Tone Prose Allusion Moral Free verse Setting Adjective Metaphor First- person Denouement Plot Paradox Dynamic character Figurative language Symbol Narrative Hyperbole Point of view Round character Omniscient narrator Static character Resolution Literal meaning Parody Noun Exposition Alliteration Stereotype Universality Blank verse Inference Onomatopoeia Imagery Suspense Initial incident Dialect Mood Antagonist Character Personification Adverb Motivation Pronoun Irony Stanza Simile Second person Synecdoche Climax Extended metaphor Flashback Verb Rhyme Conflict Fiction Foreshadowing Assonance Atmosphere Protagonist Theme Third person Non- fiction Understatement Cliché Tone Prose Allusion Moral Free verse Setting Adjective Metaphor First- person Denouement Plot Paradox Dynamic character Figurative language Symbol Narrative Hyperbole Point of view Round character Omniscient narrator Static character Resolution Literal meaning Parody Noun Exposition Alliteration Stereotype Universality Blank verse Inference Onomatopoeia Imagery Suspense Initial incident Dialect Mood Antagonist Character Personification Adverb Motivation Pronoun Irony Stanza Simile Second person Synecdoche Climax Extended metaphor Flashback Verb Rhyme Conflict Fiction Foreshadowing Assonance Atmosphere Protagonist Theme Third person Non- fiction Understatement Cliché
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tone
Prose
Allusion
Moral
Free verse
Setting
Adjective
Metaphor
First-person
Denouement
Plot
Paradox
Dynamic character
Figurative language
Symbol
Narrative
Hyperbole
Point of view
Round character
Omniscient narrator
Static character
Resolution
Literal meaning
Parody
Noun
Exposition
Alliteration
Stereotype
Universality
Blank verse
Inference
Onomatopoeia
Imagery
Suspense
Initial incident
Dialect
Mood
Antagonist
Character
Personification
Adverb
Motivation
Pronoun
Irony
Stanza
Simile
Second person
Synecdoche
Climax
Extended metaphor
Flashback
Verb
Rhyme
Conflict
Fiction
Foreshadowing
Assonance
Atmosphere
Protagonist
Theme
Third person
Non-fiction
Understatement
Cliché