Paintingsclippedinsideeach otherBlockeddoorbeing litTrappedinsideclosetPushed outby Hide in aFigure roomDied to Figurewhile enteringcode, causingthe code to bebrokenRush notloading inbut stillcontinuingNot teleportedinto Haltwaywhen Haltdoor wasopenedFigureragdolling,causing someinterestingeventsDied to entityin acompletelydifferentroomBlackscreenafter usingreviveMapgenerationfailedRushgettingstuck in aroomSoftlockedduringcutsceneHuge blacksphere whenentering aroomAudiosuddenlybreakingmid-gameFiguregettingstuck in50/100Entityappearingduring SeekchaseTrappedin SeekchasePulled out ofclosetforcefullyduring Door50/100Figure killbreaking,causingseveral bugsReverseSeekAttacked byScreech incloset/whilebeingchasedFell outthemapDislodgedHallways2 doorsloading inthe sameroomsPaintingsclippedinsideeach otherBlockeddoorbeing litTrappedinsideclosetPushed outby Hide in aFigure roomDied to Figurewhile enteringcode, causingthe code to bebrokenRush notloading inbut stillcontinuingNot teleportedinto Haltwaywhen Haltdoor wasopenedFigureragdolling,causing someinterestingeventsDied to entityin acompletelydifferentroomBlackscreenafter usingreviveMapgenerationfailedRushgettingstuck in aroomSoftlockedduringcutsceneHuge blacksphere whenentering aroomAudiosuddenlybreakingmid-gameFiguregettingstuck in50/100Entityappearingduring SeekchaseTrappedin SeekchasePulled out ofclosetforcefullyduring Door50/100Figure killbreaking,causingseveral bugsReverseSeekAttacked byScreech incloset/whilebeingchasedFell outthemapDislodgedHallways2 doorsloading inthe samerooms

Doors Bug Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Paintings clipped inside each other
  2. Blocked door being lit
  3. Trapped inside closet
  4. Pushed out by Hide in a Figure room
  5. Died to Figure while entering code, causing the code to be broken
  6. Rush not loading in but still continuing
  7. Not teleported into Haltway when Halt door was opened
  8. Figure ragdolling, causing some interesting events
  9. Died to entity in a completely different room
  10. Black screen after using revive
  11. Map generation failed
  12. Rush getting stuck in a room
  13. Softlocked during cutscene
  14. Huge black sphere when entering a room
  15. Audio suddenly breaking mid-game
  16. Figure getting stuck in 50/100
  17. Entity appearing during Seek chase
  18. Trapped in Seek chase
  19. Pulled out of closet forcefully during Door 50/100
  20. Figure kill breaking, causing several bugs
  21. Reverse Seek
  22. Attacked by Screech in closet/while being chased
  23. Fell out the map
  24. Dislodged Hallways
  25. 2 doors loading in the same rooms