Up 8 units,reflect x axis,compressionof ½, right 3units sqrt(2x+1) x=i, -i, -3{2.4, 3.0,3.6, 3.8} 4x-4sqrt(x)+1 {(1,3),(2,5),(4,7),(8,9)} (x-5)/2 Incr. (0,2),Decr.(-inf,0),(2,inf) x=4x=0, 2,-1+i(sqrt3),-1-i(sqrt3)[-7,1] x=0,4257/86yesB, C,A+-sqrt(x-1) X=-3,opensup (-3,0) Incr.(-inf,0),Decr.(0,inf) x=-1,opensdownx^2+6x+7for x>=3(-1,5) Up 8Units,reflect xaxis left 3units,down 1unit {19, 22,27, 36} noUp 8 units,reflect x axis,compressionof ½, right 3units sqrt(2x+1) x=i, -i, -3{2.4, 3.0,3.6, 3.8} 4x-4sqrt(x)+1 {(1,3),(2,5),(4,7),(8,9)} (x-5)/2 Incr. (0,2),Decr.(-inf,0),(2,inf) x=4x=0, 2,-1+i(sqrt3),-1-i(sqrt3)[-7,1] x=0,4257/86yesB, C,A+-sqrt(x-1) X=-3,opensup (-3,0) Incr.(-inf,0),Decr.(0,inf) x=-1,opensdownx^2+6x+7for x>=3(-1,5) Up 8Units,reflect xaxis left 3units,down 1unit {19, 22,27, 36} no

MATH 101 Test 2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Up 8 units, reflect x axis, compression of ½, right 3 units
  2. sqrt(2x+ 1)
  3. x=i, -i, -3
  4. {2.4, 3.0, 3.6, 3.8}
  5. 4x-4sqrt(x)+1
  6. {(1,3),(2,5),(4,7),(8,9)}
  7. (x-5)/2
  8. Incr. (0,2), Decr. (-inf,0),(2,inf)
  9. x=4
  10. x=0, 2, -1+i(sqrt3), -1-i(sqrt3)
  11. [-7,1]
  12. x=0, 4
  13. 25
  14. 7/86
  15. yes
  16. B, C, A
  17. +-sqrt(x-1)
  18. X=-3, opens up
  19. (-3,0)
  20. Incr. (-inf,0), Decr. (0,inf)
  21. x=-1, opens down
  22. x^2+6x+7 for x>=3
  23. (-1,5)
  24. Up 8 Units, reflect x axis
  25. left 3 units, down 1 unit
  26. {19, 22, 27, 36}
  27. no