maze-like junk-filled basement dead family game does everything in its power to avoid animating humans completely empty bookshelves battery meter / lighter fluid management HQ residential house time doesn't pass victory is futile, you die anyway furniture conveniently blocking pathways mannequins or dolls freesound.org noises badly balanced audio openable but empty drawers monster insta- kills you gratuitous typos unnecessary flashing lights Dev or Youtuber easter egg fuse puzzle poofing jumpscare no player reflection mad science i guess? bolt cutters trail of blood genuinely interesting gimmick unfortunately overused key hunt flashlight drags when you move camera (UGHHH) default microsoft typeface used story told entirely through notes story makes no sense character decisions make no sense pick up and use mouse to rotate items :) asset store monster middle of the night maze-like junk-filled basement dead family game does everything in its power to avoid animating humans completely empty bookshelves battery meter / lighter fluid management HQ residential house time doesn't pass victory is futile, you die anyway furniture conveniently blocking pathways mannequins or dolls freesound.org noises badly balanced audio openable but empty drawers monster insta- kills you gratuitous typos unnecessary flashing lights Dev or Youtuber easter egg fuse puzzle poofing jumpscare no player reflection mad science i guess? bolt cutters trail of blood genuinely interesting gimmick unfortunately overused key hunt flashlight drags when you move camera (UGHHH) default microsoft typeface used story told entirely through notes story makes no sense character decisions make no sense pick up and use mouse to rotate items :) asset store monster middle of the night
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
maze-like junk-filled basement
dead family
game does everything in its power to avoid animating humans
completely empty bookshelves
battery meter / lighter fluid management
HQ residential house
time doesn't pass
victory is futile, you die anyway
furniture conveniently blocking pathways
mannequins or dolls
freesound.org noises
badly balanced audio
openable but empty drawers
monster insta-kills you
gratuitous typos
unnecessary flashing lights
Dev or Youtuber easter egg
fuse puzzle
poofing jumpscare
no player reflection
mad science i guess?
bolt cutters
trail of blood
genuinely interesting gimmick unfortunately overused
key hunt
flashlight drags when you move camera (UGHHH)
default microsoft typeface used
story told entirely through notes
story makes no sense
character decisions make no sense
pick up and use mouse to rotate items :)
asset store monster
middle of the night