Trips over ordiscovers adead bodyTroubleopeningdoorDoor creaksopen orslams on itsownKillerhiding inback seatof carCreepyBasementor AtticWindowScareOuijaBoard orSéanceAssumeskiller is deadand letsguard downGhost orMurderStory IsToldCabinIn TheWoodsGoes toCheckFuse BoxFriendscares theothers ingroupDeath byImpalementKiller is waybehind butmysteriouslycatches upVictim flagsdown carthat killer isdrivingTheCopDiesAdultsdon'tlisten tolittle kidStormOutsideElectricityGoes OutLooks inbathroomwindow -killer isbehind themTries tosqueeze thrutinybathroomwindowSticksarm orhead intodark holePrankPhoneCallSomeone"figures itall out"Runningaway inthe woodsChecks tosee if killer isdead, walkstoo close orkicks himSomethingdrips on theirface andthey look upRunsupstairs, notoutside, toescapeGoestowardssuspiciousnoiseThe JerkGetsKilledTruthor DareSomeonegoes to"checkthings out"SomeoneOffers to"Go FindHelp"Spookedby aRandomAnimalDried AnimalSkinsHanging orBody Partsin JarsPhoneProblemsCreepy OldMan Who"Tries towarn them"Victim trips &just laystherescreaming orcrawlsDeath byDecapitationCalls OutFriend'sName 2-3TimesCouple"Making Out"Gets Killed(or one ofthem)SluttyGirl GetsKilledFriendStorms OffJealous orAngry"WhatDa?"...CornfieldRunCarProblems orTroubleFinding KeysRips openshowercurtainSwimmingat nightNightmareHidingUnderBed OrCarHas thechance to killthe killer butrambles onSlowly backsup intosomethingthat startlesthemDeath ByElectric orGasPoweredToolPet isfounddeadVictim dropstheir gun orotherweaponTrips over ordiscovers adead bodyTroubleopeningdoorDoor creaksopen orslams on itsownKillerhiding inback seatof carCreepyBasementor AtticWindowScareOuijaBoard orSéanceAssumeskiller is deadand letsguard downGhost orMurderStory IsToldCabinIn TheWoodsGoes toCheckFuse BoxFriendscares theothers ingroupDeath byImpalementKiller is waybehind butmysteriouslycatches upVictim flagsdown carthat killer isdrivingTheCopDiesAdultsdon'tlisten tolittle kidStormOutsideElectricityGoes OutLooks inbathroomwindow -killer isbehind themTries tosqueeze thrutinybathroomwindowSticksarm orhead intodark holePrankPhoneCallSomeone"figures itall out"Runningaway inthe woodsChecks tosee if killer isdead, walkstoo close orkicks himSomethingdrips on theirface andthey look upRunsupstairs, notoutside, toescapeGoestowardssuspiciousnoiseThe JerkGetsKilledTruthor DareSomeonegoes to"checkthings out"SomeoneOffers to"Go FindHelp"Spookedby aRandomAnimalDried AnimalSkinsHanging orBody Partsin JarsPhoneProblemsCreepy OldMan Who"Tries towarn them"Victim trips &just laystherescreaming orcrawlsDeath byDecapitationCalls OutFriend'sName 2-3TimesCouple"Making Out"Gets Killed(or one ofthem)SluttyGirl GetsKilledFriendStorms OffJealous orAngry"WhatDa?"...CornfieldRunCarProblems orTroubleFinding KeysRips openshowercurtainSwimmingat nightNightmareHidingUnderBed OrCarHas thechance to killthe killer butrambles onSlowly backsup intosomethingthat startlesthemDeath ByElectric orGasPoweredToolPet isfounddeadVictim dropstheir gun orotherweapon

HORROR MOVIE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
N
3
O
4
B
5
B
6
I
7
G
8
B
9
O
10
G
11
O
12
I
13
I
14
O
15
O
16
O
17
I
18
I
19
B
20
I
21
G
22
G
23
I
24
N
25
G
26
G
27
G
28
I
29
N
30
G
31
O
32
O
33
N
34
O
35
B
36
G
37
I
38
N
39
G
40
B
41
N
42
O
43
B
44
B
45
B
46
N
47
O
48
B
49
N
50
I
51
G
52
I
53
N
54
N
55
B
  1. B-Trips over or discovers a dead body
  2. N-Trouble opening door
  3. O-Door creaks open or slams on its own
  4. B-Killer hiding in back seat of car
  5. B-Creepy Basement or Attic
  6. I-Window Scare
  7. G-Ouija Board or Séance
  8. B-Assumes killer is dead and lets guard down
  9. O-Ghost or Murder Story Is Told
  10. G-Cabin In The Woods
  11. O-Goes to Check Fuse Box
  12. I-Friend scares the others in group
  13. I-Death by Impalement
  14. O-Killer is way behind but mysteriously catches up
  15. O-Victim flags down car that killer is driving
  16. O-The Cop Dies
  17. I-Adults don't listen to little kid
  18. I-Storm Outside
  19. B-Electricity Goes Out
  20. I-Looks in bathroom window - killer is behind them
  21. G-Tries to squeeze thru tiny bathroom window
  22. G-Sticks arm or head into dark hole
  23. I-Prank Phone Call
  24. N-Someone "figures it all out"
  25. G-Running away in the woods
  26. G-Checks to see if killer is dead, walks too close or kicks him
  27. G-Something drips on their face and they look up
  28. I-Runs upstairs, not outside, to escape
  29. N-Goes towards suspicious noise
  30. G-The Jerk Gets Killed
  31. O-Truth or Dare
  32. O-Someone goes to "check things out"
  33. N-Someone Offers to "Go Find Help"
  34. O-Spooked by a Random Animal
  35. B-Dried Animal Skins Hanging or Body Parts in Jars
  36. G-Phone Problems
  37. I-Creepy Old Man Who "Tries to warn them"
  38. N-Victim trips & just lays there screaming or crawls
  39. G-Death by Decapitation
  40. B-Calls Out Friend's Name 2-3 Times
  41. N-Couple "Making Out" Gets Killed (or one of them)
  42. O-Slutty Girl Gets Killed
  43. B-Friend Storms Off Jealous or Angry
  44. B-"What Da?"...
  45. B-Cornfield Run
  46. N-Car Problems or Trouble Finding Keys
  47. O-Rips open shower curtain
  48. B-Swimming at night
  49. N-Nightmare
  50. I-Hiding Under Bed Or Car
  51. G-Has the chance to kill the killer but rambles on
  52. I-Slowly backs up into something that startles them
  53. N-Death By Electric or Gas Powered Tool
  54. N-Pet is found dead
  55. B-Victim drops their gun or other weapon