RewardSystemObj's &Exit TicketVisibleAnyLead4WardStrategyStorytellingWeek ofExitTickets(by K&S) JIGSAWGoalSettingSuccessCriteriaDrawing /Artwork(connecting)ProgressMonitoringExemplarResponseUsedFSGPTFocusedMonitoringUsedmusic orsongInteractiveWord WallUse ofGestureTeachingin PowerZoneGraphicOrganizer(notcopied)ShowCallWritingStrategyUsedGAMESStudentMovementUse ofSentenceStemsRewardSystemObj's &Exit TicketVisibleAnyLead4WardStrategyStorytellingWeek ofExitTickets(by K&S)JIGSAWGoalSettingSuccessCriteriaDrawing /Artwork(connecting)ProgressMonitoringExemplarResponseUsedFSGPTFocusedMonitoringUsedmusic orsongInteractiveWord WallUse ofGestureTeachingin PowerZoneGraphicOrganizer(notcopied)ShowCallWritingStrategyUsedGAMESStudentMovementUse ofSentenceStems

Rockstar Teacher Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
N
3
I
4
I
5
B
6
O
7
O
8
B
9
O
10
O
11
B
12
N
13
B
14
I
15
G
16
O
17
G
18
N
19
G
20
G
21
B
22
N
23
I
24
I
25
G
  1. N-Reward System
  2. N-Obj's & Exit Ticket Visible
  3. I-Any Lead4Ward Strategy
  4. I-Storytelling
  5. B-Week of Exit Tickets (by K&S)
  6. O-JIGSAW
  7. O-Goal Setting
  8. B-Success Criteria
  9. O-Drawing / Artwork (connecting)
  10. O-Progress Monitoring
  11. B-Exemplar Response Used
  12. N-FSGPT
  13. B-Focused Monitoring
  14. I-Used music or song
  15. G-Interactive Word Wall
  16. O-
  17. G-Use of Gesture
  18. N-Teaching in Power Zone
  19. G-Graphic Organizer (not copied)
  20. G-
  21. B-Show Call
  22. N-Writing Strategy Used
  23. I-GAMES
  24. I-Student Movement
  25. G-Use of Sentence Stems