“Thismeanssomething”Coils ropecounterclockwisePuts alllocks intoone binDoesn’tplaceflashlightdirectly ontowallMovesbarrel/trunkGuessescode/BruteforceBreakssomething“Wealreadyknow that”Wraps ropearound thebase and notthe poleBreaksthe timerecordHoldsscrollwrongForgetslighthousesonce theyenter secondroomAsks for aclue inunder 30secondsTries to usesemaphoreman beforehaving thewheelsDoesn’tsee orderof items incabinetRemovesall coinsfrom boxRequestszeroclues“What arewesupposedto do?”Asks fora betterclueThrowsfakehandMissesonedrawerSomeonedoesnothingCustomerexplains howthey solveda puzzleDoesn’t usenumbersbetweenblack linesTries tomake ropereachlighthousesDoesn’tfind fabricstrip inbench"How werewesupposed toknow that"“Thismeanssomething”Coils ropecounterclockwisePuts alllocks intoone binDoesn’tplaceflashlightdirectly ontowallMovesbarrel/trunkGuessescode/BruteforceBreakssomething“Wealreadyknow that”Wraps ropearound thebase and notthe poleBreaksthe timerecordHoldsscrollwrongForgetslighthousesonce theyenter secondroomAsks for aclue inunder 30secondsTries to usesemaphoreman beforehaving thewheelsDoesn’tsee orderof items incabinetRemovesall coinsfrom boxRequestszeroclues“What arewesupposedto do?”Asks fora betterclueThrowsfakehandMissesonedrawerSomeonedoesnothingCustomerexplains howthey solveda puzzleDoesn’t usenumbersbetweenblack linesTries tomake ropereachlighthousesDoesn’tfind fabricstrip inbench"How werewesupposed toknow that"

Constellation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. “This means something”
  2. Coils rope counter clockwise
  3. Puts all locks into one bin
  4. Doesn’t place flashlight directly onto wall
  5. Moves barrel/trunk
  6. Guesses code/Brute force
  7. Breaks something
  8. “We already know that”
  9. Wraps rope around the base and not the pole
  10. Breaks the time record
  11. Holds scroll wrong
  12. Forgets lighthouses once they enter second room
  13. Asks for a clue in under 30 seconds
  14. Tries to use semaphore man before having the wheels
  15. Doesn’t see order of items in cabinet
  16. Removes all coins from box
  17. Requests zero clues
  18. “What are we supposed to do?”
  19. Asks for a better clue
  20. Throws fake hand
  21. Misses one drawer
  22. Someone does nothing
  23. Customer explains how they solved a puzzle
  24. Doesn’t use numbers between black lines
  25. Tries to make rope reach lighthouses
  26. Doesn’t find fabric strip in bench
  27. "How were we supposed to know that"