Blackscreenafter usingrevivePaintingsclippedinsideeach otherTrappedinsideclosetAttacked byScreech incloset/whilebeingchasedAudiosuddenlybreakingmid-gameDislodgedHallwaysPushed outby Hide in aFigure roomRushgettingstuck in aroomDied to Figurewhile enteringcode, causingthe code to bebrokenBlockeddoorbeing litHuge blacksphere whenentering aroomRush notloading inbut stillcontinuingPulled out ofclosetforcefullyduring Door50/100Died to entityin acompletelydifferentroom2 doorsloading inthe sameroomsFiguregettingstuck in50/100ReverseSeekEntityappearingduring SeekchaseFell outthemapNot teleportedinto Haltwaywhen Haltdoor wasopenedFigureragdolling,causing someinterestingeventsFigure killbreaking,causingseveral bugsTrappedin SeekchaseSoftlockedduringcutsceneMapgenerationfailedBlackscreenafter usingrevivePaintingsclippedinsideeach otherTrappedinsideclosetAttacked byScreech incloset/whilebeingchasedAudiosuddenlybreakingmid-gameDislodgedHallwaysPushed outby Hide in aFigure roomRushgettingstuck in aroomDied to Figurewhile enteringcode, causingthe code to bebrokenBlockeddoorbeing litHuge blacksphere whenentering aroomRush notloading inbut stillcontinuingPulled out ofclosetforcefullyduring Door50/100Died to entityin acompletelydifferentroom2 doorsloading inthe sameroomsFiguregettingstuck in50/100ReverseSeekEntityappearingduring SeekchaseFell outthemapNot teleportedinto Haltwaywhen Haltdoor wasopenedFigureragdolling,causing someinterestingeventsFigure killbreaking,causingseveral bugsTrappedin SeekchaseSoftlockedduringcutsceneMapgenerationfailed

Doors Bug Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Black screen after using revive
  2. Paintings clipped inside each other
  3. Trapped inside closet
  4. Attacked by Screech in closet/while being chased
  5. Audio suddenly breaking mid-game
  6. Dislodged Hallways
  7. Pushed out by Hide in a Figure room
  8. Rush getting stuck in a room
  9. Died to Figure while entering code, causing the code to be broken
  10. Blocked door being lit
  11. Huge black sphere when entering a room
  12. Rush not loading in but still continuing
  13. Pulled out of closet forcefully during Door 50/100
  14. Died to entity in a completely different room
  15. 2 doors loading in the same rooms
  16. Figure getting stuck in 50/100
  17. Reverse Seek
  18. Entity appearing during Seek chase
  19. Fell out the map
  20. Not teleported into Haltway when Halt door was opened
  21. Figure ragdolling, causing some interesting events
  22. Figure kill breaking, causing several bugs
  23. Trapped in Seek chase
  24. Softlocked during cutscene
  25. Map generation failed