Fell outthemapDied to entityin acompletelydifferentroomMapgenerationfailedReverseSeekDied to Figurewhile enteringcode, causingthe code to bebrokenAttacked byScreech incloset/whilebeingchasedHuge blacksphere whenentering aroomTrappedinsideclosetFiguregettingstuck in50/100Paintingsclippedinsideeach otherTrappedin SeekchaseNot teleportedinto Haltwaywhen Haltdoor wasopenedPushed outby Hide in aFigure roomFigureragdolling,causing someinterestingeventsRush notloading inbut stillcontinuingSoftlockedduringcutsceneRushgettingstuck in aroomFigure killbreaking,causingseveral bugsEntityappearingduring Seekchase2 doorsloading inthe sameroomsBlockeddoorbeing litDislodgedHallwaysPulled out ofclosetforcefullyduring Door50/100Blackscreenafter usingreviveAudiosuddenlybreakingmid-gameFell outthemapDied to entityin acompletelydifferentroomMapgenerationfailedReverseSeekDied to Figurewhile enteringcode, causingthe code to bebrokenAttacked byScreech incloset/whilebeingchasedHuge blacksphere whenentering aroomTrappedinsideclosetFiguregettingstuck in50/100Paintingsclippedinsideeach otherTrappedin SeekchaseNot teleportedinto Haltwaywhen Haltdoor wasopenedPushed outby Hide in aFigure roomFigureragdolling,causing someinterestingeventsRush notloading inbut stillcontinuingSoftlockedduringcutsceneRushgettingstuck in aroomFigure killbreaking,causingseveral bugsEntityappearingduring Seekchase2 doorsloading inthe sameroomsBlockeddoorbeing litDislodgedHallwaysPulled out ofclosetforcefullyduring Door50/100Blackscreenafter usingreviveAudiosuddenlybreakingmid-game

Doors Bug Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fell out the map
  2. Died to entity in a completely different room
  3. Map generation failed
  4. Reverse Seek
  5. Died to Figure while entering code, causing the code to be broken
  6. Attacked by Screech in closet/while being chased
  7. Huge black sphere when entering a room
  8. Trapped inside closet
  9. Figure getting stuck in 50/100
  10. Paintings clipped inside each other
  11. Trapped in Seek chase
  12. Not teleported into Haltway when Halt door was opened
  13. Pushed out by Hide in a Figure room
  14. Figure ragdolling, causing some interesting events
  15. Rush not loading in but still continuing
  16. Softlocked during cutscene
  17. Rush getting stuck in a room
  18. Figure kill breaking, causing several bugs
  19. Entity appearing during Seek chase
  20. 2 doors loading in the same rooms
  21. Blocked door being lit
  22. Dislodged Hallways
  23. Pulled out of closet forcefully during Door 50/100
  24. Black screen after using revive
  25. Audio suddenly breaking mid-game