SASBaseAnglesSSSObtuseIncludedAngleVertexAngleCongruentTrianglesTriangleInequalityTheoremAltitudeIsosclesEquidistantMedianAngleBisectorAngleSumTheoremEquiangularScaleneASAAcuteEquilateralThirdAngleTheoremAASIncludedSideRightPerpendicularBisectorSASBaseAnglesSSSObtuseIncludedAngleVertexAngleCongruentTrianglesTriangleInequalityTheoremAltitudeIsosclesEquidistantMedianAngleBisectorAngleSumTheoremEquiangularScaleneASAAcuteEquilateralThirdAngleTheoremAASIncludedSideRightPerpendicularBisector

Congruent Triangles BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SAS
  2. Base Angles
  3. SSS
  4. Obtuse
  5. Included Angle
  6. Vertex Angle
  7. Congruent Triangles
  8. Triangle Inequality Theorem
  9. Altitude
  10. Isoscles
  11. Equidistant
  12. Median
  13. Angle Bisector
  14. Angle Sum Theorem
  15. Equiangular
  16. Scalene
  17. ASA
  18. Acute
  19. Equilateral
  20. Third Angle Theorem
  21. AAS
  22. Included Side
  23. Right
  24. Perpendicular Bisector