“Thismeanssomething”ThrowsfakehandPuts alllocks intoone binAsks for aclue inunder 30secondsCoils ropecounterclockwiseDoesn’tsee orderof items incabinetAsks fora betterclueTries tomake ropereachlighthousesDoesn’tfind fabricstrip inbenchRemovesall coinsfrom boxMovesbarrel/trunk“What arewesupposedto do?”"How werewesupposed toknow that"Doesn’tplaceflashlightdirectly ontowallHoldsscrollwrongSomeonedoesnothingGuessescode/BruteforceBreaksthe timerecordCustomerexplains howthey solveda puzzleWraps ropearound thebase and notthe poleRequestszerocluesMissesonedrawerForgetslighthousesonce theyenter secondroomDoesn’t usenumbersbetweenblack linesBreakssomething“Wealreadyknow that”Tries to usesemaphoreman beforehaving thewheels“Thismeanssomething”ThrowsfakehandPuts alllocks intoone binAsks for aclue inunder 30secondsCoils ropecounterclockwiseDoesn’tsee orderof items incabinetAsks fora betterclueTries tomake ropereachlighthousesDoesn’tfind fabricstrip inbenchRemovesall coinsfrom boxMovesbarrel/trunk“What arewesupposedto do?”"How werewesupposed toknow that"Doesn’tplaceflashlightdirectly ontowallHoldsscrollwrongSomeonedoesnothingGuessescode/BruteforceBreaksthe timerecordCustomerexplains howthey solveda puzzleWraps ropearound thebase and notthe poleRequestszerocluesMissesonedrawerForgetslighthousesonce theyenter secondroomDoesn’t usenumbersbetweenblack linesBreakssomething“Wealreadyknow that”Tries to usesemaphoreman beforehaving thewheels

Constellation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. “This means something”
  2. Throws fake hand
  3. Puts all locks into one bin
  4. Asks for a clue in under 30 seconds
  5. Coils rope counter clockwise
  6. Doesn’t see order of items in cabinet
  7. Asks for a better clue
  8. Tries to make rope reach lighthouses
  9. Doesn’t find fabric strip in bench
  10. Removes all coins from box
  11. Moves barrel/trunk
  12. “What are we supposed to do?”
  13. "How were we supposed to know that"
  14. Doesn’t place flashlight directly onto wall
  15. Holds scroll wrong
  16. Someone does nothing
  17. Guesses code/Brute force
  18. Breaks the time record
  19. Customer explains how they solved a puzzle
  20. Wraps rope around the base and not the pole
  21. Requests zero clues
  22. Misses one drawer
  23. Forgets lighthouses once they enter second room
  24. Doesn’t use numbers between black lines
  25. Breaks something
  26. “We already know that”
  27. Tries to use semaphore man before having the wheels