HoldsscrollwrongForgetslighthousesonce theyenter secondroomCustomerexplains howthey solveda puzzleRemovesall coinsfrom boxDoesn’tsee orderof items incabinetTries tomake ropereachlighthousesWraps ropearound thebase and notthe poleRequestszeroclues“Thismeanssomething”ThrowsfakehandTries to usesemaphoreman beforehaving thewheelsAsks for aclue inunder 30seconds“What arewesupposedto do?”Doesn’t usenumbersbetweenblack linesDoesn’tfind fabricstrip inbench“Wealreadyknow that”Guessescode/BruteforcePuts alllocks intoone binMovesbarrel/trunkMissesonedrawerBreakssomethingSomeonedoesnothingDoesn’tplaceflashlightdirectly ontowall"How werewesupposed toknow that"Asks fora betterclueCoils ropecounterclockwiseBreaksthe timerecordHoldsscrollwrongForgetslighthousesonce theyenter secondroomCustomerexplains howthey solveda puzzleRemovesall coinsfrom boxDoesn’tsee orderof items incabinetTries tomake ropereachlighthousesWraps ropearound thebase and notthe poleRequestszeroclues“Thismeanssomething”ThrowsfakehandTries to usesemaphoreman beforehaving thewheelsAsks for aclue inunder 30seconds“What arewesupposedto do?”Doesn’t usenumbersbetweenblack linesDoesn’tfind fabricstrip inbench“Wealreadyknow that”Guessescode/BruteforcePuts alllocks intoone binMovesbarrel/trunkMissesonedrawerBreakssomethingSomeonedoesnothingDoesn’tplaceflashlightdirectly ontowall"How werewesupposed toknow that"Asks fora betterclueCoils ropecounterclockwiseBreaksthe timerecord

Constellation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Holds scroll wrong
  2. Forgets lighthouses once they enter second room
  3. Customer explains how they solved a puzzle
  4. Removes all coins from box
  5. Doesn’t see order of items in cabinet
  6. Tries to make rope reach lighthouses
  7. Wraps rope around the base and not the pole
  8. Requests zero clues
  9. “This means something”
  10. Throws fake hand
  11. Tries to use semaphore man before having the wheels
  12. Asks for a clue in under 30 seconds
  13. “What are we supposed to do?”
  14. Doesn’t use numbers between black lines
  15. Doesn’t find fabric strip in bench
  16. “We already know that”
  17. Guesses code/Brute force
  18. Puts all locks into one bin
  19. Moves barrel/trunk
  20. Misses one drawer
  21. Breaks something
  22. Someone does nothing
  23. Doesn’t place flashlight directly onto wall
  24. "How were we supposed to know that"
  25. Asks for a better clue
  26. Coils rope counter clockwise
  27. Breaks the time record