Calculated sacrifice (for carry) Prioritizes powerspikes 5 man group for Zap DOES MATH (Overcap) Rotates on time to objective All team members have unite 4 ZAP Crush opponents in lane DUO/TRIO DIFF Carry's a team- fight Speed Cap (stands on goal) Successful jungle invade UNIFIED Comeback Game sense (resets) Good Zoning Let's immobile mon score 50-50 Zap secure Strategist (Good pings) GOOD PICK (K.O) Only KO'd once Let's Rotom Crash Bonafide MVP Successful Rotom Push Wins lane as a Ranged carry Snowball's lead Calculated sacrifice (for carry) Prioritizes powerspikes 5 man group for Zap DOES MATH (Overcap) Rotates on time to objective All team members have unite 4 ZAP Crush opponents in lane DUO/TRIO DIFF Carry's a team- fight Speed Cap (stands on goal) Successful jungle invade UNIFIED Comeback Game sense (resets) Good Zoning Let's immobile mon score 50-50 Zap secure Strategist (Good pings) GOOD PICK (K.O) Only KO'd once Let's Rotom Crash Bonafide MVP Successful Rotom Push Wins lane as a Ranged carry Snowball's lead
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Calculated sacrifice (for carry)
Prioritizes powerspikes
5 man group for Zap
DOES MATH (Overcap)
Rotates on time to objective
All team members have unite 4 ZAP
Crush opponents in lane
DUO/TRIO DIFF
Carry's a team-fight
Speed Cap (stands on goal)
Successful jungle invade
UNIFIED Comeback
Game sense (resets)
Good Zoning
Let's immobile mon score
50-50 Zap secure
Strategist
(Good pings)
GOOD PICK (K.O)
Only KO'd once
Let's Rotom Crash
Bonafide MVP
Successful Rotom Push
Wins lane as a Ranged carry
Snowball's lead