Calculatedsacrifice(for carry)All teammembershave unite4 ZAP50-50ZapsecureSuccessfulRotomPushGOODPICK(K.O)SpeedCap(standson goal)UNIFIEDComebackRotateson time toobjective5 mangroupfor ZapCrushopponentsin laneSuccessfuljungleinvadeGamesense(resets)OnlyKO'donceDUO/TRIODIFFLet'sRotomCrashGoodZoningPrioritizespowerspikesCarry'sa team-fightWins laneas aRangedcarryBonafideMVPSnowball'sleadLet'simmobilemonscoreDOESMATH(Overcap)Strategist(Goodpings)Calculatedsacrifice(for carry)All teammembershave unite4 ZAP50-50ZapsecureSuccessfulRotomPushGOODPICK(K.O)SpeedCap(standson goal)UNIFIEDComebackRotateson time toobjective5 mangroupfor ZapCrushopponentsin laneSuccessfuljungleinvadeGamesense(resets)OnlyKO'donceDUO/TRIODIFFLet'sRotomCrashGoodZoningPrioritizespowerspikesCarry'sa team-fightWins laneas aRangedcarryBonafideMVPSnowball'sleadLet'simmobilemonscoreDOESMATH(Overcap)Strategist(Goodpings)

DREAM TEAM UNITER (Chanh) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Calculated sacrifice (for carry)
  2. All team members have unite 4 ZAP
  3. 50-50 Zap secure
  4. Successful Rotom Push
  5. GOOD PICK (K.O)
  6. Speed Cap (stands on goal)
  7. UNIFIED Comeback
  8. Rotates on time to objective
  9. 5 man group for Zap
  10. Crush opponents in lane
  11. Successful jungle invade
  12. Game sense (resets)
  13. Only KO'd once
  14. DUO/TRIO DIFF
  15. Let's Rotom Crash
  16. Good Zoning
  17. Prioritizes powerspikes
  18. Carry's a team-fight
  19. Wins lane as a Ranged carry
  20. Bonafide MVP
  21. Snowball's lead
  22. Let's immobile mon score
  23. DOES MATH (Overcap)
  24. Strategist (Good pings)