BurndownSPRINTGOALMinimumViableProductTechnicalDebtArtifactCo-LocatedOpennessPairProgrammingSTORYMAPPINGSelf-OrganizingPlanningPokerManagerSprintReviewTimeboxTeamMemberCross-FunctionalDeveloperProductVisionOne-PieceFlowFibonacciSequenceRelativeEstimationExtremeProgrammingSprintRetrospectiveDevelopmentTeamAcceptanceCriteriaBusinessValueScalingScrumContinuousDeliveryDailyScrumScrumEventVelocityINVESTScrumBoardEpicStorySlicingFocusInspect&AdaptSpikeStakeholderScrumFrameworkFacilitatorCourageScrumMasterSCRUMValuesServantLeadershipCoachKANBANAgileManifestoCodeQualityFEEDBACKLOOPStakeholderManagementReleasePlanningFree!UserStoryTransparentWork-In-ProgressPotentiallyReleasableProductIncrementStoryPointsDefinitionof DoneEmpiricalProcessSprintCommitmentProductOwnerScrumofScrumsSprintBacklogBacklogRefinementZombieScrumWorkingsoftwareCommitmentImpedimentITERATIONAutomatedTestingRespectProductBacklogSwimlaneAGILEPrototypingSwarmingReleaseContinuousIntegrationSprintPlanningBurndownSPRINTGOALMinimumViableProductTechnicalDebtArtifactCo-LocatedOpennessPairProgrammingSTORYMAPPINGSelf-OrganizingPlanningPokerManagerSprintReviewTimeboxTeamMemberCross-FunctionalDeveloperProductVisionOne-PieceFlowFibonacciSequenceRelativeEstimationExtremeProgrammingSprintRetrospectiveDevelopmentTeamAcceptanceCriteriaBusinessValueScalingScrumContinuousDeliveryDailyScrumScrumEventVelocityINVESTScrumBoardEpicStorySlicingFocusInspect&AdaptSpikeStakeholderScrumFrameworkFacilitatorCourageScrumMasterSCRUMValuesServantLeadershipCoachKANBANAgileManifestoCodeQualityFEEDBACKLOOPStakeholderManagementReleasePlanningFree!UserStoryTransparentWork-In-ProgressPotentiallyReleasableProductIncrementStoryPointsDefinitionof DoneEmpiricalProcessSprintCommitmentProductOwnerScrumofScrumsSprintBacklogBacklogRefinementZombieScrumWorkingsoftwareCommitmentImpedimentITERATIONAutomatedTestingRespectProductBacklogSwimlaneAGILEPrototypingSwarmingReleaseContinuousIntegrationSprintPlanning

AGILE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Burndown
  2. SPRINT GOAL
  3. Minimum Viable Product
  4. Technical Debt
  5. Artifact
  6. Co-Located
  7. Openness
  8. Pair Programming
  9. STORY MAPPING
  10. Self-Organizing
  11. Planning Poker
  12. Manager
  13. Sprint Review
  14. Timebox
  15. Team Member
  16. Cross-Functional
  17. Developer
  18. Product Vision
  19. One-Piece Flow
  20. Fibonacci Sequence
  21. Relative Estimation
  22. Extreme Programming
  23. Sprint Retrospective
  24. Development Team
  25. Acceptance Criteria
  26. Business Value
  27. Scaling Scrum
  28. Continuous Delivery
  29. Daily Scrum
  30. Scrum Event
  31. Velocity
  32. INVEST
  33. Scrum Board
  34. Epic
  35. Story Slicing
  36. Focus
  37. Inspect & Adapt
  38. Spike
  39. Stakeholder
  40. Scrum Framework
  41. Facilitator
  42. Courage
  43. Scrum Master
  44. SCRUM Values
  45. Servant Leadership
  46. Coach
  47. KANBAN
  48. Agile Manifesto
  49. Code Quality
  50. FEEDBACK LOOP
  51. Stakeholder Management
  52. Release Planning
  53. Free!
  54. User Story
  55. Transparent
  56. Work-In-Progress
  57. Potentially Releasable Product Increment
  58. Story Points
  59. Definition of Done
  60. Empirical Process
  61. Sprint
  62. Commitment
  63. Product Owner
  64. Scrum of Scrums
  65. Sprint Backlog
  66. Backlog Refinement
  67. Zombie Scrum
  68. Working software
  69. Commitment
  70. Impediment
  71. ITERATION
  72. Automated Testing
  73. Respect
  74. Product Backlog
  75. Swimlane
  76. AGILE
  77. Prototyping
  78. Swarming
  79. Release
  80. Continuous Integration
  81. Sprint Planning