Does not physically hurt to play Genre expectations Action expectations Atmostsphere Music and audio levels are balanced. Enviromental physics Pacing Style / Matching assets Language options / textless Sound effects / Voice acting Animations / Movement End Screen Story / Plot / Reasoning Visual indicators Options Evolving gameplay Contrast between outlines (Characters, BG) Player input/ choice Title Screen Lifes / Continue/ Fairness Pause(Menu) Clear Object / Goal Tutorial Controls feel good Does not physically hurt to play Genre expectations Action expectations Atmostsphere Music and audio levels are balanced. Enviromental physics Pacing Style / Matching assets Language options / textless Sound effects / Voice acting Animations / Movement End Screen Story / Plot / Reasoning Visual indicators Options Evolving gameplay Contrast between outlines (Characters, BG) Player input/ choice Title Screen Lifes / Continue/ Fairness Pause(Menu) Clear Object / Goal Tutorial Controls feel good
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Does not physically hurt to play
Genre expectations
Action
expectations
Atmostsphere
Music
and audio levels are balanced.
Enviromental physics
Pacing
Style /
Matching assets
Language options /
textless
Sound effects / Voice acting
Animations / Movement
End
Screen
Story / Plot /
Reasoning
Visual
indicators
Options
Evolving gameplay
Contrast between
outlines (Characters, BG)
Player input/ choice
Title
Screen
Lifes /
Continue/
Fairness
Pause(Menu)
Clear Object / Goal
Tutorial
Controls feel good