story makes no sense key hunt completely empty bookshelves mad science i guess? trail of blood victory is futile, you die anyway middle of the night story told entirely through notes no player reflection character decisions make no sense Dev or Youtuber easter egg maze-like junk-filled basement freesound.org noises bolt cutters battery meter / lighter fluid management unnecessary flashing lights monster insta- kills you flashlight drags when you move camera (UGHHH) badly balanced audio gratuitous typos fuse puzzle time doesn't pass mannequins or dolls HQ residential house asset store monster pick up and use mouse to rotate items :) dead family genuinely interesting gimmick unfortunately overused openable but empty drawers game does everything in its power to avoid animating humans default microsoft typeface used poofing jumpscare furniture conveniently blocking pathways story makes no sense key hunt completely empty bookshelves mad science i guess? trail of blood victory is futile, you die anyway middle of the night story told entirely through notes no player reflection character decisions make no sense Dev or Youtuber easter egg maze-like junk-filled basement freesound.org noises bolt cutters battery meter / lighter fluid management unnecessary flashing lights monster insta- kills you flashlight drags when you move camera (UGHHH) badly balanced audio gratuitous typos fuse puzzle time doesn't pass mannequins or dolls HQ residential house asset store monster pick up and use mouse to rotate items :) dead family genuinely interesting gimmick unfortunately overused openable but empty drawers game does everything in its power to avoid animating humans default microsoft typeface used poofing jumpscare furniture conveniently blocking pathways
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
story makes no sense
key hunt
completely empty bookshelves
mad science i guess?
trail of blood
victory is futile, you die anyway
middle of the night
story told entirely through notes
no player reflection
character decisions make no sense
Dev or Youtuber easter egg
maze-like junk-filled basement
freesound.org noises
bolt cutters
battery meter / lighter fluid management
unnecessary flashing lights
monster insta-kills you
flashlight drags when you move camera (UGHHH)
badly balanced audio
gratuitous typos
fuse puzzle
time doesn't pass
mannequins or dolls
HQ residential house
asset store monster
pick up and use mouse to rotate items :)
dead family
genuinely interesting gimmick unfortunately overused
openable but empty drawers
game does everything in its power to avoid animating humans
default microsoft typeface used
poofing jumpscare
furniture conveniently blocking pathways