MarginalRevenueShortRunE-CommerceLaw ofSupplyOverheadAverageRevenueChangeinSupplyProfit-MaximizingQuantity ofOutputFixedCostsTotalCostSupplyElasticityChange inQuantitySuppliedGeneratesQuantitySuppliedHypotheticalStages ofProductionLongRunVariableCostDiminishingReturnsMarginalCostConductedSupplyMarginalProductSubsidyMarketSupplyCurveSupplyScheduleTotalRevenueTotalProductBreak-EvenPointProductionFunctionSupplyCurveContributesMarginalRevenueShortRunE-CommerceLaw ofSupplyOverheadAverageRevenueChangeinSupplyProfit-MaximizingQuantity ofOutputFixedCostsTotalCostSupplyElasticityChange inQuantitySuppliedGeneratesQuantitySuppliedHypotheticalStages ofProductionLongRunVariableCostDiminishingReturnsMarginalCostConductedSupplyMarginalProductSubsidyMarketSupplyCurveSupplyScheduleTotalRevenueTotalProductBreak-EvenPointProductionFunctionSupplyCurveContributes

CH 5 - Supply - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Marginal Revenue
  2. Short Run
  3. E-Commerce
  4. Law of Supply
  5. Overhead
  6. Average Revenue
  7. Change in Supply
  8. Profit-Maximizing Quantity of Output
  9. Fixed Costs
  10. Total Cost
  11. Supply Elasticity
  12. Change in Quantity Supplied
  13. Generates
  14. Quantity Supplied
  15. Hypothetical
  16. Stages of Production
  17. Long Run
  18. Variable Cost
  19. Diminishing Returns
  20. Marginal Cost
  21. Conducted
  22. Supply
  23. Marginal Product
  24. Subsidy
  25. Market Supply Curve
  26. Supply Schedule
  27. Total Revenue
  28. Total Product
  29. Break-Even Point
  30. Production Function
  31. Supply Curve
  32. Contributes