Sprint Review KANBAN AGILE Pair Programming Backlog Refinement One- Piece Flow Release Planning Sprint Planning Code Quality Technical Debt Product Owner Co- Located Agile Manifesto Empirical Process Manager Business Value Openness Cross- Functional Courage User Story Sprint Sprint Backlog Coach Acceptance Criteria Continuous Integration Planning Poker Extreme Programming SCRUM Values Continuous Delivery Scrum Event Product Backlog Sprint Retrospective Work-In- Progress Scaling Scrum Commitment Facilitator Self- Organizing Stakeholder Swimlane Inspect & Adapt Scrum Board STORY MAPPING Developer Story Points Scrum of Scrums Respect Fibonacci Sequence Commitment Prototyping Development Team Servant Leadership Transparent Relative Estimation Scrum Framework SPRINT GOAL Daily Scrum Epic Story Slicing Free! Swarming Artifact Team Member Release Definition of Done Scrum Master INVEST Burndown Spike Automated Testing Stakeholder Management Timebox Minimum Viable Product Zombie Scrum Working software Velocity ITERATION Potentially Releasable Product Increment Focus FEEDBACK LOOP Impediment Product Vision Sprint Review KANBAN AGILE Pair Programming Backlog Refinement One- Piece Flow Release Planning Sprint Planning Code Quality Technical Debt Product Owner Co- Located Agile Manifesto Empirical Process Manager Business Value Openness Cross- Functional Courage User Story Sprint Sprint Backlog Coach Acceptance Criteria Continuous Integration Planning Poker Extreme Programming SCRUM Values Continuous Delivery Scrum Event Product Backlog Sprint Retrospective Work-In- Progress Scaling Scrum Commitment Facilitator Self- Organizing Stakeholder Swimlane Inspect & Adapt Scrum Board STORY MAPPING Developer Story Points Scrum of Scrums Respect Fibonacci Sequence Commitment Prototyping Development Team Servant Leadership Transparent Relative Estimation Scrum Framework SPRINT GOAL Daily Scrum Epic Story Slicing Free! Swarming Artifact Team Member Release Definition of Done Scrum Master INVEST Burndown Spike Automated Testing Stakeholder Management Timebox Minimum Viable Product Zombie Scrum Working software Velocity ITERATION Potentially Releasable Product Increment Focus FEEDBACK LOOP Impediment Product Vision
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Sprint Review
KANBAN
AGILE
Pair Programming
Backlog Refinement
One-Piece Flow
Release Planning
Sprint Planning
Code Quality
Technical Debt
Product Owner
Co-Located
Agile Manifesto
Empirical Process
Manager
Business Value
Openness
Cross-Functional
Courage
User Story
Sprint
Sprint Backlog
Coach
Acceptance Criteria
Continuous Integration
Planning Poker
Extreme Programming
SCRUM Values
Continuous Delivery
Scrum Event
Product Backlog
Sprint Retrospective
Work-In-Progress
Scaling Scrum
Commitment
Facilitator
Self-Organizing
Stakeholder
Swimlane
Inspect & Adapt
Scrum Board
STORY MAPPING
Developer
Story Points
Scrum of Scrums
Respect
Fibonacci Sequence
Commitment
Prototyping
Development Team
Servant Leadership
Transparent
Relative Estimation
Scrum Framework
SPRINT GOAL
Daily Scrum
Epic
Story Slicing
Free!
Swarming
Artifact
Team Member
Release
Definition of Done
Scrum Master
INVEST
Burndown
Spike
Automated Testing
Stakeholder Management
Timebox
Minimum Viable Product
Zombie Scrum
Working software
Velocity
ITERATION
Potentially Releasable Product Increment
Focus
FEEDBACK LOOP
Impediment
Product Vision