StorytellingGraphicOrganizer(notcopied)AnyLead4WardStrategy GAMESUse ofSentenceStemsDrawing /Artwork(connecting)SuccessCriteriaProgressMonitoringFSGPTRewardSystemTeachingin PowerZoneUsedmusic orsongExemplarResponseUsedInteractiveWord WallUse ofGestureFocusedMonitoringObj's &Exit TicketVisibleJIGSAWShowCallStudentMovementWritingStrategyUsedWeek ofExitTickets(by K&S)GoalSettingStorytellingGraphicOrganizer(notcopied)AnyLead4WardStrategyGAMESUse ofSentenceStemsDrawing /Artwork(connecting)SuccessCriteriaProgressMonitoringFSGPTRewardSystemTeachingin PowerZoneUsedmusic orsongExemplarResponseUsedInteractiveWord WallUse ofGestureFocusedMonitoringObj's &Exit TicketVisibleJIGSAWShowCallStudentMovementWritingStrategyUsedWeek ofExitTickets(by K&S)GoalSetting

Rockstar Teacher Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
I
4
I
5
G
6
O
7
B
8
O
9
N
10
N
11
G
12
O
13
N
14
I
15
B
16
G
17
G
18
B
19
N
20
O
21
B
22
I
23
N
24
B
25
O
  1. I-Storytelling
  2. G-Graphic Organizer (not copied)
  3. I-Any Lead4Ward Strategy
  4. I-GAMES
  5. G-Use of Sentence Stems
  6. O-Drawing / Artwork (connecting)
  7. B-Success Criteria
  8. O-Progress Monitoring
  9. N-FSGPT
  10. N-Reward System
  11. G-
  12. O-
  13. N-Teaching in Power Zone
  14. I-Used music or song
  15. B-Exemplar Response Used
  16. G-Interactive Word Wall
  17. G-Use of Gesture
  18. B-Focused Monitoring
  19. N-Obj's & Exit Ticket Visible
  20. O-JIGSAW
  21. B-Show Call
  22. I-Student Movement
  23. N-Writing Strategy Used
  24. B-Week of Exit Tickets (by K&S)
  25. O-Goal Setting