Playerdoesn'trotate toDrednawPlayer starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itPlayergoesAFKLaners: takesblue/red buffwhen jungleris able to getthemLaner doesn'tevenly distributelane exp withpartner in earlygame (situational)Playerdoesn't haveUnite movefor ZapdosPlayer spamsfor team togathersomewherethey shouldn'tPlayerdoesn'tdesignatea lanePlayer votesto surrenderafter a singlelost teamfight/objectivePlayer picksobjectivelybad movesfor theirPokémonPlayerspams thatthey needbackup afterintingPlayerleaves goalundefendedfor no goodreasonPlayer starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayerface-checksbushesPlayer tries toback-doorduring Zapdosat a terriblemomentJungler: takeslaner's Aipomsor Audino whenlaners are ableto get themPlayer isdead whenZapdosspawnsPlayer keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to gettherePlayereliminates agoal withoutovercapping itby much(situational)Jungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themPlayer rushesinto Zapdosfight via the'deathhallway'Player doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goalsPlayer farmswhen importantteam fights arehappening(situational)Playerdoesn'trotate toDrednawPlayer starts toburn Zapdos whenthe enemy hasplenty opportunityto steal itPlayergoesAFKLaners: takesblue/red buffwhen jungleris able to getthemLaner doesn'tevenly distributelane exp withpartner in earlygame (situational)Playerdoesn't haveUnite movefor ZapdosPlayer spamsfor team togathersomewherethey shouldn'tPlayerdoesn'tdesignatea lanePlayer votesto surrenderafter a singlelost teamfight/objectivePlayer picksobjectivelybad movesfor theirPokémonPlayerspams thatthey needbackup afterintingPlayerleaves goalundefendedfor no goodreasonPlayer starts toburn Drednawwhen the enemyhas plentyopportunity tosteal itPlayerface-checksbushesPlayer tries toback-doorduring Zapdosat a terriblemomentJungler: takeslaner's Aipomsor Audino whenlaners are ableto get themPlayer isdead whenZapdosspawnsPlayer keeps tryingto fight onopponent's goalsafter a Zapdos killinstead ofdefending homegoalsPlayer goesto/stands on goalafter enemy takesZapdos and waitsfor them to gettherePlayereliminates agoal withoutovercapping itby much(situational)Jungler: hangsaround in lane toolong/ignoresblue/red buffswithout a plan thatsomeone else willget themPlayer rushesinto Zapdosfight via the'deathhallway'Player doesn'tfollow up a pushthat would leadto KOs/scoringon enemy goalsPlayer farmswhen importantteam fights arehappening(situational)

Poor Teammate Behavior Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player doesn't rotate to Drednaw
  2. Player starts to burn Zapdos when the enemy has plenty opportunity to steal it
  3. Player goes AFK
  4. Laners: takes blue/red buff when jungler is able to get them
  5. Laner doesn't evenly distribute lane exp with partner in early game (situational)
  6. Player doesn't have Unite move for Zapdos
  7. Player spams for team to gather somewhere they shouldn't
  8. Player doesn't designate a lane
  9. Player votes to surrender after a single lost team fight/objective
  10. Player picks objectively bad moves for their Pokémon
  11. Player spams that they need backup after inting
  12. Player leaves goal undefended for no good reason
  13. Player starts to burn Drednaw when the enemy has plenty opportunity to steal it
  14. Player face-checks bushes
  15. Player tries to back-door during Zapdos at a terrible moment
  16. Jungler: takes laner's Aipoms or Audino when laners are able to get them
  17. Player is dead when Zapdos spawns
  18. Player keeps trying to fight on opponent's goals after a Zapdos kill instead of defending home goals
  19. Player goes to/stands on goal after enemy takes Zapdos and waits for them to get there
  20. Player eliminates a goal without overcapping it by much (situational)
  21. Jungler: hangs around in lane too long/ignores blue/red buffs without a plan that someone else will get them
  22. Player rushes into Zapdos fight via the 'death hallway'
  23. Player doesn't follow up a push that would lead to KOs/scoring on enemy goals
  24. Player farms when important team fights are happening (situational)