One- Piece Flow Openness User Story Release Planning Fibonacci Sequence Technical Debt Scrum of Scrums ITERATION Continuous Delivery Spike Agile Manifesto Minimum Viable Product Artifact Extreme Programming Work-In- Progress AGILE Working software Prototyping Inspect & Adapt Daily Scrum Business Value Empirical Process Scrum Board Sprint Review Sprint Planning Cross- Functional SPRINT GOAL Free! Impediment Story Points Facilitator Scrum Event Scrum Framework Courage Focus Commitment Automated Testing Sprint Sprint Retrospective Planning Poker Story Slicing Epic Relative Estimation Swarming Commitment INVEST Transparent FEEDBACK LOOP SCRUM Values Scrum Master Acceptance Criteria Servant Leadership Code Quality Sprint Backlog Scaling Scrum Stakeholder Management STORY MAPPING KANBAN Continuous Integration Potentially Releasable Product Increment Stakeholder Zombie Scrum Velocity Respect Burndown Coach Self- Organizing Definition of Done Product Owner Product Backlog Release Timebox Backlog Refinement Developer Co- Located Pair Programming Swimlane Manager Development Team Team Member Product Vision One- Piece Flow Openness User Story Release Planning Fibonacci Sequence Technical Debt Scrum of Scrums ITERATION Continuous Delivery Spike Agile Manifesto Minimum Viable Product Artifact Extreme Programming Work-In- Progress AGILE Working software Prototyping Inspect & Adapt Daily Scrum Business Value Empirical Process Scrum Board Sprint Review Sprint Planning Cross- Functional SPRINT GOAL Free! Impediment Story Points Facilitator Scrum Event Scrum Framework Courage Focus Commitment Automated Testing Sprint Sprint Retrospective Planning Poker Story Slicing Epic Relative Estimation Swarming Commitment INVEST Transparent FEEDBACK LOOP SCRUM Values Scrum Master Acceptance Criteria Servant Leadership Code Quality Sprint Backlog Scaling Scrum Stakeholder Management STORY MAPPING KANBAN Continuous Integration Potentially Releasable Product Increment Stakeholder Zombie Scrum Velocity Respect Burndown Coach Self- Organizing Definition of Done Product Owner Product Backlog Release Timebox Backlog Refinement Developer Co- Located Pair Programming Swimlane Manager Development Team Team Member Product Vision
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
One-Piece Flow
Openness
User Story
Release Planning
Fibonacci Sequence
Technical Debt
Scrum of Scrums
ITERATION
Continuous Delivery
Spike
Agile Manifesto
Minimum Viable Product
Artifact
Extreme Programming
Work-In-Progress
AGILE
Working software
Prototyping
Inspect & Adapt
Daily Scrum
Business Value
Empirical Process
Scrum Board
Sprint Review
Sprint Planning
Cross-Functional
SPRINT GOAL
Free!
Impediment
Story Points
Facilitator
Scrum Event
Scrum Framework
Courage
Focus
Commitment
Automated Testing
Sprint
Sprint Retrospective
Planning Poker
Story Slicing
Epic
Relative Estimation
Swarming
Commitment
INVEST
Transparent
FEEDBACK LOOP
SCRUM Values
Scrum Master
Acceptance Criteria
Servant Leadership
Code Quality
Sprint Backlog
Scaling Scrum
Stakeholder Management
STORY MAPPING
KANBAN
Continuous Integration
Potentially Releasable Product Increment
Stakeholder
Zombie Scrum
Velocity
Respect
Burndown
Coach
Self-Organizing
Definition of Done
Product Owner
Product Backlog
Release
Timebox
Backlog Refinement
Developer
Co-Located
Pair Programming
Swimlane
Manager
Development Team
Team Member
Product Vision