GoodZoningPrioritizespowerspikesOnlyKO'donceSuccessfulRotomPushGOODPICK(K.O)Gamesense(resets)SpeedCap(standson goal)Carry'sa team-fightSnowball'sleadSuccessfuljungleinvadeLet'simmobilemonscoreBonafideMVP50-50ZapsecureStrategist(Goodpings)Crushopponentsin laneUNIFIEDComebackRotateson time toobjectiveAll teammembershave unite4 ZAPLet'sRotomCrash5 mangroupfor ZapDUO/TRIODIFFWins laneas aRangedcarryDOESMATH(Overcap)Calculatedsacrifice(for carry)GoodZoningPrioritizespowerspikesOnlyKO'donceSuccessfulRotomPushGOODPICK(K.O)Gamesense(resets)SpeedCap(standson goal)Carry'sa team-fightSnowball'sleadSuccessfuljungleinvadeLet'simmobilemonscoreBonafideMVP50-50ZapsecureStrategist(Goodpings)Crushopponentsin laneUNIFIEDComebackRotateson time toobjectiveAll teammembershave unite4 ZAPLet'sRotomCrash5 mangroupfor ZapDUO/TRIODIFFWins laneas aRangedcarryDOESMATH(Overcap)Calculatedsacrifice(for carry)

DREAM TEAM UNITER (Chanh) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Good Zoning
  2. Prioritizes powerspikes
  3. Only KO'd once
  4. Successful Rotom Push
  5. GOOD PICK (K.O)
  6. Game sense (resets)
  7. Speed Cap (stands on goal)
  8. Carry's a team-fight
  9. Snowball's lead
  10. Successful jungle invade
  11. Let's immobile mon score
  12. Bonafide MVP
  13. 50-50 Zap secure
  14. Strategist (Good pings)
  15. Crush opponents in lane
  16. UNIFIED Comeback
  17. Rotates on time to objective
  18. All team members have unite 4 ZAP
  19. Let's Rotom Crash
  20. 5 man group for Zap
  21. DUO/TRIO DIFF
  22. Wins lane as a Ranged carry
  23. DOES MATH (Overcap)
  24. Calculated sacrifice (for carry)