Puts leash around someone’s neck Asks for a clue in under 30 seconds Someone does nothing User error on lock “Ohhhhh” or “Got it” but doesn’t have it Messes with black box as soon as they enter room Asks, receives, and ignores clue Hangs rope from hook Forgets about the doorbell once they’re in the second room Customer explains how they solved a puzzle “This means something” Scared to enter third room Requests zero clues “What are we supposed to do?” Squeaks the ducks Mixes up envelope contents “We already know that” Thinks an arrow will open the second door Guesses code/Brute force "How were we supposed to know that" Never stacks bottles Never sees the clown on the tv Calls Gamemaster by name Runs from the clown Tries everything except Nigel on lock Uses one arrow on the panel Spins the wheel to the left or way too fast Thinks the coffee cup is trash Puts ducks or bears into trash can A saboteur Puts all locks into one bin Breaks the time record Turns over trash can Puts leash around someone’s neck Asks for a clue in under 30 seconds Someone does nothing User error on lock “Ohhhhh” or “Got it” but doesn’t have it Messes with black box as soon as they enter room Asks, receives, and ignores clue Hangs rope from hook Forgets about the doorbell once they’re in the second room Customer explains how they solved a puzzle “This means something” Scared to enter third room Requests zero clues “What are we supposed to do?” Squeaks the ducks Mixes up envelope contents “We already know that” Thinks an arrow will open the second door Guesses code/Brute force "How were we supposed to know that" Never stacks bottles Never sees the clown on the tv Calls Gamemaster by name Runs from the clown Tries everything except Nigel on lock Uses one arrow on the panel Spins the wheel to the left or way too fast Thinks the coffee cup is trash Puts ducks or bears into trash can A saboteur Puts all locks into one bin Breaks the time record Turns over trash can
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Puts leash around someone’s neck
Asks for a clue in under 30 seconds
Someone does nothing
User error on lock
“Ohhhhh” or “Got it” but doesn’t have it
Messes with black box as soon as they enter room
Asks, receives, and ignores clue
Hangs rope from hook
Forgets about the doorbell once they’re in the second room
Customer explains how they solved a puzzle
“This means something”
Scared to enter third room
Requests zero clues
“What are we supposed to do?”
Squeaks the ducks
Mixes up envelope contents
“We already know that”
Thinks an arrow will open the second door
Guesses code/Brute force
"How were we supposed to know that"
Never stacks bottles
Never sees the clown on the tv
Calls Gamemaster by name
Runs from the clown
Tries everything except Nigel on lock
Uses one arrow on the panel
Spins the wheel to the left or way too fast
Thinks the coffee cup is trash
Puts ducks or bears into trash can
A saboteur
Puts all locks into one bin
Breaks the time record
Turns over trash can