IsosclesAltitudeScaleneAASVertexAngleSASObtuseSSSAcuteAngleBisectorEquiangularPerpendicularBisectorCongruentTrianglesTriangleInequalityTheoremBaseAnglesASAAngleSumTheoremMedianEquilateralEquidistantRightThirdAngleTheoremIncludedAngleIncludedSideIsosclesAltitudeScaleneAASVertexAngleSASObtuseSSSAcuteAngleBisectorEquiangularPerpendicularBisectorCongruentTrianglesTriangleInequalityTheoremBaseAnglesASAAngleSumTheoremMedianEquilateralEquidistantRightThirdAngleTheoremIncludedAngleIncludedSide

Congruent Triangles BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Isoscles
  2. Altitude
  3. Scalene
  4. AAS
  5. Vertex Angle
  6. SAS
  7. Obtuse
  8. SSS
  9. Acute
  10. Angle Bisector
  11. Equiangular
  12. Perpendicular Bisector
  13. Congruent Triangles
  14. Triangle Inequality Theorem
  15. Base Angles
  16. ASA
  17. Angle Sum Theorem
  18. Median
  19. Equilateral
  20. Equidistant
  21. Right
  22. Third Angle Theorem
  23. Included Angle
  24. Included Side