LearningIntentionSuccessCriteriaequityThewhatsomeonespeaks in acondescendingtoneDesignNotChanceassessmentFidelityCascadeSBCSoftlandingyou can feelsomeonerolling theireyesthehowuniversalalignmentthewhyDo theworksomeonetalks in amonotonevoiceThis infocould havebeen anemailturnn talkrigorsomeone whohasn't been inthe classroom inforever is talkinglike they have aclueblueprintcommonLearningIntentionSuccessCriteriaequityThewhatsomeonespeaks in acondescendingtoneDesignNotChanceassessmentFidelityCascadeSBCSoftlandingyou can feelsomeonerolling theireyesthehowuniversalalignmentthewhyDo theworksomeonetalks in amonotonevoiceThis infocould havebeen anemailturnn talkrigorsomeone whohasn't been inthe classroom inforever is talkinglike they have aclueblueprintcommon

PD LINGO BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Learning Intention
  2. Success Criteria
  3. equity
  4. The what
  5. someone speaks in a condescending tone
  6. Design Not Chance
  7. assessment
  8. Fidelity
  9. Cascade
  10. SBC
  11. Soft landing
  12. you can feel someone rolling their eyes
  13. the how
  14. universal
  15. alignment
  16. the why
  17. Do the work
  18. someone talks in a monotone voice
  19. This info could have been an email
  20. turn n talk
  21. rigor
  22. someone who hasn't been in the classroom in forever is talking like they have a clue
  23. blueprint
  24. common