unnecessary flashing lights Dev or Youtuber easter egg HQ residential house no player reflection story makes no sense gratuitous typos game does everything in its power to avoid animating humans middle of the night default microsoft typeface used maze-like junk-filled basement victory is futile, you die anyway freesound.org noises pick up and use mouse to rotate items :) completely empty bookshelves bolt cutters trail of blood badly balanced audio story told entirely through notes furniture conveniently blocking pathways fuse puzzle key hunt poofing jumpscare asset store monster time doesn't pass genuinely interesting gimmick unfortunately overused battery meter / lighter fluid management mad science i guess? openable but empty drawers character decisions make no sense dead family flashlight drags when you move camera (UGHHH) monster insta- kills you mannequins or dolls unnecessary flashing lights Dev or Youtuber easter egg HQ residential house no player reflection story makes no sense gratuitous typos game does everything in its power to avoid animating humans middle of the night default microsoft typeface used maze-like junk-filled basement victory is futile, you die anyway freesound.org noises pick up and use mouse to rotate items :) completely empty bookshelves bolt cutters trail of blood badly balanced audio story told entirely through notes furniture conveniently blocking pathways fuse puzzle key hunt poofing jumpscare asset store monster time doesn't pass genuinely interesting gimmick unfortunately overused battery meter / lighter fluid management mad science i guess? openable but empty drawers character decisions make no sense dead family flashlight drags when you move camera (UGHHH) monster insta- kills you mannequins or dolls
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
unnecessary flashing lights
Dev or Youtuber easter egg
HQ residential house
no player reflection
story makes no sense
gratuitous typos
game does everything in its power to avoid animating humans
middle of the night
default microsoft typeface used
maze-like junk-filled basement
victory is futile, you die anyway
freesound.org noises
pick up and use mouse to rotate items :)
completely empty bookshelves
bolt cutters
trail of blood
badly balanced audio
story told entirely through notes
furniture conveniently blocking pathways
fuse puzzle
key hunt
poofing jumpscare
asset store monster
time doesn't pass
genuinely interesting gimmick unfortunately overused
battery meter / lighter fluid management
mad science i guess?
openable but empty drawers
character decisions make no sense
dead family
flashlight drags when you move camera (UGHHH)
monster insta-kills you
mannequins or dolls