Guesses code/Brute force “We already know that” User error on lock Mixes up envelope contents “This means something” Forgets about the doorbell once they’re in the second room Someone does nothing Asks, receives, and ignores clue Tries everything except Nigel on lock Puts leash around someone’s neck Turns over trash can “Ohhhhh” or “Got it” but doesn’t have it Customer explains how they solved a puzzle Calls Gamemaster by name “What are we supposed to do?” Breaks the time record Requests zero clues Runs from the clown Never stacks bottles "How were we supposed to know that" Thinks an arrow will open the second door Scared to enter third room Messes with black box as soon as they enter room Squeaks the ducks Hangs rope from hook Spins the wheel to the left or way too fast Uses one arrow on the panel Thinks the coffee cup is trash Never sees the clown on the tv Puts ducks or bears into trash can Puts all locks into one bin A saboteur Asks for a clue in under 30 seconds Guesses code/Brute force “We already know that” User error on lock Mixes up envelope contents “This means something” Forgets about the doorbell once they’re in the second room Someone does nothing Asks, receives, and ignores clue Tries everything except Nigel on lock Puts leash around someone’s neck Turns over trash can “Ohhhhh” or “Got it” but doesn’t have it Customer explains how they solved a puzzle Calls Gamemaster by name “What are we supposed to do?” Breaks the time record Requests zero clues Runs from the clown Never stacks bottles "How were we supposed to know that" Thinks an arrow will open the second door Scared to enter third room Messes with black box as soon as they enter room Squeaks the ducks Hangs rope from hook Spins the wheel to the left or way too fast Uses one arrow on the panel Thinks the coffee cup is trash Never sees the clown on the tv Puts ducks or bears into trash can Puts all locks into one bin A saboteur Asks for a clue in under 30 seconds
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Guesses code/Brute force
“We already know that”
User error on lock
Mixes up envelope contents
“This means something”
Forgets about the doorbell once they’re in the second room
Someone does nothing
Asks, receives, and ignores clue
Tries everything except Nigel on lock
Puts leash around someone’s neck
Turns over trash can
“Ohhhhh” or “Got it” but doesn’t have it
Customer explains how they solved a puzzle
Calls Gamemaster by name
“What are we supposed to do?”
Breaks the time record
Requests zero clues
Runs from the clown
Never stacks bottles
"How were we supposed to know that"
Thinks an arrow will open the second door
Scared to enter third room
Messes with black box as soon as they enter room
Squeaks the ducks
Hangs rope from hook
Spins the wheel to the left or way too fast
Uses one arrow on the panel
Thinks the coffee cup is trash
Never sees the clown on the tv
Puts ducks or bears into trash can
Puts all locks into one bin
A saboteur
Asks for a clue in under 30 seconds