PlayerstealssomethingGETSNAT 20GaigeisdrinkingSomethingHilariousDM sayssomethingrandom/notrelatedSomebody'stheory isrightSomeone'stheory iswrongSomeoneshould bein jailKalenUsesPerceptionSomeonegetstraumaOpheliashootsmagicFinds aHotNPCPartygoes fullChaosmodeParty doessomethingheartwarmingMatt beingrandom/quotableUribeingUsefulLaylaasksTymorafor helpJulietStealthingErissabeingcute/bestgirlPlanfallsapartVolakegetsSwoleNerdyreferencePlayerreads/dissesan NPCReferencinganotherCampaignPlayerstealssomethingGETSNAT 20GaigeisdrinkingSomethingHilariousDM sayssomethingrandom/notrelatedSomebody'stheory isrightSomeone'stheory iswrongSomeoneshould bein jailKalenUsesPerceptionSomeonegetstraumaOpheliashootsmagicFinds aHotNPCPartygoes fullChaosmodeParty doessomethingheartwarmingMatt beingrandom/quotableUribeingUsefulLaylaasksTymorafor helpJulietStealthingErissabeingcute/bestgirlPlanfallsapartVolakegetsSwoleNerdyreferencePlayerreads/dissesan NPCReferencinganotherCampaign

Brave New Realm Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
I
4
I
5
O
6
B
7
G
8
O
9
B
10
N
11
I
12
B
13
B
14
G
15
G
16
N
17
N
18
O
19
N
20
I
21
B
22
G
23
G
24
O
  1. O-Player steals something
  2. I-GETS NAT 20
  3. I-Gaige is drinking
  4. I-Something Hilarious
  5. O-DM says something random/not related
  6. B-Somebody's theory is right
  7. G-Someone's theory is wrong
  8. O-Someone should be in jail
  9. B-Kalen Uses Perception
  10. N-Someone gets trauma
  11. I-Ophelia shoots magic
  12. B-Finds a Hot NPC
  13. B-Party goes full Chaos mode
  14. G-Party does something heartwarming
  15. G-Matt being random/quotable
  16. N-Uri being Useful
  17. N-Layla asks Tymora for help
  18. O-Juliet Stealthing
  19. N-Erissa being cute/best girl
  20. I-Plan falls apart
  21. B-Volake gets Swole
  22. G-Nerdy reference
  23. G-Player reads/disses an NPC
  24. O-Referencing another Campaign