A talking magic item A bandit encounter Natural 1 but still succeds *Asks to long rest after a single fight* *Character commits genocide* Scientist with german accent Natural 20 minimum damage possible Attempts backflip and succeds The word "sus" is used Find a bag of holding Dungeon with a dragon Have a "are we the badies?" moment Fireball is casted Kicks down an unlocked door Character over-pays something *Kills stranger on accident* Real life reference in character Attempts backflip and fails Player goes unconscious from fall damage *Accidentally sends spell/attack in roll20* A goblin encounter A player names their weapon we get a team mascot Nat 1 perception check A talking magic item A bandit encounter Natural 1 but still succeds *Asks to long rest after a single fight* *Character commits genocide* Scientist with german accent Natural 20 minimum damage possible Attempts backflip and succeds The word "sus" is used Find a bag of holding Dungeon with a dragon Have a "are we the badies?" moment Fireball is casted Kicks down an unlocked door Character over-pays something *Kills stranger on accident* Real life reference in character Attempts backflip and fails Player goes unconscious from fall damage *Accidentally sends spell/attack in roll20* A goblin encounter A player names their weapon we get a team mascot Nat 1 perception check
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A talking magic item
A bandit encounter
Natural 1 but still succeds
*Asks to long rest after a single fight*
*Character commits genocide*
Scientist with german accent
Natural 20 minimum damage possible
Attempts backflip and succeds
The word "sus" is used
Find a bag of holding
Dungeon with a dragon
Have a "are we the badies?" moment
Fireball is casted
Kicks down an unlocked door
Character over-pays something
*Kills stranger on accident*
Real life reference in character
Attempts backflip and fails
Player goes unconscious from fall damage
*Accidentally sends spell/attack in roll20*
A goblin encounter
A player names their weapon
we get a team mascot
Nat 1 perception check