openable but empty drawers Dev or Youtuber easter egg story makes no sense key hunt genuinely interesting gimmick unfortunately overused mad science i guess? furniture conveniently blocking pathways poofing jumpscare maze-like junk-filled basement freesound.org noises mannequins or dolls monster insta- kills you trail of blood story told entirely through notes time doesn't pass bolt cutters asset store monster flashlight drags when you move camera (UGHHH) gratuitous typos character decisions make no sense dead family no player reflection middle of the night completely empty bookshelves fuse puzzle pick up and use mouse to rotate items :) game does everything in its power to avoid animating humans default microsoft typeface used HQ residential house battery meter / lighter fluid management badly balanced audio unnecessary flashing lights victory is futile, you die anyway openable but empty drawers Dev or Youtuber easter egg story makes no sense key hunt genuinely interesting gimmick unfortunately overused mad science i guess? furniture conveniently blocking pathways poofing jumpscare maze-like junk-filled basement freesound.org noises mannequins or dolls monster insta- kills you trail of blood story told entirely through notes time doesn't pass bolt cutters asset store monster flashlight drags when you move camera (UGHHH) gratuitous typos character decisions make no sense dead family no player reflection middle of the night completely empty bookshelves fuse puzzle pick up and use mouse to rotate items :) game does everything in its power to avoid animating humans default microsoft typeface used HQ residential house battery meter / lighter fluid management badly balanced audio unnecessary flashing lights victory is futile, you die anyway
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
openable but empty drawers
Dev or Youtuber easter egg
story makes no sense
key hunt
genuinely interesting gimmick unfortunately overused
mad science i guess?
furniture conveniently blocking pathways
poofing jumpscare
maze-like junk-filled basement
freesound.org noises
mannequins or dolls
monster insta-kills you
trail of blood
story told entirely through notes
time doesn't pass
bolt cutters
asset store monster
flashlight drags when you move camera (UGHHH)
gratuitous typos
character decisions make no sense
dead family
no player reflection
middle of the night
completely empty bookshelves
fuse puzzle
pick up and use mouse to rotate items :)
game does everything in its power to avoid animating humans
default microsoft typeface used
HQ residential house
battery meter / lighter fluid management
badly balanced audio
unnecessary flashing lights
victory is futile, you die anyway