ContextSpeakerMemoirRhetoricalAppeals,Strategies,or ProofsToneExigenceCommunicationHeritageEthosChoicesAnecdotePersonalNarrativeEssayRhetoricPurposeMigrationRhetoricalAnalysisSpaceCatDocumentAnalysisCreativeNonfictionPathosLogosAudienceNonfictionProseTheCommunicationModelOrientationin Spaceand TimeContextSpeakerMemoirRhetoricalAppeals,Strategies,or ProofsToneExigenceCommunicationHeritageEthosChoicesAnecdotePersonalNarrativeEssayRhetoricPurposeMigrationRhetoricalAnalysisSpaceCatDocumentAnalysisCreativeNonfictionPathosLogosAudienceNonfictionProseTheCommunicationModelOrientationin Spaceand Time

September: IBMYP Unit 1: Communication - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Context
  2. Speaker
  3. Memoir
  4. Rhetorical Appeals, Strategies, or Proofs
  5. Tone
  6. Exigence
  7. Communication
  8. Heritage
  9. Ethos
  10. Choices
  11. Anecdote
  12. Personal Narrative Essay
  13. Rhetoric
  14. Purpose
  15. Migration
  16. Rhetorical Analysis
  17. SpaceCat Document Analysis
  18. Creative Nonfiction
  19. Pathos
  20. Logos
  21. Audience
  22. Nonfiction Prose
  23. The Communication Model
  24. Orientation in Space and Time