Obj's & Exit Ticket Visible
Use of Sentence Stems Graphic Organizer (not copied) Interactive Word Wall Success Criteria Writing Strategy Used Used music or song Reward System Progress Monitoring Goal Setting Drawing / Artwork (connecting) FSGPT Storytelling JIGSAW GAMES Week of Exit Tickets (by K&S) Any Lead4Ward Strategy Exemplar Response Used Use of Gesture Focused Monitoring Teaching in Power Zone Student Movement Show Call Obj's & Exit Ticket Visible Use of Sentence Stems Graphic Organizer (not copied) Interactive Word Wall Success Criteria Writing Strategy Used Used music or song Reward System Progress Monitoring Goal Setting Drawing / Artwork (connecting) FSGPT Storytelling JIGSAW GAMES Week of Exit Tickets (by K&S) Any Lead4Ward Strategy Exemplar Response Used Use of Gesture Focused Monitoring Teaching in Power Zone Student Movement Show Call
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Obj's & Exit Ticket Visible
G-Use of Sentence Stems
G-Graphic Organizer (not copied)
G-Interactive Word Wall
B-Success Criteria
N-Writing Strategy Used
I-Used music or song
N-Reward System
O-Progress Monitoring
O-Goal Setting
O-Drawing / Artwork (connecting)
N-FSGPT
O-
G-
I-Storytelling
O-JIGSAW
I-GAMES
B-Week of Exit Tickets (by K&S)
I-Any Lead4Ward Strategy
B-Exemplar Response Used
G-Use of Gesture
B-Focused Monitoring
N-Teaching in Power Zone
I-Student Movement
B-Show Call