CodeGraybird4 CodeBluesGooberstuckon ballTrixiein Moat3+BusesWeatherProtocol16 CodeBluesSecuritymissesradio callGuidesrun out ofpublicfeeding2 CodeBluesRV inParkingLotGuestCount6,000+AnimalfedhumanfoodSummerCampParentPicking-upTheresaAll-CallPackagesat ESGCall forWildHerp.Rat getseuthanizedHeatindexover 1003 LostParentHotMess onRadioSomeoneinterruptsCodeBlueDog ina carWeatherProtocol2PhoneDay2 CodeAdamItemdroppedin GiraffesGoatOverheatsKeeperwith stuckLock/KeyA gatenotclosingTrainDerailsCodeGraybird4 CodeBluesGooberstuckon ballTrixiein Moat3+BusesWeatherProtocol16 CodeBluesSecuritymissesradio callGuidesrun out ofpublicfeeding2 CodeBluesRV inParkingLotGuestCount6,000+AnimalfedhumanfoodSummerCampParentPicking-upTheresaAll-CallPackagesat ESGCall forWildHerp.Rat getseuthanizedHeatindexover 1003 LostParentHotMess onRadioSomeoneinterruptsCodeBlueDog ina carWeatherProtocol2PhoneDay2 CodeAdamItemdroppedin GiraffesGoatOverheatsKeeperwith stuckLock/KeyA gatenotclosingTrainDerails

$5 Day Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Code Gray bird
  2. 4 Code Blues
  3. Goober stuck on ball
  4. Trixie in Moat
  5. 3+ Buses
  6. Weather Protocol 1
  7. 6 Code Blues
  8. Security misses radio call
  9. Guides run out of public feeding
  10. 2 Code Blues
  11. RV in Parking Lot
  12. Guest Count 6,000+
  13. Animal fed human food
  14. Summer Camp Parent Picking-up
  15. Theresa All-Call
  16. Packages at ESG
  17. Call for Wild Herp.
  18. Rat gets euthanized
  19. Heat index over 100
  20. 3 Lost Parent
  21. Hot Mess on Radio
  22. Someone interrupts Code Blue
  23. Dog in a car
  24. Weather Protocol 2
  25. Phone Day
  26. 2 Code Adam
  27. Item dropped in Giraffes
  28. Goat Overheats
  29. Keeper with stuck Lock/Key
  30. A gate not closing
  31. Train Derails