Huge blacksphere whenentering aroomSoftlockedduringcutsceneBlackscreenafter usingreviveReverseSeekPaintingsclippedinsideeach otherAttacked byScreech incloset/whilebeingchasedFiguregettingstuck in50/100Rush notloading inbut stillcontinuingDied to Figurewhile enteringcode, causingthe code to bebrokenFigure killbreaking,causingseveral bugsTrappedin SeekchasePulled out ofclosetforcefullyduring Door50/100DislodgedHallwaysFell outthemapEntityappearingduring SeekchasePushed outby Hide in aFigure roomAudiosuddenlybreakingmid-gameMapgenerationfailedFigureragdolling,causing someinterestingeventsDied to entityin acompletelydifferentroomNot teleportedinto Haltwaywhen Haltdoor wasopenedBlockeddoorbeing litTrappedinsidecloset2 doorsloading inthe sameroomsRushgettingstuck in aroomHuge blacksphere whenentering aroomSoftlockedduringcutsceneBlackscreenafter usingreviveReverseSeekPaintingsclippedinsideeach otherAttacked byScreech incloset/whilebeingchasedFiguregettingstuck in50/100Rush notloading inbut stillcontinuingDied to Figurewhile enteringcode, causingthe code to bebrokenFigure killbreaking,causingseveral bugsTrappedin SeekchasePulled out ofclosetforcefullyduring Door50/100DislodgedHallwaysFell outthemapEntityappearingduring SeekchasePushed outby Hide in aFigure roomAudiosuddenlybreakingmid-gameMapgenerationfailedFigureragdolling,causing someinterestingeventsDied to entityin acompletelydifferentroomNot teleportedinto Haltwaywhen Haltdoor wasopenedBlockeddoorbeing litTrappedinsidecloset2 doorsloading inthe sameroomsRushgettingstuck in aroom

Doors Bug Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Huge black sphere when entering a room
  2. Softlocked during cutscene
  3. Black screen after using revive
  4. Reverse Seek
  5. Paintings clipped inside each other
  6. Attacked by Screech in closet/while being chased
  7. Figure getting stuck in 50/100
  8. Rush not loading in but still continuing
  9. Died to Figure while entering code, causing the code to be broken
  10. Figure kill breaking, causing several bugs
  11. Trapped in Seek chase
  12. Pulled out of closet forcefully during Door 50/100
  13. Dislodged Hallways
  14. Fell out the map
  15. Entity appearing during Seek chase
  16. Pushed out by Hide in a Figure room
  17. Audio suddenly breaking mid-game
  18. Map generation failed
  19. Figure ragdolling, causing some interesting events
  20. Died to entity in a completely different room
  21. Not teleported into Haltway when Halt door was opened
  22. Blocked door being lit
  23. Trapped inside closet
  24. 2 doors loading in the same rooms
  25. Rush getting stuck in a room