(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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O-Ghost or Murder Story Is Told
I-Slowly backs up into something that startles them
I-Runs upstairs, not outside, to escape
O-Slutty Girl Gets Killed
I-Death by Impalement
O-Door creaks open or slams on its own
N-Pet is found dead
B-Dried Animal Skins Hanging or Body Parts in Jars
O-Rips open shower curtain
N-Trouble opening door
N-Nightmare
I-Window Scare
B-Creepy Basement or Attic
I-Creepy Old Man Who "Tries to warn them"
B-Cornfield Run
I-Storm Outside
G-The Jerk Gets Killed
N-Victim trips & just lays there screaming or crawls
N-Car Problems or Trouble Finding Keys
G-Phone Problems
G-Has the chance to kill the killer but rambles on
I-Looks in bathroom window - killer is behind them
G-Tries to squeeze thru tiny bathroom window
O-Killer is way behind but mysteriously catches up
G-Running away in the woods
I-Hiding Under Bed Or Car
N-Someone Offers to "Go Find Help"
B-Swimming at night
I-Adults don't listen to little kid
B-Killer hiding in back seat of car
N-Goes towards suspicious noise
O-Victim flags down car that killer is driving
G-Ouija Board or Séance
I-Friend scares the others in group
B-"What Da?"...
O-Truth or Dare
B-Electricity Goes Out
G-Sticks arm or head into dark hole
N-Someone "figures it all out"
B-Friend Storms Off Jealous or Angry
B-Assumes killer is dead and lets guard down
G-Death by Decapitation
G-Checks to see if killer is dead, walks too close or kicks him
G-Something drips on their face and they look up
N-Couple "Making Out" Gets Killed (or one of them)