Marz andKiya havea blow outargumentI-285 isadisasterSingeaccidentalcharacterdeathThreeEarringsdiesOpal asksEthan ifhe hateseveryoneAnother PCintervenes inthekidnappingencounterSomebody'smom callsSomeonegets agunBoerthbecomesa criticalNPCTPKRuhanncomesbackMarz winsthekidnappingencounterWe don'tfinishTides ofRetributionEthan goes,"Okay, so"OR "Are weready?"Ethan packsup as soonas thesession isoverTalonmakesA PlanA wilddie hitsSimbaBean/Oatsays morethan 10words intotalSomeonetries to attackwith a spellthat doesn'tdo damageWe don'tstart at7pmEthan takesthe wrong exiton the wayback fromKennesawSomebody getsDM inspirationAND doesn't useit before the endof the sessionSomeoneasks to dosomethingthat's literallyimpossibleEthan dropssomethingwhile DMingMarz andKiya havea blow outargumentI-285 isadisasterSingeaccidentalcharacterdeathThreeEarringsdiesOpal asksEthan ifhe hateseveryoneAnother PCintervenes inthekidnappingencounterSomebody'smom callsSomeonegets agunBoerthbecomesa criticalNPCTPKRuhanncomesbackMarz winsthekidnappingencounterWe don'tfinishTides ofRetributionEthan goes,"Okay, so"OR "Are weready?"Ethan packsup as soonas thesession isoverTalonmakesA PlanA wilddie hitsSimbaBean/Oatsays morethan 10words intotalSomeonetries to attackwith a spellthat doesn'tdo damageWe don'tstart at7pmEthan takesthe wrong exiton the wayback fromKennesawSomebody getsDM inspirationAND doesn't useit before the endof the sessionSomeoneasks to dosomethingthat's literallyimpossibleEthan dropssomethingwhile DMing

Dunge n' Drag - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Marz and Kiya have a blow out argument
  2. I-285 is a disaster
  3. Singe accidental character death
  4. Three Earrings dies
  5. Opal asks Ethan if he hates everyone
  6. Another PC intervenes in the kidnapping encounter
  7. Somebody's mom calls
  8. Someone gets a gun
  9. Boerth becomes a critical NPC
  10. TPK
  11. Ruhann comes back
  12. Marz wins the kidnapping encounter
  13. We don't finish Tides of Retribution
  14. Ethan goes, "Okay, so" OR "Are we ready?"
  15. Ethan packs up as soon as the session is over
  16. Talon makes A Plan
  17. A wild die hits Simba
  18. Bean/Oat says more than 10 words in total
  19. Someone tries to attack with a spell that doesn't do damage
  20. We don't start at 7pm
  21. Ethan takes the wrong exit on the way back from Kennesaw
  22. Somebody gets DM inspiration AND doesn't use it before the end of the session
  23. Someone asks to do something that's literally impossible
  24. Ethan drops something while DMing