Reward System Obj's & Exit Ticket Visible Any Lead4Ward Strategy Storytelling Week of Exit Tickets (by K&S)
JIGSAW Goal Setting Success Criteria Drawing / Artwork (connecting) Progress Monitoring Exemplar Response Used FSGPT Focused Monitoring Used music or song Interactive Word Wall Use of Gesture Teaching in Power Zone Graphic Organizer (not copied) Show Call Writing Strategy Used GAMES Student Movement Use of Sentence Stems Reward System Obj's & Exit Ticket Visible Any Lead4Ward Strategy Storytelling Week of Exit Tickets (by K&S) JIGSAW Goal Setting Success Criteria Drawing / Artwork (connecting) Progress Monitoring Exemplar Response Used FSGPT Focused Monitoring Used music or song Interactive Word Wall Use of Gesture Teaching in Power Zone Graphic Organizer (not copied) Show Call Writing Strategy Used GAMES Student Movement Use of Sentence Stems
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Reward System
N-Obj's & Exit Ticket Visible
I-Any Lead4Ward Strategy
I-Storytelling
B-Week of Exit Tickets (by K&S)
O-JIGSAW
O-Goal Setting
B-Success Criteria
O-Drawing / Artwork (connecting)
O-Progress Monitoring
B-Exemplar Response Used
N-FSGPT
B-Focused Monitoring
I-Used music or song
G-Interactive Word Wall
O-
G-Use of Gesture
N-Teaching in Power Zone
G-Graphic Organizer (not copied)
G-
B-Show Call
N-Writing Strategy Used
I-GAMES
I-Student Movement
G-Use of Sentence Stems