Crush opponents in lane Only KO'd once 50-50 Zap secure UNIFIED Comeback Good Zoning Carry's a team- fight Prioritizes powerspikes Calculated sacrifice (for carry) Rotates on time to objective Strategist (Good pings) Wins lane as a Ranged carry Successful Rotom Push Snowball's lead Let's Rotom Crash Game sense (resets) All team members have unite 4 ZAP Speed Cap (stands on goal) 5 man group for Zap DUO/TRIO DIFF Let's immobile mon score Successful jungle invade DOES MATH (Overcap) Bonafide MVP GOOD PICK (K.O) Crush opponents in lane Only KO'd once 50-50 Zap secure UNIFIED Comeback Good Zoning Carry's a team- fight Prioritizes powerspikes Calculated sacrifice (for carry) Rotates on time to objective Strategist (Good pings) Wins lane as a Ranged carry Successful Rotom Push Snowball's lead Let's Rotom Crash Game sense (resets) All team members have unite 4 ZAP Speed Cap (stands on goal) 5 man group for Zap DUO/TRIO DIFF Let's immobile mon score Successful jungle invade DOES MATH (Overcap) Bonafide MVP GOOD PICK (K.O)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Crush opponents in lane
Only KO'd once
50-50 Zap secure
UNIFIED Comeback
Good Zoning
Carry's a team-fight
Prioritizes powerspikes
Calculated sacrifice (for carry)
Rotates on time to objective
Strategist
(Good pings)
Wins lane as a Ranged carry
Successful Rotom Push
Snowball's lead
Let's Rotom Crash
Game sense (resets)
All team members have unite 4 ZAP
Speed Cap (stands on goal)
5 man group for Zap
DUO/TRIO DIFF
Let's immobile mon score
Successful jungle invade
DOES MATH (Overcap)
Bonafide MVP
GOOD PICK (K.O)