Whereare thewoodsQuickly orimmediatelyfinding tier2 weaponsNo/ little/poorly-implementedrespawnclosetsToo many/too littlemedicalsuppliesBad orunfittingcustommusicNonstophordesAtrociousopeningcameraConfusingor vagueleveldesignSilent hilllevelsegmentUnfittingaestheticslike sci-fitech facilitySpecials getstuck due topoorly-testedmapGuiding lightindicatorsdon't actuallydirect youthrough levelPoorly-indicatedenvironmentaldamageCutsceneswhere thegame is stillrunningSupernaturalelementsSuppliesoutside ofsaferoomMore thanone sewerlevel + longsewersequence(s)Longsequencesof slowdownwaterExtremelylong (1.5hour plus)Excessivelyopen levelsFireaxestuck in atree or logDoorknobsoninaccessibledoorsFloatingtext ormap namePNGSaferoom -indicatinggraffiti longbeforesaferoomWhereare thewoodsQuickly orimmediatelyfinding tier2 weaponsNo/ little/poorly-implementedrespawnclosetsToo many/too littlemedicalsuppliesBad orunfittingcustommusicNonstophordesAtrociousopeningcameraConfusingor vagueleveldesignSilent hilllevelsegmentUnfittingaestheticslike sci-fitech facilitySpecials getstuck due topoorly-testedmapGuiding lightindicatorsdon't actuallydirect youthrough levelPoorly-indicatedenvironmentaldamageCutsceneswhere thegame is stillrunningSupernaturalelementsSuppliesoutside ofsaferoomMore thanone sewerlevel + longsewersequence(s)Longsequencesof slowdownwaterExtremelylong (1.5hour plus)Excessivelyopen levelsFireaxestuck in atree or logDoorknobsoninaccessibledoorsFloatingtext ormap namePNGSaferoom -indicatinggraffiti longbeforesaferoom

Left 4 Dead 2 Custom Map Bingo v1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Where are the woods
  2. Quickly or immediately finding tier 2 weapons
  3. No/ little/ poorly-implemented respawn closets
  4. Too many/ too little medical supplies
  5. Bad or unfitting custom music
  6. Nonstop hordes
  7. Atrocious opening camera
  8. Confusing or vague level design
  9. Silent hill level segment
  10. Unfitting aesthetics like sci-fi tech facility
  11. Specials get stuck due to poorly-tested map
  12. Guiding light indicators don't actually direct you through level
  13. Poorly-indicated environmental damage
  14. Cutscenes where the game is still running
  15. Supernatural elements
  16. Supplies outside of saferoom
  17. More than one sewer level + long sewer sequence(s)
  18. Long sequences of slowdown water
  19. Extremely long (1.5 hour plus)
  20. Excessively open levels
  21. Fireaxe stuck in a tree or log
  22. Doorknobs on inaccessible doors
  23. Floating text or map name PNG
  24. Saferoom -indicating graffiti long before saferoom