DM hascrankyresponseParty gains orloses anothermember, orcharacter diesYou go throughcombat withoutrolling anyattack ordamage dice3 PC attackwith the sameweapon type,all hitting in thesame roundSomeoneforgets whattheir abilitydoesWilreddoesn'tattack withadvantageYou roll atotal of 3natural 1'sLeoperforms anoperatic duetwith anotherPCYou roll thesamenumbertwice in arowYou make 3consecutivesavesYouaccuratelypredict oneof your rollsPartymakes aplan &executes itPC killssomethingthat anotherPC wantsaliveOakja is the onlyone to NOT takedamage duringa combatencounterYousabotagethe partiesplanDM forgetssomethingand has tosend it post-sessionParty declinescompensationfor aquest/taskRailroadedencounterJefruneforgetsabout AirBudYourpun/jokemakes theDM laughLeanderdoesn't useHunter'sMark onpurpose"Let mecheck mynotes"GuestappearanceNPCYou call outsomeone'sexcessivemic noiseDM hascrankyresponseParty gains orloses anothermember, orcharacter diesYou go throughcombat withoutrolling anyattack ordamage dice3 PC attackwith the sameweapon type,all hitting in thesame roundSomeoneforgets whattheir abilitydoesWilreddoesn'tattack withadvantageYou roll atotal of 3natural 1'sLeoperforms anoperatic duetwith anotherPCYou roll thesamenumbertwice in arowYou make 3consecutivesavesYouaccuratelypredict oneof your rollsPartymakes aplan &executes itPC killssomethingthat anotherPC wantsaliveOakja is the onlyone to NOT takedamage duringa combatencounterYousabotagethe partiesplanDM forgetssomethingand has tosend it post-sessionParty declinescompensationfor aquest/taskRailroadedencounterJefruneforgetsabout AirBudYourpun/jokemakes theDM laughLeanderdoesn't useHunter'sMark onpurpose"Let mecheck mynotes"GuestappearanceNPCYou call outsomeone'sexcessivemic noise

DnD - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
N
4
N
5
O
6
I
7
I
8
B
9
B
10
G
11
O
12
B
13
I
14
G
15
O
16
G
17
G
18
I
19
O
20
N
21
N
22
B
23
G
24
O
  1. I-DM has cranky response
  2. B-Party gains or loses another member, or character dies
  3. N-You go through combat without rolling any attack or damage dice
  4. N-3 PC attack with the same weapon type, all hitting in the same round
  5. O-Someone forgets what their ability does
  6. I-Wilred doesn't attack with advantage
  7. I-You roll a total of 3 natural 1's
  8. B-Leo performs an operatic duet with another PC
  9. B-You roll the same number twice in a row
  10. G-You make 3 consecutive saves
  11. O-You accurately predict one of your rolls
  12. B-Party makes a plan & executes it
  13. I-PC kills something that another PC wants alive
  14. G-Oakja is the only one to NOT take damage during a combat encounter
  15. O-You sabotage the parties plan
  16. G-DM forgets something and has to send it post-session
  17. G-Party declines compensation for a quest/task
  18. I-Railroaded encounter
  19. O-Jefrune forgets about Air Bud
  20. N-Your pun/joke makes the DM laugh
  21. N-Leander doesn't use Hunter's Mark on purpose
  22. B-"Let me check my notes"
  23. G-Guest appearance NPC
  24. O-You call out someone's excessive mic noise