"At the beginning ofyour upkeep, eachopponent mills X. Xis the number ofslivers you control.""Untap allslivers youcontrol duringthe untapphase of eachother player.""Sliversyou controlhave FirstStrike""When a nontokensliver you controldies, put a +1/+1counter on eachSliver you control.""Sliversyou controlhaveTrample""Sliversyou controlhave {T} :add (1).""Sliversyou controlhave+2/+0""At the beginning ofyour upkeep, yougain life equal to thenumber of Sliversyou control.""Sliversyou controlhavevigilance""Sliversyou controlhaveHaste.""If a creaturedealt damage bya sliver youcontrol shoulddie, exile itinstead.""You may castSliver spellsfrom your handas if they hadflash""Sliver spellsyou controlcan't becountered""At the beginning ofcombat on your turn,target Sliver youcontrol gains +X/+Xand trample until endof turn. X is thenumber of slivers youcontrol.""At the beginningof your precombatmain phase, add(1) for each Sliveryou control.""At the beginning ofyour upkeep, returntarget nonlegendarySliver from yourgraveyard to yourhand.""At the beginning ofyour upkeep, you mayexile a Sliver from yourgraveyard. If you do,create a token copy ofthis card, except it's anecnhantment and losesevery other card type.""Whenever youattack, scry X.X is the numberof attackingSlivers.""At the beginning ofyour upkeep, revealthe top card of yourlibrary. If it's aSliver, put it ontothe battlefield.""Sliversyou controlhavelifelink""Sliversyou controlhavereach.""Slivers youcontrolhavedeathtouch""At the beginningof your upkeepyou may discard aSliver card. If youdo, draw twocards.""Sliversyou controlhave+0/+2""Sliversyou controlhave+1/+1""Sliversyou controlhave ward(1)""At the beginning ofyour upkeep, targetopponent loses lifeequal to the numberof slivers youcontrol.""Whenever a Sliverenters the battlefieldunder your control,each other Slivergets +1/+1 until endof turn.""At the beginning ofyour postcombatmain phase, eachopponent loses lifeequal to the numberof slivers whoattacked them.""The firstSliver spellyou cast eachturn costs (2)less.""At the beginningof your upkeep,create a colorless1/1 Sliver creaturetoken.""At the beginning ofyour upkeep, puttarget non-slivercreature from agraveyard under yourcontrol. It's a 1/1sliver in addition to itsother types.""Once during yourturn, you may casta Sliver spell youown in exilewithout paying itsmana cost""You may usemana as if itwas mana ofany color tocast Sliverspells""Whenever asliver youcontrol dies,draw a cardthen discard acard.""At the beginning ofyour upkeep, eachopponent mills X. Xis the number ofslivers you control.""Untap allslivers youcontrol duringthe untapphase of eachother player.""Sliversyou controlhave FirstStrike""When a nontokensliver you controldies, put a +1/+1counter on eachSliver you control.""Sliversyou controlhaveTrample""Sliversyou controlhave {T} :add (1).""Sliversyou controlhave+2/+0""At the beginning ofyour upkeep, yougain life equal to thenumber of Sliversyou control.""Sliversyou controlhavevigilance""Sliversyou controlhaveHaste.""If a creaturedealt damage bya sliver youcontrol shoulddie, exile itinstead.""You may castSliver spellsfrom your handas if they hadflash""Sliver spellsyou controlcan't becountered""At the beginning ofcombat on your turn,target Sliver youcontrol gains +X/+Xand trample until endof turn. X is thenumber of slivers youcontrol.""At the beginningof your precombatmain phase, add(1) for each Sliveryou control.""At the beginning ofyour upkeep, returntarget nonlegendarySliver from yourgraveyard to yourhand.""At the beginning ofyour upkeep, you mayexile a Sliver from yourgraveyard. If you do,create a token copy ofthis card, except it's anecnhantment and losesevery other card type.""Whenever youattack, scry X.X is the numberof attackingSlivers.""At the beginning ofyour upkeep, revealthe top card of yourlibrary. If it's aSliver, put it ontothe battlefield.""Sliversyou controlhavelifelink""Sliversyou controlhavereach.""Slivers