Find the box ofgreeting cards; namesomeone to whomyou could write aThank You note later:  On the back of thiscard, write a shortletter to Math Class;describe any fears,wishes, goals, ortriumphs you have.Grab a PerplexusBall and see howfar you can get onyour first attempt!Write the level here:______Move one of themagnet dots to thedotplot on theboard that bestdescribes your firstday mood.Find the ChallengePuzzles of the Week;try the 'mild' puzzle(use a standingdesk!), then re-clipthe game to theboard.Read through theposters on thecabinets. Whichcolor posterspeaks to you?  Find the "I'mCurrently Reading"Poster; add arecommendation ifyou have one!Try workingthrough alevel of theRush Hourgame.Find Cat Crimesand read theinstructions; solveone 'crime' andthen reset theboard.Observe the boardgame shelves; writedown a game you'venever played:   Look at themonthlycalendar; Whenis Back toSchool Bash?  Find the BaseballScramble Squaresand read theinstructions; try outthe puzzle if you'dlike! *NAME* Visit thepuzzle table;try to add apiece to thepuzzle!Find the BrainTeasers/ColoringSheets/SudokuPuzzles; theseare available toyou anytime!Locate whereyou'll turn inassignments(and turn this inwhen you'refinished!)Find the box ofgreeting cards; namesomeone to whomyou could write aThank You note later:  On the back of thiscard, write a shortletter to Math Class;describe any fears,wishes, goals, ortriumphs you have.Grab a PerplexusBall and see howfar you can get onyour first attempt!Write the level here:______Move one of themagnet dots to thedotplot on theboard that bestdescribes your firstday mood.Find the ChallengePuzzles of the Week;try the 'mild' puzzle(use a standingdesk!), then re-clipthe game to theboard.Read through theposters on thecabinets. Whichcolor posterspeaks to you?  Find the "I'mCurrently Reading"Poster; add arecommendation ifyou have one!Try workingthrough alevel of theRush Hourgame.Find Cat Crimesand read theinstructions; solveone 'crime' andthen reset theboard.Observe the boardgame shelves; writedown a game you'venever played:   Look at themonthlycalendar; Whenis Back toSchool Bash?  Find the BaseballScramble Squaresand read theinstructions; try outthe puzzle if you'dlike!*NAME* Visit thepuzzle table;try to add apiece to thepuzzle!Find the BrainTeasers/ColoringSheets/SudokuPuzzles; theseare available toyou anytime!Locate whereyou'll turn inassignments(and turn this inwhen you'refinished!)

Make Yourself at Home in Math - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Find the box of greeting cards; name someone to whom you could write a Thank You note later:
  2. On the back of this card, write a short letter to Math Class; describe any fears, wishes, goals, or triumphs you have.
  3. Grab a Perplexus Ball and see how far you can get on your first attempt! Write the level here: ______
  4. Move one of the magnet dots to the dotplot on the board that best describes your first day mood.
  5. Find the Challenge Puzzles of the Week; try the 'mild' puzzle (use a standing desk!), then re-clip the game to the board.
  6. Read through the posters on the cabinets. Which color poster speaks to you?
  7. Find the "I'm Currently Reading" Poster; add a recommendation if you have one!
  8. Try working through a level of the Rush Hour game.
  9. Find Cat Crimes and read the instructions; solve one 'crime' and then reset the board.
  10. Observe the board game shelves; write down a game you've never played:
  11. Look at the monthly calendar; When is Back to School Bash?
  12. Find the Baseball Scramble Squares and read the instructions; try out the puzzle if you'd like!
  13. *NAME*
  14. Visit the puzzle table; try to add a piece to the puzzle!
  15. Find the Brain Teasers/Coloring Sheets/Sudoku Puzzles; these are available to you anytime!
  16. Locate where you'll turn in assignments (and turn this in when you're finished!)