Slowly backsup intosomethingthat startlesthemChecks tosee if killer isdead, walkstoo close orkicks himSpookedby aRandomAnimalStormOutsideSwimmingat nightCornfieldRunTrips over ordiscovers adead bodyRunningaway inthe woodsVictim trips &just laystherescreaming orcrawlsTruthor DareGoes toCheckFuse BoxWindowScarePet isfounddeadFriendscares theothers ingroupSomeoneOffers to"Go FindHelp"Tries tosqueeze thrutinybathroomwindowKiller is waybehind butmysteriouslycatches upOuijaBoard orSéanceCarProblems orTroubleFinding KeysRunsupstairs, notoutside, toescapeCouple"Making Out"Gets Killed(or one ofthem)HidingUnderBed OrCar"WhatDa?"...Dried AnimalSkinsHanging orBody Partsin JarsDoor creaksopen orslams on itsownSomeonegoes to"checkthings out"NightmarePrankPhoneCallAdultsdon'tlisten tolittle kidVictim flagsdown carthat killer isdrivingVictim dropstheir gun orotherweaponDeath byImpalementGhost orMurderStory IsToldCalls OutFriend'sName 2-3TimesPhoneProblemsAssumeskiller is deadand letsguard downSomethingdrips on theirface andthey look upElectricityGoes OutThe JerkGetsKilledSomeone"figures itall out"SluttyGirl GetsKilledCreepyBasementor AtticHas thechance to killthe killer butrambles onFriendStorms OffJealous orAngryLooks inbathroomwindow -killer isbehind themRips openshowercurtainGoestowardssuspiciousnoiseSticksarm orhead intodark holeKillerhiding inback seatof carDeath byDecapitationCreepy OldMan Who"Tries towarn them"CabinIn TheWoodsDeath ByElectric orGasPoweredToolTroubleopeningdoorTheCopDiesSlowly backsup intosomethingthat startlesthemChecks tosee if killer isdead, walkstoo close orkicks himSpookedby aRandomAnimalStormOutsideSwimmingat nightCornfieldRunTrips over ordiscovers adead bodyRunningaway inthe woodsVictim trips &just laystherescreaming orcrawlsTruthor DareGoes toCheckFuse BoxWindowScarePet isfounddeadFriendscares theothers ingroupSomeoneOffers to"Go FindHelp"Tries tosqueeze thrutinybathroomwindowKiller is waybehind butmysteriouslycatches upOuijaBoard orSéanceCarProblems orTroubleFinding KeysRunsupstairs, notoutside, toescapeCouple"Making Out"Gets Killed(or one ofthem)HidingUnderBed OrCar"WhatDa?"...Dried AnimalSkinsHanging orBody Partsin JarsDoor creaksopen orslams on itsownSomeonegoes to"checkthings out"NightmarePrankPhoneCallAdultsdon'tlisten tolittle kidVictim flagsdown carthat killer isdrivingVictim dropstheir gun orotherweaponDeath byImpalementGhost orMurderStory IsToldCalls OutFriend'sName 2-3TimesPhoneProblemsAssumeskiller is deadand letsguard downSomethingdrips on theirface andthey look upElectricityGoes OutThe JerkGetsKilledSomeone"figures itall out"SluttyGirl GetsKilledCreepyBasementor AtticHas thechance to killthe killer butrambles onFriendStorms OffJealous orAngryLooks inbathroomwindow -killer isbehind themRips openshowercurtainGoestowardssuspiciousnoiseSticksarm orhead intodark holeKillerhiding inback seatof carDeath byDecapitationCreepy OldMan Who"Tries towarn them"CabinIn TheWoodsDeath ByElectric orGasPoweredToolTroubleopeningdoorTheCopDies

HORROR MOVIE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
O
4
I
5
B
6
B
7
B
8
G
9
N
10
O
11
O
12
I
13
N
14
I
15
N
16
G
17
O
18
G
19
N
20
I
21
N
22
I
23
B
24
B
25
O
26
O
27
N
28
I
29
I
30
O
31
B
32
I
33
O
34
B
35
G
36
B
37
G
38
B
39
G
40
N
41
O
42
B
43
G
44
B
45
I
46
O
47
N
48
G
49
B
50
G
51
I
52
G
53
N
54
N
55
O
  1. I-Slowly backs up into something that startles them
  2. G-Checks to see if killer is dead, walks too close or kicks him
  3. O-Spooked by a Random Animal
  4. I-Storm Outside
  5. B-Swimming at night
  6. B-Cornfield Run
  7. B-Trips over or discovers a dead body
  8. G-Running away in the woods
  9. N-Victim trips & just lays there screaming or crawls
  10. O-Truth or Dare
  11. O-Goes to Check Fuse Box
  12. I-Window Scare
  13. N-Pet is found dead
  14. I-Friend scares the others in group
  15. N-Someone Offers to "Go Find Help"
  16. G-Tries to squeeze thru tiny bathroom window
  17. O-Killer is way behind but mysteriously catches up
  18. G-Ouija Board or Séance
  19. N-Car Problems or Trouble Finding Keys
  20. I-Runs upstairs, not outside, to escape
  21. N-Couple "Making Out" Gets Killed (or one of them)
  22. I-Hiding Under Bed Or Car
  23. B-"What Da?"...
  24. B-Dried Animal Skins Hanging or Body Parts in Jars
  25. O-Door creaks open or slams on its own
  26. O-Someone goes to "check things out"
  27. N-Nightmare
  28. I-Prank Phone Call
  29. I-Adults don't listen to little kid
  30. O-Victim flags down car that killer is driving
  31. B-Victim drops their gun or other weapon
  32. I-Death by Impalement
  33. O-Ghost or Murder Story Is Told
  34. B-Calls Out Friend's Name 2-3 Times
  35. G-Phone Problems
  36. B-Assumes killer is dead and lets guard down
  37. G-Something drips on their face and they look up
  38. B-Electricity Goes Out
  39. G-The Jerk Gets Killed
  40. N-Someone "figures it all out"
  41. O-Slutty Girl Gets Killed
  42. B-Creepy Basement or Attic
  43. G-Has the chance to kill the killer but rambles on
  44. B-Friend Storms Off Jealous or Angry
  45. I-Looks in bathroom window - killer is behind them
  46. O-Rips open shower curtain
  47. N-Goes towards suspicious noise
  48. G-Sticks arm or head into dark hole
  49. B-Killer hiding in back seat of car
  50. G-Death by Decapitation
  51. I-Creepy Old Man Who "Tries to warn them"
  52. G-Cabin In The Woods
  53. N-Death By Electric or Gas Powered Tool
  54. N-Trouble opening door
  55. O-The Cop Dies