2 doorsloading inthe sameroomsRush notloading inbut stillcontinuingPaintingsclippedinsideeach otherFiguregettingstuck in50/100Trappedin SeekchasePushed outby Hide in aFigure roomFell outthemapEntityappearingduring SeekchaseDied to Figurewhile enteringcode, causingthe code to bebrokenDied to entityin acompletelydifferentroomTrappedinsideclosetDislodgedHallwaysAudiosuddenlybreakingmid-gameSoftlockedduringcutsceneFigureragdolling,causing someinterestingeventsPulled out ofclosetforcefullyduring Door50/100Blockeddoorbeing litReverseSeekAttacked byScreech incloset/whilebeingchasedMapgenerationfailedFigure killbreaking,causingseveral bugsRushgettingstuck in aroomHuge blacksphere whenentering aroomBlackscreenafter usingreviveNot teleportedinto Haltwaywhen Haltdoor wasopened2 doorsloading inthe sameroomsRush notloading inbut stillcontinuingPaintingsclippedinsideeach otherFiguregettingstuck in50/100Trappedin SeekchasePushed outby Hide in aFigure roomFell outthemapEntityappearingduring SeekchaseDied to Figurewhile enteringcode, causingthe code to bebrokenDied to entityin acompletelydifferentroomTrappedinsideclosetDislodgedHallwaysAudiosuddenlybreakingmid-gameSoftlockedduringcutsceneFigureragdolling,causing someinterestingeventsPulled out ofclosetforcefullyduring Door50/100Blockeddoorbeing litReverseSeekAttacked byScreech incloset/whilebeingchasedMapgenerationfailedFigure killbreaking,causingseveral bugsRushgettingstuck in aroomHuge blacksphere whenentering aroomBlackscreenafter usingreviveNot teleportedinto Haltwaywhen Haltdoor wasopened

Doors Bug Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2 doors loading in the same rooms
  2. Rush not loading in but still continuing
  3. Paintings clipped inside each other
  4. Figure getting stuck in 50/100
  5. Trapped in Seek chase
  6. Pushed out by Hide in a Figure room
  7. Fell out the map
  8. Entity appearing during Seek chase
  9. Died to Figure while entering code, causing the code to be broken
  10. Died to entity in a completely different room
  11. Trapped inside closet
  12. Dislodged Hallways
  13. Audio suddenly breaking mid-game
  14. Softlocked during cutscene
  15. Figure ragdolling, causing some interesting events
  16. Pulled out of closet forcefully during Door 50/100
  17. Blocked door being lit
  18. Reverse Seek
  19. Attacked by Screech in closet/while being chased
  20. Map generation failed
  21. Figure kill breaking, causing several bugs
  22. Rush getting stuck in a room
  23. Huge black sphere when entering a room
  24. Black screen after using revive
  25. Not teleported into Haltway when Halt door was opened