Turns over trash can Hangs rope from hook Forgets about the doorbell once they’re in the second room “We already know that” Runs from the clown Guesses code/Brute force Never stacks bottles Puts ducks or bears into trash can Customer explains how they solved a puzzle “Ohhhhh” or “Got it” but doesn’t have it A saboteur Mixes up envelope contents Messes with black box as soon as they enter room Uses one arrow on the panel Never sees the clown on the tv Spins the wheel to the left or way too fast Asks, receives, and ignores clue “This means something” User error on lock "How were we supposed to know that" Requests zero clues Tries everything except Nigel on lock Thinks the coffee cup is trash Squeaks the ducks Calls Gamemaster by name “What are we supposed to do?” Breaks the time record Thinks an arrow will open the second door Someone does nothing Asks for a clue in under 30 seconds Scared to enter third room Puts leash around someone’s neck Puts all locks into one bin Turns over trash can Hangs rope from hook Forgets about the doorbell once they’re in the second room “We already know that” Runs from the clown Guesses code/Brute force Never stacks bottles Puts ducks or bears into trash can Customer explains how they solved a puzzle “Ohhhhh” or “Got it” but doesn’t have it A saboteur Mixes up envelope contents Messes with black box as soon as they enter room Uses one arrow on the panel Never sees the clown on the tv Spins the wheel to the left or way too fast Asks, receives, and ignores clue “This means something” User error on lock "How were we supposed to know that" Requests zero clues Tries everything except Nigel on lock Thinks the coffee cup is trash Squeaks the ducks Calls Gamemaster by name “What are we supposed to do?” Breaks the time record Thinks an arrow will open the second door Someone does nothing Asks for a clue in under 30 seconds Scared to enter third room Puts leash around someone’s neck Puts all locks into one bin
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Turns over trash can
Hangs rope from hook
Forgets about the doorbell once they’re in the second room
“We already know that”
Runs from the clown
Guesses code/Brute force
Never stacks bottles
Puts ducks or bears into trash can
Customer explains how they solved a puzzle
“Ohhhhh” or “Got it” but doesn’t have it
A saboteur
Mixes up envelope contents
Messes with black box as soon as they enter room
Uses one arrow on the panel
Never sees the clown on the tv
Spins the wheel to the left or way too fast
Asks, receives, and ignores clue
“This means something”
User error on lock
"How were we supposed to know that"
Requests zero clues
Tries everything except Nigel on lock
Thinks the coffee cup is trash
Squeaks the ducks
Calls Gamemaster by name
“What are we supposed to do?”
Breaks the time record
Thinks an arrow will open the second door
Someone does nothing
Asks for a clue in under 30 seconds
Scared to enter third room
Puts leash around someone’s neck
Puts all locks into one bin