Poorly-indicatedenvironmentaldamageNo/ little/poorly-implementedrespawnclosetsFireaxestuck in atree or logDoorknobsoninaccessibledoorsFloatingtext ormap namePNGToo many/too littlemedicalsuppliesWhereare thewoodsGuiding lightindicatorsdon't actuallydirect youthrough levelCutsceneswhere thegame is stillrunningQuickly orimmediatelyfinding tier2 weaponsSuppliesoutside ofsaferoomExtremelylong (1.5hour plus)Saferoom -indicatinggraffiti longbeforesaferoomBad orunfittingcustommusicSupernaturalelementsSilent hilllevelsegmentSpecials getstuck due topoorly-testedmapLongsequencesof slowdownwaterNonstophordesUnfittingaestheticslike sci-fitech facilityExcessivelyopen levelsMore thanone sewerlevel + longsewersequence(s)Confusingor vagueleveldesignAtrociousopeningcameraPoorly-indicatedenvironmentaldamageNo/ little/poorly-implementedrespawnclosetsFireaxestuck in atree or logDoorknobsoninaccessibledoorsFloatingtext ormap namePNGToo many/too littlemedicalsuppliesWhereare thewoodsGuiding lightindicatorsdon't actuallydirect youthrough levelCutsceneswhere thegame is stillrunningQuickly orimmediatelyfinding tier2 weaponsSuppliesoutside ofsaferoomExtremelylong (1.5hour plus)Saferoom -indicatinggraffiti longbeforesaferoomBad orunfittingcustommusicSupernaturalelementsSilent hilllevelsegmentSpecials getstuck due topoorly-testedmapLongsequencesof slowdownwaterNonstophordesUnfittingaestheticslike sci-fitech facilityExcessivelyopen levelsMore thanone sewerlevel + longsewersequence(s)Confusingor vagueleveldesignAtrociousopeningcamera

Left 4 Dead 2 Custom Map Bingo v1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Poorly-indicated environmental damage
  2. No/ little/ poorly-implemented respawn closets
  3. Fireaxe stuck in a tree or log
  4. Doorknobs on inaccessible doors
  5. Floating text or map name PNG
  6. Too many/ too little medical supplies
  7. Where are the woods
  8. Guiding light indicators don't actually direct you through level
  9. Cutscenes where the game is still running
  10. Quickly or immediately finding tier 2 weapons
  11. Supplies outside of saferoom
  12. Extremely long (1.5 hour plus)
  13. Saferoom -indicating graffiti long before saferoom
  14. Bad or unfitting custom music
  15. Supernatural elements
  16. Silent hill level segment
  17. Specials get stuck due to poorly-tested map
  18. Long sequences of slowdown water
  19. Nonstop hordes
  20. Unfitting aesthetics like sci-fi tech facility
  21. Excessively open levels
  22. More than one sewer level + long sewer sequence(s)
  23. Confusing or vague level design
  24. Atrocious opening camera