Play Knighth1,h8,a1,ora8Win acorrespondencegameLose ontime toGrantGet adrawagainstZainCheckmatewith enpassantGetswindledby ZachPlay atheoreticalnoveltyGet asmotheredmateLearndescriptivenotationPlay in aUSCFtournamentWin withthebongcloudWin whileplayingBlindfoldedCheckmatein a knightand bishopendgameWinwith1.f3Playclassicalchess 960Playhand andbrainReadDvoretsky'sendgamemanualPlay Shogior anotherchessvariantPlay theKing'sgambit in arated gameCheckmateone4/d4/e5/d5Create anendgamecompositionWin anendgameusingtriangulationUnderpromoteto avoidstalemateCastlebyhandPlay Knighth1,h8,a1,ora8Win acorrespondencegameLose ontime toGrantGet adrawagainstZainCheckmatewith enpassantGetswindledby ZachPlay atheoreticalnoveltyGet asmotheredmateLearndescriptivenotationPlay in aUSCFtournamentWin withthebongcloudWin whileplayingBlindfoldedCheckmatein a knightand bishopendgameWinwith1.f3Playclassicalchess 960Playhand andbrainReadDvoretsky'sendgamemanualPlay Shogior anotherchessvariantPlay theKing'sgambit in arated gameCheckmateone4/d4/e5/d5Create anendgamecompositionWin anendgameusingtriangulationUnderpromoteto avoidstalemateCastlebyhand

USF Chess Club BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
G
4
I
5
N
6
I
7
G
8
G
9
G
10
N
11
B
12
B
13
I
14
I
15
G
16
O
17
B
18
O
19
B
20
B
21
N
22
O
23
N
24
O
  1. I-Play Knight h1,h8,a1,ora8
  2. O-Win a correspondence game
  3. G-Lose on time to Grant
  4. I-Get a draw against Zain
  5. N-Checkmate with en passant
  6. I-Get swindled by Zach
  7. G-Play a theoretical novelty
  8. G-Get a smothered mate
  9. G-Learn descriptive notation
  10. N-Play in a USCF tournament
  11. B-Win with the bongcloud
  12. B-Win while playing Blindfolded
  13. I-Checkmate in a knight and bishop endgame
  14. I-Win with 1.f3
  15. G-Play classical chess 960
  16. O-Play hand and brain
  17. B-Read Dvoretsky's endgame manual
  18. O-Play Shogi or another chess variant
  19. B-Play the King's gambit in a rated game
  20. B-Checkmate on e4/d4/e5/d5
  21. N-Create an endgame composition
  22. O-Win an endgame using triangulation
  23. N-Underpromote to avoid stalemate
  24. O-Castle by hand