BaseAnglesAltitudeScaleneAASEquiangularEquilateralThirdAngleTheoremPerpendicularBisectorObtuseASASASTriangleInequalityTheoremAngleSumTheoremIncludedSideIncludedAngleRightAcuteIsosclesSSSAngleBisectorMedianVertexAngleCongruentTrianglesEquidistantBaseAnglesAltitudeScaleneAASEquiangularEquilateralThirdAngleTheoremPerpendicularBisectorObtuseASASASTriangleInequalityTheoremAngleSumTheoremIncludedSideIncludedAngleRightAcuteIsosclesSSSAngleBisectorMedianVertexAngleCongruentTrianglesEquidistant

Congruent Triangles BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Base Angles
  2. Altitude
  3. Scalene
  4. AAS
  5. Equiangular
  6. Equilateral
  7. Third Angle Theorem
  8. Perpendicular Bisector
  9. Obtuse
  10. ASA
  11. SAS
  12. Triangle Inequality Theorem
  13. Angle Sum Theorem
  14. Included Side
  15. Included Angle
  16. Right
  17. Acute
  18. Isoscles
  19. SSS
  20. Angle Bisector
  21. Median
  22. Vertex Angle
  23. Congruent Triangles
  24. Equidistant