One-PieceFlowOpennessUserStoryReleasePlanningFibonacciSequenceTechnicalDebtScrumofScrumsITERATIONContinuousDeliverySpikeAgileManifestoMinimumViableProductArtifactExtremeProgrammingWork-In-ProgressAGILEWorkingsoftwarePrototypingInspect&AdaptDailyScrumBusinessValueEmpiricalProcessScrumBoardSprintReviewSprintPlanningCross-FunctionalSPRINTGOALFree!ImpedimentStoryPointsFacilitatorScrumEventScrumFrameworkCourageFocusCommitmentAutomatedTestingSprintSprintRetrospectivePlanningPokerStorySlicingEpicRelativeEstimationSwarmingCommitmentINVESTTransparentFEEDBACKLOOPSCRUMValuesScrumMasterAcceptanceCriteriaServantLeadershipCodeQualitySprintBacklogScalingScrumStakeholderManagementSTORYMAPPINGKANBANContinuousIntegrationPotentiallyReleasableProductIncrementStakeholderZombieScrumVelocityRespectBurndownCoachSelf-OrganizingDefinitionof DoneProductOwnerProductBacklogReleaseTimeboxBacklogRefinementDeveloperCo-LocatedPairProgrammingSwimlaneManagerDevelopmentTeamTeamMemberProductVisionOne-PieceFlowOpennessUserStoryReleasePlanningFibonacciSequenceTechnicalDebtScrumofScrumsITERATIONContinuousDeliverySpikeAgileManifestoMinimumViableProductArtifactExtremeProgrammingWork-In-ProgressAGILEWorkingsoftwarePrototypingInspect&AdaptDailyScrumBusinessValueEmpiricalProcessScrumBoardSprintReviewSprintPlanningCross-FunctionalSPRINTGOALFree!ImpedimentStoryPointsFacilitatorScrumEventScrumFrameworkCourageFocusCommitmentAutomatedTestingSprintSprintRetrospectivePlanningPokerStorySlicingEpicRelativeEstimationSwarmingCommitmentINVESTTransparentFEEDBACKLOOPSCRUMValuesScrumMasterAcceptanceCriteriaServantLeadershipCodeQualitySprintBacklogScalingScrumStakeholderManagementSTORYMAPPINGKANBANContinuousIntegrationPotentiallyReleasableProductIncrementStakeholderZombieScrumVelocityRespectBurndownCoachSelf-OrganizingDefinitionof DoneProductOwnerProductBacklogReleaseTimeboxBacklogRefinementDeveloperCo-LocatedPairProgrammingSwimlaneManagerDevelopmentTeamTeamMemberProductVision

AGILE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. One-Piece Flow
  2. Openness
  3. User Story
  4. Release Planning
  5. Fibonacci Sequence
  6. Technical Debt
  7. Scrum of Scrums
  8. ITERATION
  9. Continuous Delivery
  10. Spike
  11. Agile Manifesto
  12. Minimum Viable Product
  13. Artifact
  14. Extreme Programming
  15. Work-In-Progress
  16. AGILE
  17. Working software
  18. Prototyping
  19. Inspect & Adapt
  20. Daily Scrum
  21. Business Value
  22. Empirical Process
  23. Scrum Board
  24. Sprint Review
  25. Sprint Planning
  26. Cross-Functional
  27. SPRINT GOAL
  28. Free!
  29. Impediment
  30. Story Points
  31. Facilitator
  32. Scrum Event
  33. Scrum Framework
  34. Courage
  35. Focus
  36. Commitment
  37. Automated Testing
  38. Sprint
  39. Sprint Retrospective
  40. Planning Poker
  41. Story Slicing
  42. Epic
  43. Relative Estimation
  44. Swarming
  45. Commitment
  46. INVEST
  47. Transparent
  48. FEEDBACK LOOP
  49. SCRUM Values
  50. Scrum Master
  51. Acceptance Criteria
  52. Servant Leadership
  53. Code Quality
  54. Sprint Backlog
  55. Scaling Scrum
  56. Stakeholder Management
  57. STORY MAPPING
  58. KANBAN
  59. Continuous Integration
  60. Potentially Releasable Product Increment
  61. Stakeholder
  62. Zombie Scrum
  63. Velocity
  64. Respect
  65. Burndown
  66. Coach
  67. Self-Organizing
  68. Definition of Done
  69. Product Owner
  70. Product Backlog
  71. Release
  72. Timebox
  73. Backlog Refinement
  74. Developer
  75. Co-Located
  76. Pair Programming
  77. Swimlane
  78. Manager
  79. Development Team
  80. Team Member
  81. Product Vision