You make 3consecutivesavesYouaccuratelypredict oneof your rollsYou go throughcombat withoutrolling anyattack ordamage diceGuestappearanceNPCPC killssomethingthat anotherPC wantsaliveJefruneforgetsabout AirBudWilreddoesn'tattack withadvantageLeanderdoesn't useHunter'sMark onpurposeSomeoneforgets whattheir abilitydoesOakja is the onlyone to NOT takedamage duringa combatencounterDM forgetssomethingand has tosend it post-sessionParty declinescompensationfor aquest/taskParty gains orloses anothermember, orcharacter diesRailroadedencounter3 PC attackwith the sameweapon type,all hitting in thesame round"Let mecheck mynotes"Yousabotagethe partiesplanLeoperforms anoperatic duetwith anotherPCYou roll thesamenumbertwice in arowYourpun/jokemakes theDM laughYou roll atotal of 3natural 1'sYou call outsomeone'sexcessivemic noisePartymakes aplan &executes itDM hascrankyresponseYou make 3consecutivesavesYouaccuratelypredict oneof your rollsYou go throughcombat withoutrolling anyattack ordamage diceGuestappearanceNPCPC killssomethingthat anotherPC wantsaliveJefruneforgetsabout AirBudWilreddoesn'tattack withadvantageLeanderdoesn't useHunter'sMark onpurposeSomeoneforgets whattheir abilitydoesOakja is the onlyone to NOT takedamage duringa combatencounterDM forgetssomethingand has tosend it post-sessionParty declinescompensationfor aquest/taskParty gains orloses anothermember, orcharacter diesRailroadedencounter3 PC attackwith the sameweapon type,all hitting in thesame round"Let mecheck mynotes"Yousabotagethe partiesplanLeoperforms anoperatic duetwith anotherPCYou roll thesamenumbertwice in arowYourpun/jokemakes theDM laughYou roll atotal of 3natural 1'sYou call outsomeone'sexcessivemic noisePartymakes aplan &executes itDM hascrankyresponse

DnD - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
N
4
G
5
I
6
O
7
I
8
N
9
O
10
G
11
G
12
G
13
B
14
I
15
N
16
B
17
O
18
B
19
B
20
N
21
I
22
O
23
B
24
I
  1. G-You make 3 consecutive saves
  2. O-You accurately predict one of your rolls
  3. N-You go through combat without rolling any attack or damage dice
  4. G-Guest appearance NPC
  5. I-PC kills something that another PC wants alive
  6. O-Jefrune forgets about Air Bud
  7. I-Wilred doesn't attack with advantage
  8. N-Leander doesn't use Hunter's Mark on purpose
  9. O-Someone forgets what their ability does
  10. G-Oakja is the only one to NOT take damage during a combat encounter
  11. G-DM forgets something and has to send it post-session
  12. G-Party declines compensation for a quest/task
  13. B-Party gains or loses another member, or character dies
  14. I-Railroaded encounter
  15. N-3 PC attack with the same weapon type, all hitting in the same round
  16. B-"Let me check my notes"
  17. O-You sabotage the parties plan
  18. B-Leo performs an operatic duet with another PC
  19. B-You roll the same number twice in a row
  20. N-Your pun/joke makes the DM laugh
  21. I-You roll a total of 3 natural 1's
  22. O-You call out someone's excessive mic noise
  23. B-Party makes a plan & executes it
  24. I-DM has cranky response