Duskescapes withone or moreCallowaysJoe ininitiativepre-initiativeattackInsightcheckinitiativeSurvivalcheckPerceptioncheckWitchBoltsurpriseroundTripAttackSpiritualWeaponBirdie ininitiativeBaneCommandHybridTransformationBaitandSwitchPersuasioncheckDisarmingAttackGoadingAttackdon't learnDusk'sactualnameCharmPersonDeceptioncheckanyteleportationDuskcapturedSleightof HandcheckSilveryBarbsSpiritGuardiansFearnegivesBirdiegemBirdiemakes aweaponattackBirdiecasts aspellsomeonecharmedInvestigationcheckInflictWoundsCounterspellsomeonefrightenedDuskstealsgemShieldStealthcheckIramentionDuskescapesaloneBlindness/DeafnessOllieappearanceor mentionanySmiteInvisibilityDuskescapes withone or moreCallowaysJoe ininitiativepre-initiativeattackInsightcheckinitiativeSurvivalcheckPerceptioncheckWitchBoltsurpriseroundTripAttackSpiritualWeaponBirdie ininitiativeBaneCommandHybridTransformationBaitandSwitchPersuasioncheckDisarmingAttackGoadingAttackdon't learnDusk'sactualnameCharmPersonDeceptioncheckanyteleportationDuskcapturedSleightof HandcheckSilveryBarbsSpiritGuardiansFearnegivesBirdiegemBirdiemakes aweaponattackBirdiecasts aspellsomeonecharmedInvestigationcheckInflictWoundsCounterspellsomeonefrightenedDuskstealsgemShieldStealthcheckIramentionDuskescapesaloneBlindness/DeafnessOllieappearanceor mentionanySmiteInvisibility

A Birdie In The Hand Is Worth Two In The Ambush [Critical Role 3.29] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dusk escapes with one or more Calloways
  2. Joe in initiative
  3. pre-initiative attack
  4. Insight check
  5. initiative
  6. Survival check
  7. Perception check
  8. Witch Bolt
  9. surprise round
  10. Trip Attack
  11. Spiritual Weapon
  12. Birdie in initiative
  13. Bane
  14. Command
  15. Hybrid Transformation
  16. Bait and Switch
  17. Persuasion check
  18. Disarming Attack
  19. Goading Attack
  20. don't learn Dusk's actual name
  21. Charm Person
  22. Deception check
  23. any teleportation
  24. Dusk captured
  25. Sleight of Hand check
  26. Silvery Barbs
  27. Spirit Guardians
  28. Fearne gives Birdie gem
  29. Birdie makes a weapon attack
  30. Birdie casts a spell
  31. someone charmed
  32. Investigation check
  33. Inflict Wounds
  34. Counterspell
  35. someone frightened
  36. Dusk steals gem
  37. Shield
  38. Stealth check
  39. Ira mention
  40. Dusk escapes alone
  41. Blindness/Deafness
  42. Ollie appearance or mention
  43. any Smite
  44. Invisibility