GetsResultsLeadershipimpactInitiativeJudgmentMakesPeopleBetterEffectiveComm-unicatorInitiativeLeadershipimpactAccount-abilityIntegrativeThinkerGetsResultsChampionChangeIntelligentRiskTakerSelfAware/LeanerSelfAware/LeanerGrowth &CustomerFocusIntegrativeThinkerChampionChangeGrowth &CustomerFocusEffectiveComm-unicatorAccount-abilityJudgmentIntelligentRiskTakerMakesPeopleBetterGetsResultsLeadershipimpactInitiativeJudgmentMakesPeopleBetterEffectiveComm-unicatorInitiativeLeadershipimpactAccount-abilityIntegrativeThinkerGetsResultsChampionChangeIntelligentRiskTakerSelfAware/LeanerSelfAware/LeanerGrowth &CustomerFocusIntegrativeThinkerChampionChangeGrowth &CustomerFocusEffectiveComm-unicatorAccount-abilityJudgmentIntelligentRiskTakerMakesPeopleBetter

WHEEL OF BEHAVIORS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gets Results
  2. Leadership impact
  3. Initiative
  4. Judgment
  5. Makes People Better
  6. Effective Comm-unicator
  7. Initiative
  8. Leadership impact
  9. Account- ability
  10. Integrative Thinker
  11. Gets Results
  12. Champion Change
  13. Intelligent Risk Taker
  14. Self Aware/ Leaner
  15. Self Aware/ Leaner
  16. Growth & Customer Focus
  17. Integrative Thinker
  18. Champion Change
  19. Growth & Customer Focus
  20. Effective Comm-unicator
  21. Account- ability
  22. Judgment
  23. Intelligent Risk Taker
  24. Makes People Better