Use of Sentence Stems Drawing / Artwork (connecting) Student Movement Reward System Used music or song FSGPT Use of Gesture Exemplar Response Used Progress Monitoring Week of Exit Tickets (by K&S) Goal Setting Success Criteria JIGSAW Obj's & Exit Ticket Visible Show Call Writing Strategy Used Any Lead4Ward Strategy GAMES Focused Monitoring Teaching in Power Zone Interactive Word Wall Graphic Organizer (not copied) Storytelling Use of Sentence Stems Drawing / Artwork (connecting) Student Movement Reward System Used music or song FSGPT Use of Gesture Exemplar Response Used Progress Monitoring Week of Exit Tickets (by K&S) Goal Setting Success Criteria JIGSAW Obj's & Exit Ticket Visible Show Call Writing Strategy Used Any Lead4Ward Strategy GAMES Focused Monitoring Teaching in Power Zone Interactive Word Wall Graphic Organizer (not copied) Storytelling
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Use of Sentence Stems
O-Drawing / Artwork (connecting)
I-Student Movement
N-Reward System
I-Used music or song
N-FSGPT
G-Use of Gesture
B-Exemplar Response Used
O-Progress Monitoring
B-Week of Exit Tickets (by K&S)
O-Goal Setting
G-
O-
B-Success Criteria
O-JIGSAW
N-Obj's & Exit Ticket Visible
B-Show Call
N-Writing Strategy Used
I-Any Lead4Ward Strategy
I-GAMES
B-Focused Monitoring
N-Teaching in Power Zone
G-Interactive Word Wall
G-Graphic Organizer (not copied)
I-Storytelling