Lords/Heroeson thecampaignmap doingthe T-PoseGatebugTheGeomaticWeb is stilluselessMissile Unitsget blocked byown defensiveterrain in asiege battle.Unit buffsare notapplied inbattle.AI refusestoconfederateUnit Mass/formationsare still badperformingCampaignMovement indifferentstances isbuggedLockedEndTurnCavalryis stilluselessElectorcounts willdeclare warin the first 5turnsUnits won'tfire, evenwith perfectLoSBuggedQuestlinesPathfindingof units onmaps is stillall over theplaceUnitresponseis still badAlliesdeclare waron yourvassalAlmost finishedAI LL justconfederates anstronger alliedforce (Grimgoreffect)Old Flyingunits can'tlandmanuallyMissinguniquelandmarksWinds ofMagicbuggedMountedunitsdoing theT-poseAI canrebuildtowersimmediately100%Ambushchance, AI stillsimply walksthrough itUselessTechnologiesor TraitsLords/Heroeson thecampaignmap doingthe T-PoseGatebugTheGeomaticWeb is stilluselessMissile Unitsget blocked byown defensiveterrain in asiege battle.Unit buffsare notapplied inbattle.AI refusestoconfederateUnit Mass/formationsare still badperformingCampaignMovement indifferentstances isbuggedLockedEndTurnCavalryis stilluselessElectorcounts willdeclare warin the first 5turnsUnits won'tfire, evenwith perfectLoSBuggedQuestlinesPathfindingof units onmaps is stillall over theplaceUnitresponseis still badAlliesdeclare waron yourvassalAlmost finishedAI LL justconfederates anstronger alliedforce (Grimgoreffect)Old Flyingunits can'tlandmanuallyMissinguniquelandmarksWinds ofMagicbuggedMountedunitsdoing theT-poseAI canrebuildtowersimmediately100%Ambushchance, AI stillsimply walksthrough itUselessTechnologiesor Traits

Immortal Empires Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
O
4
B
5
O
6
I
7
I
8
G
9
G
10
O
11
G
12
O
13
G
14
N
15
I
16
N
17
B
18
G
19
B
20
N
21
B
22
B
23
I
24
N
  1. I-Lords/Heroes on the campaign map doing the T-Pose
  2. O-Gatebug
  3. O- The Geomatic Web is still useless
  4. B-Missile Units get blocked by own defensive terrain in a siege battle.
  5. O-Unit buffs are not applied in battle.
  6. I-AI refuses to confederate
  7. I-Unit Mass/ formations are still bad performing
  8. G-Campaign Movement in different stances is bugged
  9. G-Locked End Turn
  10. O-Cavalry is still useless
  11. G-Elector counts will declare war in the first 5 turns
  12. O-Units won't fire, even with perfect LoS
  13. G-Bugged Questlines
  14. N-Pathfinding of units on maps is still all over the place
  15. I-Unit response is still bad
  16. N-Allies declare war on your vassal
  17. B-Almost finished AI LL just confederates an stronger allied force (Grimgor effect)
  18. G-Old Flying units can't land manually
  19. B-Missing unique landmarks
  20. N-Winds of Magic bugged
  21. B-Mounted units doing the T-pose
  22. B-AI can rebuild towers immediately
  23. I-100% Ambush chance, AI still simply walks through it
  24. N-Useless Technologies or Traits