Starts a12 playergameearlyHoldsthe lastpaintingLootseverydrawerStaresat EyesLeaveseveryonebehindHides inclosetstoo earlyHides incloset at D99except ofgoing pastFigureUsesclosetstoo muchin LibraryTries tohide in thecorner of athin roomDoesn’twarnothersLockpicksan easykeyUsesVitaminsearlyHas noidea whatto doTries torun awayfrom RushBlamestheirdeaths onlagWalksduringFigureDies toScreech in alight roomand says it’sa bugWaits ata lockeddoorDies to1stRushPausesat darkroomsFails theFigureclosetminigameDies inSeekchaseSays“Rush”during eyeflickersDiesto HaltOpensLibraryexit earlyStarts a12 playergameearlyHoldsthe lastpaintingLootseverydrawerStaresat EyesLeaveseveryonebehindHides inclosetstoo earlyHides incloset at D99except ofgoing pastFigureUsesclosetstoo muchin LibraryTries tohide in thecorner of athin roomDoesn’twarnothersLockpicksan easykeyUsesVitaminsearlyHas noidea whatto doTries torun awayfrom RushBlamestheirdeaths onlagWalksduringFigureDies toScreech in alight roomand says it’sa bugWaits ata lockeddoorDies to1stRushPausesat darkroomsFails theFigureclosetminigameDies inSeekchaseSays“Rush”during eyeflickersDiesto HaltOpensLibraryexit early

Types of “Doors” players - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Starts a 12 player game early
  2. Holds the last painting
  3. Loots every drawer
  4. Stares at Eyes
  5. Leaves everyone behind
  6. Hides in closets too early
  7. Hides in closet at D99 except of going past Figure
  8. Uses closets too much in Library
  9. Tries to hide in the corner of a thin room
  10. Doesn’t warn others
  11. Lockpicks an easy key
  12. Uses Vitamins early
  13. Has no idea what to do
  14. Tries to run away from Rush
  15. Blames their deaths on lag
  16. Walks during Figure
  17. Dies to Screech in a light room and says it’s a bug
  18. Waits at a locked door
  19. Dies to 1st Rush
  20. Pauses at dark rooms
  21. Fails the Figure closet minigame
  22. Dies in Seek chase
  23. Says “Rush” during eye flickers
  24. Dies to Halt
  25. Opens Library exit early