Interaction Types Interfaces Data Analysis Prototyping Free! Establishing Requirements Cognitive Aspects Free! Designing Alternatives Free! Evaluating Free! Conceptual Models Free! Task Analysis Interview Social Interaction
Scenario Data Recording Expressive Interface Free! Questionnaire Qualitative Analysis Emotional Interaction Observation Data Gathering Usability Goals Quantitative Analysis Human Computer Interaction User Experience Goals Interaction Types Interfaces Data Analysis Prototyping Free! Establishing Requirements Cognitive Aspects Free! Designing Alternatives Free! Evaluating Free! Conceptual Models Free! Task Analysis Interview Social Interaction Scenario Data Recording Expressive Interface Free! Questionnaire Qualitative Analysis Emotional Interaction Observation Data Gathering Usability Goals Quantitative Analysis Human Computer Interaction User Experience Goals
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Interaction Types
Interfaces
Data Analysis
Prototyping
Free!
Establishing Requirements
Cognitive Aspects
Free!
Designing Alternatives
Free!
Evaluating
Free!
Conceptual Models
Free!
Task Analysis
Interview
Social Interaction
Scenario
Data Recording
Expressive Interface
Free!
Questionnaire
Qualitative Analysis
Emotional Interaction
Observation
Data Gathering
Usability Goals
Quantitative Analysis
Human Computer Interaction
User Experience Goals