VariableCostMarketSupplyCurveMarginalProductTotalCostBreak-EvenPointE-CommerceSupplyCurveLaw ofSupplySubsidyTotalRevenueProductionFunctionQuantitySuppliedSupplyElasticityMarginalCostConductedTotalProductLongRunFixedCostsContributesAverageRevenueSupplyScheduleHypotheticalGeneratesChange inQuantitySuppliedStages ofProductionDiminishingReturnsChangeinSupplySupplyProfit-MaximizingQuantity ofOutputMarginalRevenueShortRunOverheadVariableCostMarketSupplyCurveMarginalProductTotalCostBreak-EvenPointE-CommerceSupplyCurveLaw ofSupplySubsidyTotalRevenueProductionFunctionQuantitySuppliedSupplyElasticityMarginalCostConductedTotalProductLongRunFixedCostsContributesAverageRevenueSupplyScheduleHypotheticalGeneratesChange inQuantitySuppliedStages ofProductionDiminishingReturnsChangeinSupplySupplyProfit-MaximizingQuantity ofOutputMarginalRevenueShortRunOverhead

CH 5 - Supply - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Variable Cost
  2. Market Supply Curve
  3. Marginal Product
  4. Total Cost
  5. Break-Even Point
  6. E-Commerce
  7. Supply Curve
  8. Law of Supply
  9. Subsidy
  10. Total Revenue
  11. Production Function
  12. Quantity Supplied
  13. Supply Elasticity
  14. Marginal Cost
  15. Conducted
  16. Total Product
  17. Long Run
  18. Fixed Costs
  19. Contributes
  20. Average Revenue
  21. Supply Schedule
  22. Hypothetical
  23. Generates
  24. Change in Quantity Supplied
  25. Stages of Production
  26. Diminishing Returns
  27. Change in Supply
  28. Supply
  29. Profit-Maximizing Quantity of Output
  30. Marginal Revenue
  31. Short Run
  32. Overhead