Thinks the coffee cup is trash Calls Gamemaster by name “What are we supposed to do?” Thinks an arrow will open the second door Guesses code/Brute force Forgets about the doorbell once they’re in the second room Scared to enter third room Mixes up envelope contents User error on lock Messes with black box as soon as they enter room Puts all locks into one bin Puts ducks or bears into trash can Someone does nothing A saboteur Asks, receives, and ignores clue Runs from the clown Asks for a clue in under 30 seconds Breaks the time record “This means something” Spins the wheel to the left or way too fast Uses one arrow on the panel “We already know that” Requests zero clues Hangs rope from hook Never sees the clown on the tv “Ohhhhh” or “Got it” but doesn’t have it Squeaks the ducks "How were we supposed to know that" Puts leash around someone’s neck Never stacks bottles Customer explains how they solved a puzzle Turns over trash can Tries everything except Nigel on lock Thinks the coffee cup is trash Calls Gamemaster by name “What are we supposed to do?” Thinks an arrow will open the second door Guesses code/Brute force Forgets about the doorbell once they’re in the second room Scared to enter third room Mixes up envelope contents User error on lock Messes with black box as soon as they enter room Puts all locks into one bin Puts ducks or bears into trash can Someone does nothing A saboteur Asks, receives, and ignores clue Runs from the clown Asks for a clue in under 30 seconds Breaks the time record “This means something” Spins the wheel to the left or way too fast Uses one arrow on the panel “We already know that” Requests zero clues Hangs rope from hook Never sees the clown on the tv “Ohhhhh” or “Got it” but doesn’t have it Squeaks the ducks "How were we supposed to know that" Puts leash around someone’s neck Never stacks bottles Customer explains how they solved a puzzle Turns over trash can Tries everything except Nigel on lock
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Thinks the coffee cup is trash
Calls Gamemaster by name
“What are we supposed to do?”
Thinks an arrow will open the second door
Guesses code/Brute force
Forgets about the doorbell once they’re in the second room
Scared to enter third room
Mixes up envelope contents
User error on lock
Messes with black box as soon as they enter room
Puts all locks into one bin
Puts ducks or bears into trash can
Someone does nothing
A saboteur
Asks, receives, and ignores clue
Runs from the clown
Asks for a clue in under 30 seconds
Breaks the time record
“This means something”
Spins the wheel to the left or way too fast
Uses one arrow on the panel
“We already know that”
Requests zero clues
Hangs rope from hook
Never sees the clown on the tv
“Ohhhhh” or “Got it” but doesn’t have it
Squeaks the ducks
"How were we supposed to know that"
Puts leash around someone’s neck
Never stacks bottles
Customer explains how they solved a puzzle
Turns over trash can
Tries everything except Nigel on lock