MultipleOlivinesat a singlestationAll of theexperimentsconsist of seeinghow much a Gemcan take beforethey poofSubject xSubjectlove storyRarelyanyguardsPoorly-disguisedtortureexperimentsThat one Pearl orLapis subjectsharing theirdepressing andtraumaticbackstory every 2minutesSubjectsrandomlyrunning inand out of thetesting roomVerdelitesworkingasscientistsPeridotsrunning aroundthe lab notreally doinganythingSpinelsubjectThose kindofSapphireroleplayersAt least two"depressed"or "insane"subjectsSadisticOlivinesThe subject-holding roomis in aconstant stateof anarchyAt least halfof thesubjectshave OPabilitiesSubjectsalwaysoutnumberscientistsand guardsSubjectsharrassingtheguardsPolypermafusionsPeoplerarelyusingPrasiolitesTechPearlsDefectOlivinesSubjectstrying toescapeDemantoidsare therefor somereasonCorruptionseverywhereMultipleOlivinesat a singlestationAll of theexperimentsconsist of seeinghow much a Gemcan take beforethey poofSubject xSubjectlove storyRarelyanyguardsPoorly-disguisedtortureexperimentsThat one Pearl orLapis subjectsharing theirdepressing andtraumaticbackstory every 2minutesSubjectsrandomlyrunning inand out of thetesting roomVerdelitesworkingasscientistsPeridotsrunning aroundthe lab notreally doinganythingSpinelsubjectThose kindofSapphireroleplayersAt least two"depressed"or "insane"subjectsSadisticOlivinesThe subject-holding roomis in aconstant stateof anarchyAt least halfof thesubjectshave OPabilitiesSubjectsalwaysoutnumberscientistsand guardsSubjectsharrassingtheguardsPolypermafusionsPeoplerarelyusingPrasiolitesTechPearlsDefectOlivinesSubjectstrying toescapeDemantoidsare therefor somereasonCorruptionseverywhere

Lab RP Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Multiple Olivines at a single station
  2. All of the experiments consist of seeing how much a Gem can take before they poof
  3. Subject x Subject love story
  4. Rarely any guards
  5. Poorly-disguised torture experiments
  6. That one Pearl or Lapis subject sharing their depressing and traumatic backstory every 2 minutes
  7. Subjects randomly running in and out of the testing room
  8. Verdelites working as scientists
  9. Peridots running around the lab not really doing anything
  10. Spinel subject
  11. Those kind of Sapphire roleplayers
  12. At least two "depressed" or "insane" subjects
  13. Sadistic Olivines
  14. The subject-holding room is in a constant state of anarchy
  15. At least half of the subjects have OP abilities
  16. Subjects always outnumber scientists and guards
  17. Subjects harrassing the guards
  18. Poly permafusions
  19. People rarely using Prasiolites
  20. Tech Pearls
  21. Defect Olivines
  22. Subjects trying to escape
  23. Demantoids are there for some reason
  24. Corruptions everywhere