OpennessScalingScrumAgileManifestoSprintReviewPotentiallyReleasableProductIncrementCross-FunctionalDefinitionof DoneReleasePlanningPrototypingCommitmentServantLeadershipScrumMasterSprintRetrospectiveContinuousDeliveryExtremeProgrammingSprintBacklogFocusSwimlaneArtifactOne-PieceFlowTransparentInspect&AdaptCoachINVESTStakeholderFree!DailyScrumScrumEventSwarmingKANBANDevelopmentTeamMinimumViableProductSTORYMAPPINGRespectSprintPlanningTimeboxSPRINTGOALAcceptanceCriteriaSprintReleaseScrumFrameworkAutomatedTestingManagerStoryPointsProductBacklogSCRUMValuesStorySlicingFEEDBACKLOOPAGILEITERATIONSpikeProductVisionStakeholderManagementTechnicalDebtCommitmentEmpiricalProcessEpicRelativeEstimationFibonacciSequenceWork-In-ProgressBurndownScrumBoardBusinessValueVelocityCodeQualityDeveloperWorkingsoftwareUserStoryFacilitatorCo-LocatedProductOwnerScrumofScrumsCourageZombieScrumSelf-OrganizingContinuousIntegrationBacklogRefinementPlanningPokerImpedimentTeamMemberPairProgrammingOpennessScalingScrumAgileManifestoSprintReviewPotentiallyReleasableProductIncrementCross-FunctionalDefinitionof DoneReleasePlanningPrototypingCommitmentServantLeadershipScrumMasterSprintRetrospectiveContinuousDeliveryExtremeProgrammingSprintBacklogFocusSwimlaneArtifactOne-PieceFlowTransparentInspect&AdaptCoachINVESTStakeholderFree!DailyScrumScrumEventSwarmingKANBANDevelopmentTeamMinimumViableProductSTORYMAPPINGRespectSprintPlanningTimeboxSPRINTGOALAcceptanceCriteriaSprintReleaseScrumFrameworkAutomatedTestingManagerStoryPointsProductBacklogSCRUMValuesStorySlicingFEEDBACKLOOPAGILEITERATIONSpikeProductVisionStakeholderManagementTechnicalDebtCommitmentEmpiricalProcessEpicRelativeEstimationFibonacciSequenceWork-In-ProgressBurndownScrumBoardBusinessValueVelocityCodeQualityDeveloperWorkingsoftwareUserStoryFacilitatorCo-LocatedProductOwnerScrumofScrumsCourageZombieScrumSelf-OrganizingContinuousIntegrationBacklogRefinementPlanningPokerImpedimentTeamMemberPairProgramming

AGILE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Openness
  2. Scaling Scrum
  3. Agile Manifesto
  4. Sprint Review
  5. Potentially Releasable Product Increment
  6. Cross-Functional
  7. Definition of Done
  8. Release Planning
  9. Prototyping
  10. Commitment
  11. Servant Leadership
  12. Scrum Master
  13. Sprint Retrospective
  14. Continuous Delivery
  15. Extreme Programming
  16. Sprint Backlog
  17. Focus
  18. Swimlane
  19. Artifact
  20. One-Piece Flow
  21. Transparent
  22. Inspect & Adapt
  23. Coach
  24. INVEST
  25. Stakeholder
  26. Free!
  27. Daily Scrum
  28. Scrum Event
  29. Swarming
  30. KANBAN
  31. Development Team
  32. Minimum Viable Product
  33. STORY MAPPING
  34. Respect
  35. Sprint Planning
  36. Timebox
  37. SPRINT GOAL
  38. Acceptance Criteria
  39. Sprint
  40. Release
  41. Scrum Framework
  42. Automated Testing
  43. Manager
  44. Story Points
  45. Product Backlog
  46. SCRUM Values
  47. Story Slicing
  48. FEEDBACK LOOP
  49. AGILE
  50. ITERATION
  51. Spike
  52. Product Vision
  53. Stakeholder Management
  54. Technical Debt
  55. Commitment
  56. Empirical Process
  57. Epic
  58. Relative Estimation
  59. Fibonacci Sequence
  60. Work-In-Progress
  61. Burndown
  62. Scrum Board
  63. Business Value
  64. Velocity
  65. Code Quality
  66. Developer
  67. Working software
  68. User Story
  69. Facilitator
  70. Co-Located
  71. Product Owner
  72. Scrum of Scrums
  73. Courage
  74. Zombie Scrum
  75. Self-Organizing
  76. Continuous Integration
  77. Backlog Refinement
  78. Planning Poker
  79. Impediment
  80. Team Member
  81. Pair Programming