FigurativeLanguageEmotiveLanguagePersuasiveDeviceLanguageFeaturesTextstructureArgumentRhetoricalQuestionMetaphorSimileLogosAlliterationEthosPathosModalityPersuadeRepetitionFigurativeLanguageEmotiveLanguagePersuasiveDeviceLanguageFeaturesTextstructureArgumentRhetoricalQuestionMetaphorSimileLogosAlliterationEthosPathosModalityPersuadeRepetition

Key vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Figurative Language
  2. Emotive Language
  3. Persuasive Device
  4. Language Features
  5. Text structure
  6. Argument
  7. Rhetorical Question
  8. Metaphor
  9. Simile
  10. Logos
  11. Alliteration
  12. Ethos
  13. Pathos
  14. Modality
  15. Persuade
  16. Repetition