SingeaccidentalcharacterdeathThreeEarringsdiesWe don'tstart at7pmA wilddie hitsSimbaRuhanncomesbackEthan packsup as soonas thesession isoverBoerthbecomesa criticalNPCMarz winsthekidnappingencounterSomeonetries to attackwith a spellthat doesn'tdo damageEthan goes,"Okay, so"OR "Are weready?"Somebody getsDM inspirationAND doesn't useit before the endof the sessionEthan takesthe wrong exiton the wayback fromKennesawBean/Oatsays morethan 10words intotalSomeonegets agunOpal asksEthan ifhe hateseveryoneTPKMarz andKiya havea blow outargumentAnother PCintervenes inthekidnappingencounterI-285 isadisasterTalonmakesA PlanSomebody'smom callsWe don'tfinishTides ofRetributionEthan dropssomethingwhile DMingSomeoneasks to dosomethingthat's literallyimpossibleSingeaccidentalcharacterdeathThreeEarringsdiesWe don'tstart at7pmA wilddie hitsSimbaRuhanncomesbackEthan packsup as soonas thesession isoverBoerthbecomesa criticalNPCMarz winsthekidnappingencounterSomeonetries to attackwith a spellthat doesn'tdo damageEthan goes,"Okay, so"OR "Are weready?"Somebody getsDM inspirationAND doesn't useit before the endof the sessionEthan takesthe wrong exiton the wayback fromKennesawBean/Oatsays morethan 10words intotalSomeonegets agunOpal asksEthan ifhe hateseveryoneTPKMarz andKiya havea blow outargumentAnother PCintervenes inthekidnappingencounterI-285 isadisasterTalonmakesA PlanSomebody'smom callsWe don'tfinishTides ofRetributionEthan dropssomethingwhile DMingSomeoneasks to dosomethingthat's literallyimpossible

Dunge n' Drag - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Singe accidental character death
  2. Three Earrings dies
  3. We don't start at 7pm
  4. A wild die hits Simba
  5. Ruhann comes back
  6. Ethan packs up as soon as the session is over
  7. Boerth becomes a critical NPC
  8. Marz wins the kidnapping encounter
  9. Someone tries to attack with a spell that doesn't do damage
  10. Ethan goes, "Okay, so" OR "Are we ready?"
  11. Somebody gets DM inspiration AND doesn't use it before the end of the session
  12. Ethan takes the wrong exit on the way back from Kennesaw
  13. Bean/Oat says more than 10 words in total
  14. Someone gets a gun
  15. Opal asks Ethan if he hates everyone
  16. TPK
  17. Marz and Kiya have a blow out argument
  18. Another PC intervenes in the kidnapping encounter
  19. I-285 is a disaster
  20. Talon makes A Plan
  21. Somebody's mom calls
  22. We don't finish Tides of Retribution
  23. Ethan drops something while DMing
  24. Someone asks to do something that's literally impossible