rigorSuccessCriteriayou can feelsomeonerolling theireyesDo theworksomeonespeaks in acondescendingtoneequityalignmentThis infocould havebeen anemailSBCsomeonetalks in amonotonevoicethehowDesignNotChanceFidelitySoftlandingLearningIntentionassessmentthewhyturnn talkblueprintThewhatuniversalcommonsomeone whohasn't been inthe classroom inforever is talkinglike they have aclueCascaderigorSuccessCriteriayou can feelsomeonerolling theireyesDo theworksomeonespeaks in acondescendingtoneequityalignmentThis infocould havebeen anemailSBCsomeonetalks in amonotonevoicethehowDesignNotChanceFidelitySoftlandingLearningIntentionassessmentthewhyturnn talkblueprintThewhatuniversalcommonsomeone whohasn't been inthe classroom inforever is talkinglike they have aclueCascade

PD LINGO BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. rigor
  2. Success Criteria
  3. you can feel someone rolling their eyes
  4. Do the work
  5. someone speaks in a condescending tone
  6. equity
  7. alignment
  8. This info could have been an email
  9. SBC
  10. someone talks in a monotone voice
  11. the how
  12. Design Not Chance
  13. Fidelity
  14. Soft landing
  15. Learning Intention
  16. assessment
  17. the why
  18. turn n talk
  19. blueprint
  20. The what
  21. universal
  22. common
  23. someone who hasn't been in the classroom in forever is talking like they have a clue
  24. Cascade