MarginalRevenueBreak-EvenPointSupplyScheduleDiminishingReturnsMarginalProductFixedCostsSubsidyChange inQuantitySuppliedMarketSupplyCurveProfit-MaximizingQuantity ofOutputProductionFunctionOverheadMarginalCostTotalRevenueTotalCostLongRunStages ofProductionShortRunChangeinSupplySupplyHypotheticalQuantitySuppliedE-CommerceGeneratesContributesLaw ofSupplyAverageRevenueVariableCostConductedSupplyElasticitySupplyCurveTotalProductMarginalRevenueBreak-EvenPointSupplyScheduleDiminishingReturnsMarginalProductFixedCostsSubsidyChange inQuantitySuppliedMarketSupplyCurveProfit-MaximizingQuantity ofOutputProductionFunctionOverheadMarginalCostTotalRevenueTotalCostLongRunStages ofProductionShortRunChangeinSupplySupplyHypotheticalQuantitySuppliedE-CommerceGeneratesContributesLaw ofSupplyAverageRevenueVariableCostConductedSupplyElasticitySupplyCurveTotalProduct

CH 5 - Supply - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Marginal Revenue
  2. Break-Even Point
  3. Supply Schedule
  4. Diminishing Returns
  5. Marginal Product
  6. Fixed Costs
  7. Subsidy
  8. Change in Quantity Supplied
  9. Market Supply Curve
  10. Profit-Maximizing Quantity of Output
  11. Production Function
  12. Overhead
  13. Marginal Cost
  14. Total Revenue
  15. Total Cost
  16. Long Run
  17. Stages of Production
  18. Short Run
  19. Change in Supply
  20. Supply
  21. Hypothetical
  22. Quantity Supplied
  23. E-Commerce
  24. Generates
  25. Contributes
  26. Law of Supply
  27. Average Revenue
  28. Variable Cost
  29. Conducted
  30. Supply Elasticity
  31. Supply Curve
  32. Total Product