x=i, -i, -325yesX=-3,opensup x=-1,opensdown[-7,1] {2.4, 3.0,3.6, 3.8} Incr. (0,2),Decr.(-inf,0),(2,inf) sqrt(2x+1) x^2+6x+7for x>=3{19, 22,27, 36} Up 8 units,reflect x axis,compressionof ½, right 3units Incr.(-inf,0),Decr.(0,inf) {(1,3),(2,5),(4,7),(8,9)} 4x-4sqrt(x)+1 (-3,0) x=0,4nox=4(x-5)/2 Up 8Units,reflect xaxis B, C,Ax=0, 2,-1+i(sqrt3),-1-i(sqrt3)(-1,5) 7/86+-sqrt(x-1) left 3units,down 1unit x=i, -i, -325yesX=-3,opensup x=-1,opensdown[-7,1] {2.4, 3.0,3.6, 3.8} Incr. (0,2),Decr.(-inf,0),(2,inf) sqrt(2x+1) x^2+6x+7for x>=3{19, 22,27, 36} Up 8 units,reflect x axis,compressionof ½, right 3units Incr.(-inf,0),Decr.(0,inf) {(1,3),(2,5),(4,7),(8,9)} 4x-4sqrt(x)+1 (-3,0) x=0,4nox=4(x-5)/2 Up 8Units,reflect xaxis B, C,Ax=0, 2,-1+i(sqrt3),-1-i(sqrt3)(-1,5) 7/86+-sqrt(x-1) left 3units,down 1unit 

MATH 101 Test 2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. x=i, -i, -3
  2. 25
  3. yes
  4. X=-3, opens up
  5. x=-1, opens down
  6. [-7,1]
  7. {2.4, 3.0, 3.6, 3.8}
  8. Incr. (0,2), Decr. (-inf,0),(2,inf)
  9. sqrt(2x+ 1)
  10. x^2+6x+7 for x>=3
  11. {19, 22, 27, 36}
  12. Up 8 units, reflect x axis, compression of ½, right 3 units
  13. Incr. (-inf,0), Decr. (0,inf)
  14. {(1,3),(2,5),(4,7),(8,9)}
  15. 4x-4sqrt(x)+1
  16. (-3,0)
  17. x=0, 4
  18. no
  19. x=4
  20. (x-5)/2
  21. Up 8 Units, reflect x axis
  22. B, C, A
  23. x=0, 2, -1+i(sqrt3), -1-i(sqrt3)
  24. (-1,5)
  25. 7/86
  26. +-sqrt(x-1)
  27. left 3 units, down 1 unit