5 man group for Zap Successful Rotom Push Calculated sacrifice (for carry) Speed Cap (stands on goal) Prioritizes powerspikes Carry's a team- fight 50-50 Zap secure All team members have unite 4 ZAP Good Zoning Rotates on time to objective Bonafide MVP Only KO'd once Snowball's lead Let's Rotom Crash DOES MATH (Overcap) Crush opponents in lane Strategist (Good pings) UNIFIED Comeback Let's immobile mon score Wins lane as a Ranged carry DUO/TRIO DIFF GOOD PICK (K.O) Successful jungle invade Game sense (resets) 5 man group for Zap Successful Rotom Push Calculated sacrifice (for carry) Speed Cap (stands on goal) Prioritizes powerspikes Carry's a team- fight 50-50 Zap secure All team members have unite 4 ZAP Good Zoning Rotates on time to objective Bonafide MVP Only KO'd once Snowball's lead Let's Rotom Crash DOES MATH (Overcap) Crush opponents in lane Strategist (Good pings) UNIFIED Comeback Let's immobile mon score Wins lane as a Ranged carry DUO/TRIO DIFF GOOD PICK (K.O) Successful jungle invade Game sense (resets)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5 man group for Zap
Successful Rotom Push
Calculated sacrifice (for carry)
Speed Cap (stands on goal)
Prioritizes powerspikes
Carry's a team-fight
50-50 Zap secure
All team members have unite 4 ZAP
Good Zoning
Rotates on time to objective
Bonafide MVP
Only KO'd once
Snowball's lead
Let's Rotom Crash
DOES MATH (Overcap)
Crush opponents in lane
Strategist
(Good pings)
UNIFIED Comeback
Let's immobile mon score
Wins lane as a Ranged carry
DUO/TRIO DIFF
GOOD PICK (K.O)
Successful jungle invade
Game sense (resets)