Character over-pays something Have a "are we the badies?" moment Natural 20 minimum damage possible Natural 1 but still succeds *Asks to long rest after a single fight* The word "sus" is used Scientist with german accent Attempts backflip and succeds *Kills stranger on accident* A talking magic item A goblin encounter Real life reference in character A bandit encounter Player goes unconscious from fall damage A player names their weapon Attempts backflip and fails Nat 1 perception check *Accidentally sends spell/attack in roll20* Kicks down an unlocked door Find a bag of holding Dungeon with a dragon we get a team mascot Fireball is casted *Character commits genocide* Character over-pays something Have a "are we the badies?" moment Natural 20 minimum damage possible Natural 1 but still succeds *Asks to long rest after a single fight* The word "sus" is used Scientist with german accent Attempts backflip and succeds *Kills stranger on accident* A talking magic item A goblin encounter Real life reference in character A bandit encounter Player goes unconscious from fall damage A player names their weapon Attempts backflip and fails Nat 1 perception check *Accidentally sends spell/attack in roll20* Kicks down an unlocked door Find a bag of holding Dungeon with a dragon we get a team mascot Fireball is casted *Character commits genocide*
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character over-pays something
Have a "are we the badies?" moment
Natural 20 minimum damage possible
Natural 1 but still succeds
*Asks to long rest after a single fight*
The word "sus" is used
Scientist with german accent
Attempts backflip and succeds
*Kills stranger on accident*
A talking magic item
A goblin encounter
Real life reference in character
A bandit encounter
Player goes unconscious from fall damage
A player names their weapon
Attempts backflip and fails
Nat 1 perception check
*Accidentally sends spell/attack in roll20*
Kicks down an unlocked door
Find a bag of holding
Dungeon with a dragon
we get a team mascot
Fireball is casted
*Character commits genocide*