IsosclesVertexAngleTriangleInequalityTheoremObtuseIncludedAngleAngleSumTheoremEquiangularAngleBisectorCongruentTrianglesPerpendicularBisectorScaleneAcuteBaseAnglesSSSThirdAngleTheoremRightIncludedSideEquilateralSASMedianAltitudeASAAASEquidistantIsosclesVertexAngleTriangleInequalityTheoremObtuseIncludedAngleAngleSumTheoremEquiangularAngleBisectorCongruentTrianglesPerpendicularBisectorScaleneAcuteBaseAnglesSSSThirdAngleTheoremRightIncludedSideEquilateralSASMedianAltitudeASAAASEquidistant

Congruent Triangles BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Isoscles
  2. Vertex Angle
  3. Triangle Inequality Theorem
  4. Obtuse
  5. Included Angle
  6. Angle Sum Theorem
  7. Equiangular
  8. Angle Bisector
  9. Congruent Triangles
  10. Perpendicular Bisector
  11. Scalene
  12. Acute
  13. Base Angles
  14. SSS
  15. Third Angle Theorem
  16. Right
  17. Included Side
  18. Equilateral
  19. SAS
  20. Median
  21. Altitude
  22. ASA
  23. AAS
  24. Equidistant