Crushopponentsin laneOnlyKO'donce50-50ZapsecureUNIFIEDComebackGoodZoningCarry'sa team-fightPrioritizespowerspikesCalculatedsacrifice(for carry)Rotateson time toobjectiveStrategist(Goodpings)Wins laneas aRangedcarrySuccessfulRotomPushSnowball'sleadLet'sRotomCrashGamesense(resets)All teammembershave unite4 ZAPSpeedCap(standson goal)5 mangroupfor ZapDUO/TRIODIFFLet'simmobilemonscoreSuccessfuljungleinvadeDOESMATH(Overcap)BonafideMVPGOODPICK(K.O)Crushopponentsin laneOnlyKO'donce50-50ZapsecureUNIFIEDComebackGoodZoningCarry'sa team-fightPrioritizespowerspikesCalculatedsacrifice(for carry)Rotateson time toobjectiveStrategist(Goodpings)Wins laneas aRangedcarrySuccessfulRotomPushSnowball'sleadLet'sRotomCrashGamesense(resets)All teammembershave unite4 ZAPSpeedCap(standson goal)5 mangroupfor ZapDUO/TRIODIFFLet'simmobilemonscoreSuccessfuljungleinvadeDOESMATH(Overcap)BonafideMVPGOODPICK(K.O)

DREAM TEAM UNITER (Chanh) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Crush opponents in lane
  2. Only KO'd once
  3. 50-50 Zap secure
  4. UNIFIED Comeback
  5. Good Zoning
  6. Carry's a team-fight
  7. Prioritizes powerspikes
  8. Calculated sacrifice (for carry)
  9. Rotates on time to objective
  10. Strategist (Good pings)
  11. Wins lane as a Ranged carry
  12. Successful Rotom Push
  13. Snowball's lead
  14. Let's Rotom Crash
  15. Game sense (resets)
  16. All team members have unite 4 ZAP
  17. Speed Cap (stands on goal)
  18. 5 man group for Zap
  19. DUO/TRIO DIFF
  20. Let's immobile mon score
  21. Successful jungle invade
  22. DOES MATH (Overcap)
  23. Bonafide MVP
  24. GOOD PICK (K.O)