MissesonedrawerTries to usesemaphoreman beforehaving thewheels“Thismeanssomething”Doesn’t usenumbersbetweenblack lines"How werewesupposed toknow that"Tries tomake ropereachlighthousesRemovesall coinsfrom box“Wealreadyknow that”Movesbarrel/trunkPuts alllocks intoone binRequestszerocluesWraps ropearound thebase and notthe poleAsks for aclue inunder 30secondsAsks fora betterclueGuessescode/Bruteforce“What arewesupposedto do?”Breaksthe timerecordBreakssomethingDoesn’tplaceflashlightdirectly ontowallCustomerexplains howthey solveda puzzleDoesn’tsee orderof items incabinetDoesn’tfind fabricstrip inbenchThrowsfakehandSomeonedoesnothingForgetslighthousesonce theyenter secondroomCoils ropecounterclockwiseHoldsscrollwrongMissesonedrawerTries to usesemaphoreman beforehaving thewheels“Thismeanssomething”Doesn’t usenumbersbetweenblack lines"How werewesupposed toknow that"Tries tomake ropereachlighthousesRemovesall coinsfrom box“Wealreadyknow that”Movesbarrel/trunkPuts alllocks intoone binRequestszerocluesWraps ropearound thebase and notthe poleAsks for aclue inunder 30secondsAsks fora betterclueGuessescode/Bruteforce“What arewesupposedto do?”Breaksthe timerecordBreakssomethingDoesn’tplaceflashlightdirectly ontowallCustomerexplains howthey solveda puzzleDoesn’tsee orderof items incabinetDoesn’tfind fabricstrip inbenchThrowsfakehandSomeonedoesnothingForgetslighthousesonce theyenter secondroomCoils ropecounterclockwiseHoldsscrollwrong

Constellation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Misses one drawer
  2. Tries to use semaphore man before having the wheels
  3. “This means something”
  4. Doesn’t use numbers between black lines
  5. "How were we supposed to know that"
  6. Tries to make rope reach lighthouses
  7. Removes all coins from box
  8. “We already know that”
  9. Moves barrel/trunk
  10. Puts all locks into one bin
  11. Requests zero clues
  12. Wraps rope around the base and not the pole
  13. Asks for a clue in under 30 seconds
  14. Asks for a better clue
  15. Guesses code/Brute force
  16. “What are we supposed to do?”
  17. Breaks the time record
  18. Breaks something
  19. Doesn’t place flashlight directly onto wall
  20. Customer explains how they solved a puzzle
  21. Doesn’t see order of items in cabinet
  22. Doesn’t find fabric strip in bench
  23. Throws fake hand
  24. Someone does nothing
  25. Forgets lighthouses once they enter second room
  26. Coils rope counter clockwise
  27. Holds scroll wrong