Guessescode/BruteforceDoesn’t usenumbersbetweenblack linesBreakssomethingCustomerexplains howthey solveda puzzlePuts alllocks intoone binDoesn’tplaceflashlightdirectly ontowallSomeonedoesnothingMissesonedrawerMovesbarrel/trunkAsks for aclue inunder 30secondsDoesn’tsee orderof items incabinet“What arewesupposedto do?”“Wealreadyknow that”Removesall coinsfrom boxTries to usesemaphoreman beforehaving thewheelsTries tomake ropereachlighthousesWraps ropearound thebase and notthe poleHoldsscrollwrongForgetslighthousesonce theyenter secondroomCoils ropecounterclockwiseAsks fora betterclue"How werewesupposed toknow that"“Thismeanssomething”RequestszerocluesThrowsfakehandDoesn’tfind fabricstrip inbenchBreaksthe timerecordGuessescode/BruteforceDoesn’t usenumbersbetweenblack linesBreakssomethingCustomerexplains howthey solveda puzzlePuts alllocks intoone binDoesn’tplaceflashlightdirectly ontowallSomeonedoesnothingMissesonedrawerMovesbarrel/trunkAsks for aclue inunder 30secondsDoesn’tsee orderof items incabinet“What arewesupposedto do?”“Wealreadyknow that”Removesall coinsfrom boxTries to usesemaphoreman beforehaving thewheelsTries tomake ropereachlighthousesWraps ropearound thebase and notthe poleHoldsscrollwrongForgetslighthousesonce theyenter secondroomCoils ropecounterclockwiseAsks fora betterclue"How werewesupposed toknow that"“Thismeanssomething”RequestszerocluesThrowsfakehandDoesn’tfind fabricstrip inbenchBreaksthe timerecord

Constellation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Guesses code/Brute force
  2. Doesn’t use numbers between black lines
  3. Breaks something
  4. Customer explains how they solved a puzzle
  5. Puts all locks into one bin
  6. Doesn’t place flashlight directly onto wall
  7. Someone does nothing
  8. Misses one drawer
  9. Moves barrel/trunk
  10. Asks for a clue in under 30 seconds
  11. Doesn’t see order of items in cabinet
  12. “What are we supposed to do?”
  13. “We already know that”
  14. Removes all coins from box
  15. Tries to use semaphore man before having the wheels
  16. Tries to make rope reach lighthouses
  17. Wraps rope around the base and not the pole
  18. Holds scroll wrong
  19. Forgets lighthouses once they enter second room
  20. Coils rope counter clockwise
  21. Asks for a better clue
  22. "How were we supposed to know that"
  23. “This means something”
  24. Requests zero clues
  25. Throws fake hand
  26. Doesn’t find fabric strip in bench
  27. Breaks the time record