Calculatedsacrifice(for carry)Prioritizespowerspikes5 mangroupfor ZapDOESMATH(Overcap)Rotateson time toobjectiveAll teammembershave unite4 ZAPCrushopponentsin laneDUO/TRIODIFFCarry'sa team-fightSpeedCap(standson goal)SuccessfuljungleinvadeUNIFIEDComebackGamesense(resets)GoodZoningLet'simmobilemonscore50-50ZapsecureStrategist(Goodpings)GOODPICK(K.O)OnlyKO'donceLet'sRotomCrashBonafideMVPSuccessfulRotomPushWins laneas aRangedcarrySnowball'sleadCalculatedsacrifice(for carry)Prioritizespowerspikes5 mangroupfor ZapDOESMATH(Overcap)Rotateson time toobjectiveAll teammembershave unite4 ZAPCrushopponentsin laneDUO/TRIODIFFCarry'sa team-fightSpeedCap(standson goal)SuccessfuljungleinvadeUNIFIEDComebackGamesense(resets)GoodZoningLet'simmobilemonscore50-50ZapsecureStrategist(Goodpings)GOODPICK(K.O)OnlyKO'donceLet'sRotomCrashBonafideMVPSuccessfulRotomPushWins laneas aRangedcarrySnowball'slead

DREAM TEAM UNITER (Chanh) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Calculated sacrifice (for carry)
  2. Prioritizes powerspikes
  3. 5 man group for Zap
  4. DOES MATH (Overcap)
  5. Rotates on time to objective
  6. All team members have unite 4 ZAP
  7. Crush opponents in lane
  8. DUO/TRIO DIFF
  9. Carry's a team-fight
  10. Speed Cap (stands on goal)
  11. Successful jungle invade
  12. UNIFIED Comeback
  13. Game sense (resets)
  14. Good Zoning
  15. Let's immobile mon score
  16. 50-50 Zap secure
  17. Strategist (Good pings)
  18. GOOD PICK (K.O)
  19. Only KO'd once
  20. Let's Rotom Crash
  21. Bonafide MVP
  22. Successful Rotom Push
  23. Wins lane as a Ranged carry
  24. Snowball's lead