Hides incloset at D99except ofgoing pastFigureFails theFigureclosetminigameWalksduringFigureDoesn’twarnothersDies inSeekchaseBlamestheirdeaths onlagUsesclosetstoo muchin LibraryTries torun awayfrom RushLootseverydrawerHides inclosetstoo earlySays“Rush”during eyeflickersDies to1stRushLockpicksan easykeyTries tohide in thecorner of athin roomLeaveseveryonebehindDies toScreech in alight roomand says it’sa bugOpensLibraryexit earlyHoldsthe lastpaintingWaits ata lockeddoorHas noidea whatto doPausesat darkroomsUsesVitaminsearlyDiesto HaltStaresat EyesStarts a12 playergameearlyHides incloset at D99except ofgoing pastFigureFails theFigureclosetminigameWalksduringFigureDoesn’twarnothersDies inSeekchaseBlamestheirdeaths onlagUsesclosetstoo muchin LibraryTries torun awayfrom RushLootseverydrawerHides inclosetstoo earlySays“Rush”during eyeflickersDies to1stRushLockpicksan easykeyTries tohide in thecorner of athin roomLeaveseveryonebehindDies toScreech in alight roomand says it’sa bugOpensLibraryexit earlyHoldsthe lastpaintingWaits ata lockeddoorHas noidea whatto doPausesat darkroomsUsesVitaminsearlyDiesto HaltStaresat EyesStarts a12 playergameearly

Types of “Doors” players - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hides in closet at D99 except of going past Figure
  2. Fails the Figure closet minigame
  3. Walks during Figure
  4. Doesn’t warn others
  5. Dies in Seek chase
  6. Blames their deaths on lag
  7. Uses closets too much in Library
  8. Tries to run away from Rush
  9. Loots every drawer
  10. Hides in closets too early
  11. Says “Rush” during eye flickers
  12. Dies to 1st Rush
  13. Lockpicks an easy key
  14. Tries to hide in the corner of a thin room
  15. Leaves everyone behind
  16. Dies to Screech in a light room and says it’s a bug
  17. Opens Library exit early
  18. Holds the last painting
  19. Waits at a locked door
  20. Has no idea what to do
  21. Pauses at dark rooms
  22. Uses Vitamins early
  23. Dies to Halt
  24. Stares at Eyes
  25. Starts a 12 player game early