DuskcapturedinitiativeSleightof HandcheckInvisibilityTripAttackIramentionWitchBoltDuskescapes withone or moreCallowaysdon't learnDusk'sactualnameHybridTransformationShieldCommandSurvivalcheckOllieappearanceor mentionanySmiteBirdiemakes aweaponattackBirdie ininitiativeSilveryBarbspre-initiativeattackCounterspellanyteleportationSpiritGuardiansBirdiecasts aspellsurpriseroundGoadingAttackDuskstealsgemBaitandSwitchsomeonefrightenedPersuasioncheckCharmPersonInsightcheckInflictWoundsDeceptioncheckDisarmingAttackStealthcheckDuskescapesaloneInvestigationcheckBaneJoe ininitiativeSpiritualWeaponPerceptionchecksomeonecharmedFearnegivesBirdiegemBlindness/DeafnessDuskcapturedinitiativeSleightof HandcheckInvisibilityTripAttackIramentionWitchBoltDuskescapes withone or moreCallowaysdon't learnDusk'sactualnameHybridTransformationShieldCommandSurvivalcheckOllieappearanceor mentionanySmiteBirdiemakes aweaponattackBirdie ininitiativeSilveryBarbspre-initiativeattackCounterspellanyteleportationSpiritGuardiansBirdiecasts aspellsurpriseroundGoadingAttackDuskstealsgemBaitandSwitchsomeonefrightenedPersuasioncheckCharmPersonInsightcheckInflictWoundsDeceptioncheckDisarmingAttackStealthcheckDuskescapesaloneInvestigationcheckBaneJoe ininitiativeSpiritualWeaponPerceptionchecksomeonecharmedFearnegivesBirdiegemBlindness/Deafness

A Birdie In The Hand Is Worth Two In The Ambush [Critical Role 3.29] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dusk captured
  2. initiative
  3. Sleight of Hand check
  4. Invisibility
  5. Trip Attack
  6. Ira mention
  7. Witch Bolt
  8. Dusk escapes with one or more Calloways
  9. don't learn Dusk's actual name
  10. Hybrid Transformation
  11. Shield
  12. Command
  13. Survival check
  14. Ollie appearance or mention
  15. any Smite
  16. Birdie makes a weapon attack
  17. Birdie in initiative
  18. Silvery Barbs
  19. pre-initiative attack
  20. Counterspell
  21. any teleportation
  22. Spirit Guardians
  23. Birdie casts a spell
  24. surprise round
  25. Goading Attack
  26. Dusk steals gem
  27. Bait and Switch
  28. someone frightened
  29. Persuasion check
  30. Charm Person
  31. Insight check
  32. Inflict Wounds
  33. Deception check
  34. Disarming Attack
  35. Stealth check
  36. Dusk escapes alone
  37. Investigation check
  38. Bane
  39. Joe in initiative
  40. Spiritual Weapon
  41. Perception check
  42. someone charmed
  43. Fearne gives Birdie gem
  44. Blindness/Deafness