Symbols Sentence Opener Andrew said something confusing Stylistic Technique Snack break! Andrew talks to an audience member Plot -ly adverb Andrew made a joke Laughs at himself Mentions Dr. Webster Pens! Not Pencils! Dressups Topic Clincher Misspells something on whiteboard I made a note about something EZ + 1 Rough Draft Talks about wife or kids "you can't help too much" Andrew asked a thought provoking question IEW Setting Mentions something about Canada KWO Andrew changes his marker Decorations Symbols Sentence Opener Andrew said something confusing Stylistic Technique Snack break! Andrew talks to an audience member Plot -ly adverb Andrew made a joke Laughs at himself Mentions Dr. Webster Pens! Not Pencils! Dressups Topic Clincher Misspells something on whiteboard I made a note about something EZ + 1 Rough Draft Talks about wife or kids "you can't help too much" Andrew asked a thought provoking question IEW Setting Mentions something about Canada KWO Andrew changes his marker Decorations
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Symbols
Sentence Opener
Andrew said something confusing
Stylistic Technique
Snack break!
Andrew talks to an audience member
Plot
-ly adverb
Andrew made a joke
Laughs at himself
Mentions Dr. Webster
Pens! Not Pencils!
Dressups
Topic Clincher
Misspells something on whiteboard
I made a note about something
EZ + 1
Rough Draft
Talks about wife or kids
"you can't help too much"
Andrew asked a thought provoking question
IEW
Setting
Mentions something about Canada
KWO
Andrew changes his marker
Decorations