FixedCostsOverheadDiminishingReturnsMarginalRevenueTotalCostAverageRevenueSupplyMarginalProductSupplyCurveSubsidyChangeinSupplyMarketSupplyCurveSupplyElasticityChange inQuantitySuppliedStages ofProductionTotalRevenueLaw ofSupplyHypotheticalGeneratesShortRunE-CommerceProfit-MaximizingQuantity ofOutputTotalProductVariableCostBreak-EvenPointConductedSupplyScheduleMarginalCostContributesProductionFunctionLongRunQuantitySuppliedFixedCostsOverheadDiminishingReturnsMarginalRevenueTotalCostAverageRevenueSupplyMarginalProductSupplyCurveSubsidyChangeinSupplyMarketSupplyCurveSupplyElasticityChange inQuantitySuppliedStages ofProductionTotalRevenueLaw ofSupplyHypotheticalGeneratesShortRunE-CommerceProfit-MaximizingQuantity ofOutputTotalProductVariableCostBreak-EvenPointConductedSupplyScheduleMarginalCostContributesProductionFunctionLongRunQuantitySupplied

CH 5 - Supply - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fixed Costs
  2. Overhead
  3. Diminishing Returns
  4. Marginal Revenue
  5. Total Cost
  6. Average Revenue
  7. Supply
  8. Marginal Product
  9. Supply Curve
  10. Subsidy
  11. Change in Supply
  12. Market Supply Curve
  13. Supply Elasticity
  14. Change in Quantity Supplied
  15. Stages of Production
  16. Total Revenue
  17. Law of Supply
  18. Hypothetical
  19. Generates
  20. Short Run
  21. E-Commerce
  22. Profit-Maximizing Quantity of Output
  23. Total Product
  24. Variable Cost
  25. Break-Even Point
  26. Conducted
  27. Supply Schedule
  28. Marginal Cost
  29. Contributes
  30. Production Function
  31. Long Run
  32. Quantity Supplied