Affinity Diagram Imagine SUG Honda Design Thinking GENBUTSU Problem Analysis Brainstorming Problem Solving 3Gen Target Setting Next Project Understand Reflect How Might We Why Why Analysis NHC GENBA QC Tool Spark Standardization Fishbone Diagram Tree Diagram Innovation Cause & Effect Diagram PDCA GENJITSU 5W2H QCDMS Test Drive Countermeasure Motivation HDT Pareto Graph New Now Next Affinity Diagram Imagine SUG Honda Design Thinking GENBUTSU Problem Analysis Brainstorming Problem Solving 3Gen Target Setting Next Project Understand Reflect How Might We Why Why Analysis NHC GENBA QC Tool Spark Standardization Fishbone Diagram Tree Diagram Innovation Cause & Effect Diagram PDCA GENJITSU 5W2H QCDMS Test Drive Countermeasure Motivation HDT Pareto Graph New Now Next
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Affinity
Diagram
Imagine
SUG
Honda
Design
Thinking
GENBUTSU
Problem
Analysis
Brainstorming
Problem Solving
3Gen
Target Setting
Next Project
Understand
Reflect
How
Might
We
Why
Why
Analysis
NHC
GENBA
QC Tool
Spark
Standardization
Fishbone Diagram
Tree
Diagram
Innovation
Cause & Effect Diagram
PDCA
GENJITSU
5W2H
QCDMS
Test Drive
Countermeasure
Motivation
HDT
Pareto
Graph
New
Now
Next