A myth is astory thatusually havegods orsuperhumansA tall talehas humancharactersthat performheroic actsTall tales arefanciful andexaggeratedstoriesTall talesfocus on theachievementsof the heroFairy talesusually beginwith "onceupon a time"A fairy talehas goblins,elves, andtrolls aascharactersA moral orlife lessoncan also becalled''theme"Stories aboutZeus andHercules aremyths"Cinderella"and"Rapunzel"are examplesof fairy talesA fable is ashort storythat teachesa moralMyths havecharacters whoare Greekgods, andgoddesses"The Tortoiseand the Hare"is an exampleof a fable"The Lionand theMouse" areexamples offablesFairy talesusuallyhave happyendingsRobinHood is anexample ofa legendLegends aresupposedlytrue storiespassed on byword of mouthLegends aresupposedlyreal peopleas charactersIn a fable, onecharacter oftenmakes a baddecision or plays atrick on othercharactersA fairy taletakes placein a make-believe world"PaulBunyon" isan exampleof a tall taleFairy taleshave giants,princes, andprincesses ascharactersStories thatfocus on a'"good" or"evil" themeare mythsLegends areintended toscare,inspire,teach,inform, orentertainA fable hastalking animalswho are smart,foolish, sly, andcleverA myth is astory thatusually havegods orsuperhumansA tall talehas humancharactersthat performheroic actsTall tales arefanciful andexaggeratedstoriesTall talesfocus on theachievementsof the heroFairy talesusually beginwith "onceupon a time"A fairy talehas goblins,elves, andtrolls aascharactersA moral orlife lessoncan also becalled''theme"Stories aboutZeus andHercules aremyths"Cinderella"and"Rapunzel"are examplesof fairy talesA fable is ashort storythat teachesa moralMyths havecharacters whoare Greekgods, andgoddesses"The Tortoiseand the Hare"is an exampleof a fable"The Lionand theMouse" areexamples offablesFairy talesusuallyhave happyendingsRobinHood is anexample ofa legendLegends aresupposedlytrue storiespassed on byword of mouthLegends aresupposedlyreal peopleas charactersIn a fable, onecharacter oftenmakes a baddecision or plays atrick on othercharactersA fairy taletakes placein a make-believe world"PaulBunyon" isan exampleof a tall taleFairy taleshave giants,princes, andprincesses ascharactersStories thatfocus on a'"good" or"evil" themeare mythsLegends areintended toscare,inspire,teach,inform, orentertainA fable hastalking animalswho are smart,foolish, sly, andclever

Fables, Fairy Tales, Tall Tales, Legends, and Myths - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A myth is a story that usually have gods or superhumans
  2. A tall tale has human characters that perform heroic acts
  3. Tall tales are fanciful and exaggerated stories
  4. Tall tales focus on the achievements of the hero
  5. Fairy tales usually begin with "once upon a time"
  6. A fairy tale has goblins, elves, and trolls aas characters
  7. A moral or life lesson can also be called ''theme"
  8. Stories about Zeus and Hercules are myths
  9. "Cinderella" and "Rapunzel" are examples of fairy tales
  10. A fable is a short story that teaches a moral
  11. Myths have characters who are Greek gods, and goddesses
  12. "The Tortoise and the Hare" is an example of a fable
  13. "The Lion and the Mouse" are examples of fables
  14. Fairy tales usually have happy endings
  15. Robin Hood is an example of a legend
  16. Legends are supposedly true stories passed on by word of mouth
  17. Legends are supposedly real people as characters
  18. In a fable, one character often makes a bad decision or plays a trick on other characters
  19. A fairy tale takes place in a make-believe world
  20. "Paul Bunyon" is an example of a tall tale
  21. Fairy tales have giants, princes, and princesses as characters
  22. Stories that focus on a '"good" or "evil" theme are myths
  23. Legends are intended to scare, inspire,teach, inform, or entertain
  24. A fable has talking animals who are smart, foolish, sly, and clever