PDCA How Might We 3Gen Cause & Effect Diagram Tree Diagram 5W2H SUG QC Tool Pareto Graph Spark Brainstorming GENBA Imagine HDT Understand Standardization QCDMS GENJITSU Honda Design Thinking New Now Next Motivation GENBUTSU Next Project Target Setting Fishbone Diagram Countermeasure Problem Solving Problem Analysis NHC Why Why Analysis Innovation Affinity Diagram Reflect Test Drive PDCA How Might We 3Gen Cause & Effect Diagram Tree Diagram 5W2H SUG QC Tool Pareto Graph Spark Brainstorming GENBA Imagine HDT Understand Standardization QCDMS GENJITSU Honda Design Thinking New Now Next Motivation GENBUTSU Next Project Target Setting Fishbone Diagram Countermeasure Problem Solving Problem Analysis NHC Why Why Analysis Innovation Affinity Diagram Reflect Test Drive
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PDCA
How
Might
We
3Gen
Cause & Effect Diagram
Tree
Diagram
5W2H
SUG
QC Tool
Pareto
Graph
Spark
Brainstorming
GENBA
Imagine
HDT
Understand
Standardization
QCDMS
GENJITSU
Honda
Design
Thinking
New
Now
Next
Motivation
GENBUTSU
Next Project
Target Setting
Fishbone Diagram
Countermeasure
Problem Solving
Problem
Analysis
NHC
Why
Why
Analysis
Innovation
Affinity
Diagram
Reflect
Test Drive