flashbackscarbrokendownprogressblocked byobstacle youcould walkoverprotagonistgets angrymannequinpick upand rotateitemsqueezethroughtight gaploredumpmentalillnesscreepypaintedportraitpoweroutagebrokenmirroraudiologsflashlightbatterybathtub ortoilet filledwithsomethinggrosscan't gosomewherebecause it'stoo darkknockingon adoorjournalpage1/xdistortedgraphicstorturebrokenfusecollectiblessomethinginvolvingclocksalcoholcorpseseyescrossedout inpictureyou werethe badguy allalongbasementnurseyrhymeno oneunderstandsthe endingflickeringlightbulbcan't gothroughfront doordoorclosing onits owndeadwifetherewas afirethingschangedwhen notlookingsomethingcreepywritten onthe wallnoweaponsmore than3 differentkeysabandonedbuildingfakejumpscareatticsave pointis aphysicalobjectnophonesignaloutdoorsectionhiding inlocker/closetless than3 optionsin settingsprotagonistdies at theendvinylplayer"puzzles"codelockdemonone hitdeathwaiting forsomething tohappen toprogressladderbreakswhenusing itcombinationcode iswritten onnote/journalhas acameradead ormissingchild"lockedfrom theotherside"anunreasonableamount ofmedicationpianomusicenemydisappearssuddenlyreligionteleportingenemytardis room(bigger onthe indside)unreasonablylong corridornuditysanitymeterchasesceneinsectsflashbackscarbrokendownprogressblocked byobstacle youcould walkoverprotagonistgets angrymannequinpick upand rotateitemsqueezethroughtight gaploredumpmentalillnesscreepypaintedportraitpoweroutagebrokenmirroraudiologsflashlightbatterybathtub ortoilet filledwithsomethinggrosscan't gosomewherebecause it'stoo darkknockingon adoorjournalpage1/xdistortedgraphicstorturebrokenfusecollectiblessomethinginvolvingclocksalcoholcorpseseyescrossedout inpictureyou werethe badguy allalongbasementnurseyrhymeno oneunderstandsthe endingflickeringlightbulbcan't gothroughfront doordoorclosing onits owndeadwifetherewas afirethingschangedwhen notlookingsomethingcreepywritten onthe wallnoweaponsmore than3 differentkeysabandonedbuildingfakejumpscareatticsave pointis aphysicalobjectnophonesignaloutdoorsectionhiding inlocker/closetless than3 optionsin settingsprotagonistdies at theendvinylplayer"puzzles"codelockdemonone hitdeathwaiting forsomething tohappen toprogressladderbreakswhenusing itcombinationcode iswritten onnote/journalhas acameradead ormissingchild"lockedfrom theotherside"anunreasonableamount ofmedicationpianomusicenemydisappearssuddenlyreligionteleportingenemytardis room(bigger onthe indside)unreasonablylong corridornuditysanitymeterchasesceneinsects

indie horror game bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. flashbacks
  2. car broken down
  3. progress blocked by obstacle you could walk over
  4. protagonist gets angry
  5. mannequin
  6. pick up and rotate item
  7. squeeze through tight gap
  8. lore dump
  9. mental illness
  10. creepy painted portrait
  11. power outage
  12. broken mirror
  13. audio logs
  14. flashlight battery
  15. bathtub or toilet filled with something gross
  16. can't go somewhere because it's too dark
  17. knocking on a door
  18. journal page 1/x
  19. distorted graphics
  20. torture
  21. broken fuse
  22. collectibles
  23. something involving clocks
  24. alcohol
  25. corpses
  26. eyes crossed out in picture
  27. you were the bad guy all along
  28. basement
  29. nursey rhyme
  30. no one understands the ending
  31. flickering lightbulb
  32. can't go through front door
  33. door closing on its own
  34. dead wife
  35. there was a fire
  36. things changed when not looking
  37. something creepy written on the wall
  38. no weapons
  39. more than 3 different keys
  40. abandoned building
  41. fake jumpscare
  42. attic
  43. save point is a physical object
  44. no phone signal
  45. outdoor section
  46. hiding in locker/closet
  47. less than 3 options in settings
  48. protagonist dies at the end
  49. vinyl player
  50. "puzzles"
  51. code lock
  52. demon
  53. one hit death
  54. waiting for something to happen to progress
  55. ladder breaks when using it
  56. combination code is written on note/journal
  57. has a camera
  58. dead or missing child
  59. "locked from the other side"
  60. an unreasonable amount of medication
  61. piano music
  62. enemy disappears suddenly
  63. religion
  64. teleporting enemy
  65. tardis room (bigger on the indside)
  66. unreasonably long corridor
  67. nudity
  68. sanity meter
  69. chase scene
  70. insects