HarmMinorPentMajor1, 2, 3,4, 5, 6,7b, 1Mode withaltered4th1, 2,3, 5, 6I soundexoticBlues1, 2, 3,4, 5, 6,7, 16, 7, 1,2, 3, 4,5, 6MelMinorDorianNatMinorMode withaltered6thChromatic1, 2, 3, 4,5, 6#,7#,1, 7, 6I differ whenplayedascendinganddecending1, 2, 3,4, 5, 6,7#, 1MixolydianMode withaltered7th1, 2, 3,4#, 5,6, 7, 1LydianSame asMajor butstarting on6th degree1, 1#, 2,2#, 3, 4,4#, 5, 5#,6, 6#, 7HarmMinorPentMajor1, 2, 3,4, 5, 6,7b, 1Mode withaltered4th1, 2,3, 5, 6I soundexoticBlues1, 2, 3,4, 5, 6,7, 16, 7, 1,2, 3, 4,5, 6MelMinorDorianNatMinorMode withaltered6thChromatic1, 2, 3, 4,5, 6#,7#,1, 7, 6I differ whenplayedascendinganddecending1, 2, 3,4, 5, 6,7#, 1MixolydianMode withaltered7th1, 2, 3,4#, 5,6, 7, 1LydianSame asMajor butstarting on6th degree1, 1#, 2,2#, 3, 4,4#, 5, 5#,6, 6#, 7

Scales - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Harm Minor
  2. Pent
  3. Major
  4. 1, 2, 3, 4, 5, 6, 7b, 1
  5. Mode with altered 4th
  6. 1, 2, 3, 5, 6
  7. I sound exotic
  8. Blues
  9. 1, 2, 3, 4, 5, 6, 7, 1
  10. 6, 7, 1, 2, 3, 4, 5, 6
  11. Mel Minor
  12. Dorian
  13. Nat Minor
  14. Mode with altered 6th
  15. Chromatic
  16. 1, 2, 3, 4, 5, 6#, 7#,1, 7, 6
  17. I differ when played ascending and decending
  18. 1, 2, 3, 4, 5, 6, 7#, 1
  19. Mixo lydian
  20. Mode with altered 7th
  21. 1, 2, 3, 4#, 5, 6, 7, 1
  22. Lydian
  23. Same as Major but starting on 6th degree
  24. 1, 1#, 2, 2#, 3, 4, 4#, 5, 5#, 6, 6#, 7