Dies to1stRushDies toScreech in alight roomand says it’sa bugDies inSeekchaseLootseverydrawerStaresat EyesHoldsthe lastpaintingStarts a12 playergameearlyLeaveseveryonebehindUsesVitaminsearlyBlamestheirdeaths onlagDoesn’twarnothersDiesto HaltSays“Rush”during eyeflickersLockpicksan easykeyOpensLibraryexit earlyTries tohide in thecorner of athin roomTries torun awayfrom RushPausesat darkroomsHas noidea whatto doWalksduringFigureFails theFigureclosetminigameUsesclosetstoo muchin LibraryHides incloset at D99except ofgoing pastFigureWaits ata lockeddoorHides inclosetstoo earlyDies to1stRushDies toScreech in alight roomand says it’sa bugDies inSeekchaseLootseverydrawerStaresat EyesHoldsthe lastpaintingStarts a12 playergameearlyLeaveseveryonebehindUsesVitaminsearlyBlamestheirdeaths onlagDoesn’twarnothersDiesto HaltSays“Rush”during eyeflickersLockpicksan easykeyOpensLibraryexit earlyTries tohide in thecorner of athin roomTries torun awayfrom RushPausesat darkroomsHas noidea whatto doWalksduringFigureFails theFigureclosetminigameUsesclosetstoo muchin LibraryHides incloset at D99except ofgoing pastFigureWaits ata lockeddoorHides inclosetstoo early

Types of “Doors” players - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dies to 1st Rush
  2. Dies to Screech in a light room and says it’s a bug
  3. Dies in Seek chase
  4. Loots every drawer
  5. Stares at Eyes
  6. Holds the last painting
  7. Starts a 12 player game early
  8. Leaves everyone behind
  9. Uses Vitamins early
  10. Blames their deaths on lag
  11. Doesn’t warn others
  12. Dies to Halt
  13. Says “Rush” during eye flickers
  14. Lockpicks an easy key
  15. Opens Library exit early
  16. Tries to hide in the corner of a thin room
  17. Tries to run away from Rush
  18. Pauses at dark rooms
  19. Has no idea what to do
  20. Walks during Figure
  21. Fails the Figure closet minigame
  22. Uses closets too much in Library
  23. Hides in closet at D99 except of going past Figure
  24. Waits at a locked door
  25. Hides in closets too early