Crushopponentsin lane50-50ZapsecureSnowball'sleadWins laneas aRangedcarryBonafideMVPRotateson time toobjective5 mangroupfor ZapLet'sRotomCrashSpeedCap(standson goal)UNIFIEDComebackAll teammembershave unite4 ZAPLet'simmobilemonscoreSuccessfuljungleinvadeGoodZoningPrioritizespowerspikesStrategist(Goodpings)GOODPICK(K.O)OnlyKO'donceCarry'sa team-fightCalculatedsacrifice(for carry)DOESMATH(Overcap)DUO/TRIODIFFSuccessfulRotomPushGamesense(resets)Crushopponentsin lane50-50ZapsecureSnowball'sleadWins laneas aRangedcarryBonafideMVPRotateson time toobjective5 mangroupfor ZapLet'sRotomCrashSpeedCap(standson goal)UNIFIEDComebackAll teammembershave unite4 ZAPLet'simmobilemonscoreSuccessfuljungleinvadeGoodZoningPrioritizespowerspikesStrategist(Goodpings)GOODPICK(K.O)OnlyKO'donceCarry'sa team-fightCalculatedsacrifice(for carry)DOESMATH(Overcap)DUO/TRIODIFFSuccessfulRotomPushGamesense(resets)

DREAM TEAM UNITER (Chanh) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Crush opponents in lane
  2. 50-50 Zap secure
  3. Snowball's lead
  4. Wins lane as a Ranged carry
  5. Bonafide MVP
  6. Rotates on time to objective
  7. 5 man group for Zap
  8. Let's Rotom Crash
  9. Speed Cap (stands on goal)
  10. UNIFIED Comeback
  11. All team members have unite 4 ZAP
  12. Let's immobile mon score
  13. Successful jungle invade
  14. Good Zoning
  15. Prioritizes powerspikes
  16. Strategist (Good pings)
  17. GOOD PICK (K.O)
  18. Only KO'd once
  19. Carry's a team-fight
  20. Calculated sacrifice (for carry)
  21. DOES MATH (Overcap)
  22. DUO/TRIO DIFF
  23. Successful Rotom Push
  24. Game sense (resets)