commonDesignNotChancesomeone whohasn't been inthe classroom inforever is talkinglike they have acluethehowThewhatLearningIntentionyou can feelsomeonerolling theireyesrigorblueprintThis infocould havebeen anemailequitySoftlandingSBCsomeonespeaks in acondescendingtoneCascadeDo theworkthewhyFidelityturnn talkSuccessCriteriaalignmentassessmentuniversalsomeonetalks in amonotonevoicecommonDesignNotChancesomeone whohasn't been inthe classroom inforever is talkinglike they have acluethehowThewhatLearningIntentionyou can feelsomeonerolling theireyesrigorblueprintThis infocould havebeen anemailequitySoftlandingSBCsomeonespeaks in acondescendingtoneCascadeDo theworkthewhyFidelityturnn talkSuccessCriteriaalignmentassessmentuniversalsomeonetalks in amonotonevoice

PD LINGO BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. common
  2. Design Not Chance
  3. someone who hasn't been in the classroom in forever is talking like they have a clue
  4. the how
  5. The what
  6. Learning Intention
  7. you can feel someone rolling their eyes
  8. rigor
  9. blueprint
  10. This info could have been an email
  11. equity
  12. Soft landing
  13. SBC
  14. someone speaks in a condescending tone
  15. Cascade
  16. Do the work
  17. the why
  18. Fidelity
  19. turn n talk
  20. Success Criteria
  21. alignment
  22. assessment
  23. universal
  24. someone talks in a monotone voice