Cleanse area near ghost (Objective) Demon EMF 5 (Evidence) Mare Witness a ghost event Bleasdale Farmhouse Second Floor Ghost Banshee Fingerprints (Evidence) Smudge Room (Objective) Phantom Dirty Water Shade EMF (Objective) Ghost over the age of 50 Edgefield Streethouse Ghost Photo 0% Sanity Escape ghost hunt (Objective) Male Ghost Ghost writing (Evidence Ridgeview Streethouse Female Ghost Naked Ghost Candle (Objective) Willow Streethouse Crawler Crying ghost Crucifix (Objective) Playing Piano Basement or attic First Floor Ghost Child Ghost Yokai Poltergeist Smudge while hunting (Objective) Motion Sensor (Objective) Cleanse area near ghost (Objective) Demon EMF 5 (Evidence) Mare Witness a ghost event Bleasdale Farmhouse Second Floor Ghost Banshee Fingerprints (Evidence) Smudge Room (Objective) Phantom Dirty Water Shade EMF (Objective) Ghost over the age of 50 Edgefield Streethouse Ghost Photo 0% Sanity Escape ghost hunt (Objective) Male Ghost Ghost writing (Evidence Ridgeview Streethouse Female Ghost Naked Ghost Candle (Objective) Willow Streethouse Crawler Crying ghost Crucifix (Objective) Playing Piano Basement or attic First Floor Ghost Child Ghost Yokai Poltergeist Smudge while hunting (Objective) Motion Sensor (Objective)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Cleanse area near ghost (Objective)
Demon
EMF 5
(Evidence)
Mare
Witness a ghost event
Bleasdale
Farmhouse
Second Floor
Ghost
Banshee
Fingerprints
(Evidence)
Smudge Room
(Objective)
Phantom
Dirty Water
Shade
EMF (Objective)
Ghost over the age of 50
Edgefield
Streethouse
Ghost Photo
0%
Sanity
Escape ghost hunt (Objective)
Male Ghost
Ghost writing (Evidence
Ridgeview
Streethouse
Female Ghost
Naked Ghost
Candle
(Objective)
Willow Streethouse
Crawler
Crying ghost
Crucifix
(Objective)
Playing Piano
Basement or attic
First Floor Ghost
Child Ghost
Yokai
Poltergeist
Smudge while hunting (Objective)
Motion Sensor
(Objective)