Naked Ghost Motion Sensor (Objective) Cleanse area near ghost (Objective) Child Ghost Crucifix (Objective) Demon Escape ghost hunt (Objective) Witness a ghost event Phantom Willow Streethouse Bleasdale Farmhouse Female Ghost Ghost Photo Candle (Objective) Yokai Basement or attic Smudge Room (Objective) Ghost over the age of 50 0% Sanity EMF 5 (Evidence) First Floor Ghost Poltergeist Male Ghost Banshee Ridgeview Streethouse Crawler Ghost writing (Evidence EMF (Objective) Smudge while hunting (Objective) Crying ghost Mare Second Floor Ghost Fingerprints (Evidence) Playing Piano Edgefield Streethouse Dirty Water Shade Naked Ghost Motion Sensor (Objective) Cleanse area near ghost (Objective) Child Ghost Crucifix (Objective) Demon Escape ghost hunt (Objective) Witness a ghost event Phantom Willow Streethouse Bleasdale Farmhouse Female Ghost Ghost Photo Candle (Objective) Yokai Basement or attic Smudge Room (Objective) Ghost over the age of 50 0% Sanity EMF 5 (Evidence) First Floor Ghost Poltergeist Male Ghost Banshee Ridgeview Streethouse Crawler Ghost writing (Evidence EMF (Objective) Smudge while hunting (Objective) Crying ghost Mare Second Floor Ghost Fingerprints (Evidence) Playing Piano Edgefield Streethouse Dirty Water Shade
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Naked Ghost
Motion Sensor
(Objective)
Cleanse area near ghost (Objective)
Child Ghost
Crucifix
(Objective)
Demon
Escape ghost hunt (Objective)
Witness a ghost event
Phantom
Willow Streethouse
Bleasdale
Farmhouse
Female Ghost
Ghost Photo
Candle
(Objective)
Yokai
Basement or attic
Smudge Room
(Objective)
Ghost over the age of 50
0%
Sanity
EMF 5
(Evidence)
First Floor Ghost
Poltergeist
Male Ghost
Banshee
Ridgeview
Streethouse
Crawler
Ghost writing (Evidence
EMF (Objective)
Smudge while hunting (Objective)
Crying ghost
Mare
Second Floor
Ghost
Fingerprints
(Evidence)
Playing Piano
Edgefield
Streethouse
Dirty Water
Shade