StorytellingWritingStrategyUsed GAMESStudentMovementProgressMonitoringSuccessCriteriaTeachingin PowerZoneUse ofSentenceStemsUse ofGestureShowCallFocusedMonitoringDrawing /Artwork(connecting)AnyLead4WardStrategyUsedmusic orsongObj's &Exit TicketVisibleRewardSystemGoalSettingJIGSAWExemplarResponseUsedFSGPTWeek ofExitTickets(by K&S)GraphicOrganizer(notcopied)InteractiveWord WallStorytellingWritingStrategyUsedGAMESStudentMovementProgressMonitoringSuccessCriteriaTeachingin PowerZoneUse ofSentenceStemsUse ofGestureShowCallFocusedMonitoringDrawing /Artwork(connecting)AnyLead4WardStrategyUsedmusic orsongObj's &Exit TicketVisibleRewardSystemGoalSettingJIGSAWExemplarResponseUsedFSGPTWeek ofExitTickets(by K&S)GraphicOrganizer(notcopied)InteractiveWord Wall

Rockstar Teacher Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
I
4
I
5
O
6
B
7
N
8
G
9
G
10
B
11
B
12
O
13
I
14
I
15
N
16
N
17
O
18
G
19
O
20
O
21
B
22
N
23
B
24
G
25
G
  1. I-Storytelling
  2. N-Writing Strategy Used
  3. I-GAMES
  4. I-Student Movement
  5. O-Progress Monitoring
  6. B-Success Criteria
  7. N-Teaching in Power Zone
  8. G-Use of Sentence Stems
  9. G-Use of Gesture
  10. B-Show Call
  11. B-Focused Monitoring
  12. O-Drawing / Artwork (connecting)
  13. I-Any Lead4Ward Strategy
  14. I-Used music or song
  15. N-Obj's & Exit Ticket Visible
  16. N-Reward System
  17. O-
  18. G-
  19. O-Goal Setting
  20. O-JIGSAW
  21. B-Exemplar Response Used
  22. N-FSGPT
  23. B-Week of Exit Tickets (by K&S)
  24. G-Graphic Organizer (not copied)
  25. G-Interactive Word Wall