Speed Cap (stands on goal) Bonafide MVP GOOD PICK (K.O) Rotates on time to objective Good Zoning Let's immobile mon score Wins lane as a Ranged carry 50-50 Zap secure Let's Rotom Crash Only KO'd once 5 man group for Zap DOES MATH (Overcap) Successful jungle invade Calculated sacrifice (for carry) All team members have unite 4 ZAP Strategist (Good pings) Carry's a team- fight Snowball's lead Crush opponents in lane UNIFIED Comeback Successful Rotom Push Game sense (resets) DUO/TRIO DIFF Prioritizes powerspikes Speed Cap (stands on goal) Bonafide MVP GOOD PICK (K.O) Rotates on time to objective Good Zoning Let's immobile mon score Wins lane as a Ranged carry 50-50 Zap secure Let's Rotom Crash Only KO'd once 5 man group for Zap DOES MATH (Overcap) Successful jungle invade Calculated sacrifice (for carry) All team members have unite 4 ZAP Strategist (Good pings) Carry's a team- fight Snowball's lead Crush opponents in lane UNIFIED Comeback Successful Rotom Push Game sense (resets) DUO/TRIO DIFF Prioritizes powerspikes
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Speed Cap (stands on goal)
Bonafide MVP
GOOD PICK (K.O)
Rotates on time to objective
Good Zoning
Let's immobile mon score
Wins lane as a Ranged carry
50-50 Zap secure
Let's Rotom Crash
Only KO'd once
5 man group for Zap
DOES MATH (Overcap)
Successful jungle invade
Calculated sacrifice (for carry)
All team members have unite 4 ZAP
Strategist
(Good pings)
Carry's a team-fight
Snowball's lead
Crush opponents in lane
UNIFIED Comeback
Successful Rotom Push
Game sense (resets)
DUO/TRIO DIFF
Prioritizes powerspikes