Thesetting ofour firstmovieImportantperson thatthe storydoes notfocus onThe mainproblem thatthecharactersfaceThe positionthat the storyis being toldfromA storyrecorded bycameras thatis watchedon a screenAnaccountof eventsThe maincharacterof our firstmovieFree!The mainevents ofa storyThe mainplayers ofthe storyA lessonthat thestory tellsThe mostintensepart of thestoryThe deepermessagethat a storytries to tellA series ofdrawings thatare different andwhen puttogether createmovementWhen themainproblem isworked outWhere thestorytakesplaceThesetting ofour firstmovieImportantperson thatthe storydoes notfocus onThe mainproblem thatthecharactersfaceThe positionthat the storyis being toldfromA storyrecorded bycameras thatis watchedon a screenAnaccountof eventsThe maincharacterof our firstmovieFree!The mainevents ofa storyThe mainplayers ofthe storyA lessonthat thestory tellsThe mostintensepart of thestoryThe deepermessagethat a storytries to tellA series ofdrawings thatare different andwhen puttogether createmovementWhen themainproblem isworked outWhere thestorytakesplace

Elements of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The setting of our first movie
  2. Important person that the story does not focus on
  3. The main problem that the characters face
  4. The position that the story is being told from
  5. A story recorded by cameras that is watched on a screen
  6. An account of events
  7. The main character of our first movie
  8. Free!
  9. The main events of a story
  10. The main players of the story
  11. A lesson that the story tells
  12. The most intense part of the story
  13. The deeper message that a story tries to tell
  14. A series of drawings that are different and when put together create movement
  15. When the main problem is worked out
  16. Where the story takes place