youcontrolhavedeathtouch""At the beginningof your upkeepyou may discard aSliver card. If youdo, draw twocards.""Sliversyou controlhave+0/+2""Sliversyou controlhave+1/+1""Sliversyou controlhave ward(1)""At the beginning ofyour upkeep, targetopponent loses lifeequal to the numberof slivers youcontrol.""Whenever a Sliverenters the battlefieldunder your control,each other Slivergets +1/+1 until endof turn.""At the beginning ofyour postcombatmain phase, eachopponent loses lifeequal to the numberof slivers whoattacked them.""The firstSliver spellyou cast eachturn costs (2)less.""At the beginningof your upkeep,create a colorless1/1 Sliver creaturetoken.""At the beginning ofyour upkeep, puttarget non-slivercreature from agraveyard under yourcontrol. It's a 1/1sliver in addition to itsother types.""Once during yourturn, you may casta Sliver spell youown in exilewithout paying itsmana cost""You may usemana as if itwas mana ofany color tocast Sliverspells""Whenever asliver youcontrol dies,draw a cardthen discard acard."

President Sliver - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
  1. "At the beginning of your upkeep, each opponent mills X. X is the number of slivers you control."
  2. "Untap all slivers you control during the untap phase of each other player."
  3. "Slivers you control have First Strike"
  4. "When a nontoken sliver you control dies, put a +1/+1 counter on each Sliver you control."
  5. "Slivers you control have Trample"
  6. "Slivers you control have {T} : add (1)."
  7. "Slivers you control have +2/+0"
  8. "At the beginning of your upkeep, you gain life equal to the number of Slivers you control."
  9. "Slivers you control have vigilance"
  10. "Slivers you control have Haste."
  11. "If a creature dealt damage by a sliver you control should die, exile it instead."
  12. "You may cast Sliver spells from your hand as if they had flash"
  13. "Sliver spells you control can't be countered"
  14. "At the beginning of combat on your turn, target Sliver you control gains +X/+X and trample until end of turn. X is the number of slivers you control."
  15. "At the beginning of your precombat main phase, add (1) for each Sliver you control."
  16. "At the beginning of your upkeep, return target nonlegendary Sliver from your graveyard to your hand."
  17. "At the beginning of your upkeep, you may exile a Sliver from your graveyard. If you do, create a token copy of this card, except it's an ecnhantment and loses every other card type."
  18. "Whenever you attack, scry X. X is the number of attacking Slivers."
  19. "At the beginning of your upkeep, reveal the top card of your library. If it's a Sliver, put it onto the battlefield."
  20. "Slivers you control have lifelink"
  21. "Slivers you control have reach."
  22. "Slivers you control have deathtouch"
  23. "At the beginning of your upkeep you may discard a Sliver card. If you do, draw two cards."
  24. "Slivers you control have +0/+2"
  25. "Slivers you control have +1/+1"
  26. "Slivers you control have ward (1)"
  27. "At the beginning of your upkeep, target opponent loses life equal to the number of slivers you control."
  28. "Whenever a Sliver enters the battlefield under your control, each other Sliver gets +1/+1 until end of turn."
  29. "At the beginning of your postcombat main phase, each opponent loses life equal to the number of slivers who attacked them."
  30. "The first Sliver spell you cast each turn costs (2) less."
  31. "At the beginning of your upkeep, create a colorless 1/1 Sliver creature token."
  32. "At the beginning of your upkeep, put target non-sliver creature from a graveyard under your control. It's a 1/1 sliver in addition to its other types."
  33. "Once during your turn, you may cast a Sliver spell you own in exile without paying its mana cost"
  34. "You may use mana as if it was mana of any color to cast Sliver spells"
  35. "Whenever a sliver you control dies, draw a card then discard a card."