*Asks to longrest after asingle fight*A playernamestheirweaponHave a "arewe thebadies?"momentDungeonwith adragonAttemptsbackflipand failsFind abag ofholding*Killsstrangeronaccident*Characterover-payssomethingPlayer goesunconsciousfrom falldamageFireballiscasted*Accidentallysendsspell/attackin roll20*The word"sus" isusedNatural 1but stillsuccedswe geta teammascotScientistwithgermanaccentA goblinencounterAttemptsbackflipandsuccedsNat 1perceptioncheckKicksdown anunlockeddoorNatural 20minimumdamagepossibleReal lifereferenceincharacter*Charactercommitsgenocide*A banditencounterA talkingmagicitem*Asks to longrest after asingle fight*A playernamestheirweaponHave a "arewe thebadies?"momentDungeonwith adragonAttemptsbackflipand failsFind abag ofholding*Killsstrangeronaccident*Characterover-payssomethingPlayer goesunconsciousfrom falldamageFireballiscasted*Accidentallysendsspell/attackin roll20*The word"sus" isusedNatural 1but stillsuccedswe geta teammascotScientistwithgermanaccentA goblinencounterAttemptsbackflipandsuccedsNat 1perceptioncheckKicksdown anunlockeddoorNatural 20minimumdamagepossibleReal lifereferenceincharacter*Charactercommitsgenocide*A banditencounterA talkingmagicitem

dnd random bingo i made - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. *Asks to long rest after a single fight*
  2. A player names their weapon
  3. Have a "are we the badies?" moment
  4. Dungeon with a dragon
  5. Attempts backflip and fails
  6. Find a bag of holding
  7. *Kills stranger on accident*
  8. Character over-pays something
  9. Player goes unconscious from fall damage
  10. Fireball is casted
  11. *Accidentally sends spell/attack in roll20*
  12. The word "sus" is used
  13. Natural 1 but still succeds
  14. we get a team mascot
  15. Scientist with german accent
  16. A goblin encounter
  17. Attempts backflip and succeds
  18. Nat 1 perception check
  19. Kicks down an unlocked door
  20. Natural 20 minimum damage possible
  21. Real life reference in character
  22. *Character commits genocide*
  23. A bandit encounter
  24. A talking magic item