokémonPlayer doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goalsPlayer keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to gettherePlayereliminates agoal withoutovercapping itby much(situational)Player rushesinto Zapdosfight via the'deathhallway'Player tries toback-doorduring Zapdosat a terriblemomentPlayer isdead whenZapdosspawnsPlayerleaves goalundefendedfor no goodreasonLaners: takesblue/red buffwhen jungleris able to getthem

Poor Teammate Behavior Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jungler: takes laner's Aipoms or Audino when laners are able to get them
  2. Jungler: hangs around in lane too long/ignores blue/red buffs without a plan that someone else will get them
  3. Player spams that they need backup after inting
  4. Player starts to burn Drednaw when the enemy has plenty opportunity to steal it
  5. Player doesn't rotate to Drednaw
  6. Player spams for team to gather somewhere they shouldn't
  7. Player votes to surrender after a single lost team fight/objective
  8. Laner doesn't evenly distribute lane exp with partner in early game (situational)
  9. Player doesn't have Unite move for Zapdos
  10. Player doesn't designate a lane
  11. Player farms when important team fights are happening (situational)
  12. Player goes AFK
  13. Player starts to burn Zapdos when the enemy has plenty opportunity to steal it
  14. Player face-checks bushes
  15. Player picks objectively bad moves for their Pokémon
  16. Player doesn't follow up a push that would lead to KOs/scoring on enemy goals
  17. Player keeps trying to fight on opponent's goals after a Zapdos kill instead of defending home goals
  18. Player goes to/stands on goal after enemy takes Zapdos and waits for them to get there
  19. Player eliminates a goal without overcapping it by much (situational)
  20. Player rushes into Zapdos fight via the 'death hallway'
  21. Player tries to back-door during Zapdos at a terrible moment
  22. Player is dead when Zapdos spawns
  23. Player leaves goal undefended for no good reason
  24. Laners: takes blue/red buff when jungler is able to get them