Marz andKiya havea blow outargumentAnother PCintervenes inthekidnappingencounterI-285 isadisasterEthan packsup as soonas thesession isoverSomeonetries to attackwith a spellthat doesn'tdo damageSomebody'smom callsSomeoneasks to dosomethingthat's literallyimpossibleEthan dropssomethingwhile DMingMarz winsthekidnappingencounterEthan takesthe wrong exiton the wayback fromKennesawTalonmakesA PlanA wilddie hitsSimbaWe don'tstart at7pmTPKSomeonegets agunRuhanncomesbackOpal asksEthan ifhe hateseveryoneBoerthbecomesa criticalNPCWe don'tfinishTides ofRetributionThreeEarringsdiesSingeaccidentalcharacterdeathBean/Oatsays morethan 10words intotalEthan goes,"Okay, so"OR "Are weready?"Somebody getsDM inspirationAND doesn't useit before the endof the sessionMarz andKiya havea blow outargumentAnother PCintervenes inthekidnappingencounterI-285 isadisasterEthan packsup as soonas thesession isoverSomeonetries to attackwith a spellthat doesn'tdo damageSomebody'smom callsSomeoneasks to dosomethingthat's literallyimpossibleEthan dropssomethingwhile DMingMarz winsthekidnappingencounterEthan takesthe wrong exiton the wayback fromKennesawTalonmakesA PlanA wilddie hitsSimbaWe don'tstart at7pmTPKSomeonegets agunRuhanncomesbackOpal asksEthan ifhe hateseveryoneBoerthbecomesa criticalNPCWe don'tfinishTides ofRetributionThreeEarringsdiesSingeaccidentalcharacterdeathBean/Oatsays morethan 10words intotalEthan goes,"Okay, so"OR "Are weready?"Somebody getsDM inspirationAND doesn't useit before the endof the session

Dunge n' Drag - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Marz and Kiya have a blow out argument
  2. Another PC intervenes in the kidnapping encounter
  3. I-285 is a disaster
  4. Ethan packs up as soon as the session is over
  5. Someone tries to attack with a spell that doesn't do damage
  6. Somebody's mom calls
  7. Someone asks to do something that's literally impossible
  8. Ethan drops something while DMing
  9. Marz wins the kidnapping encounter
  10. Ethan takes the wrong exit on the way back from Kennesaw
  11. Talon makes A Plan
  12. A wild die hits Simba
  13. We don't start at 7pm
  14. TPK
  15. Someone gets a gun
  16. Ruhann comes back
  17. Opal asks Ethan if he hates everyone
  18. Boerth becomes a critical NPC
  19. We don't finish Tides of Retribution
  20. Three Earrings dies
  21. Singe accidental character death
  22. Bean/Oat says more than 10 words in total
  23. Ethan goes, "Okay, so" OR "Are we ready?"
  24. Somebody gets DM inspiration AND doesn't use it before the end of the session