FoilDynamicCharacterInternalConflictToneMotivationDramaticIronyAntagonistFallingActionSymbolProtagonistIndirectCharacterizationSettingVerbalIronyResolutionSituationalIronyPoint ofViewExpositionThemeAtmosphereStaticCharacterDirectCharacterizationExternalConflictRisingActionClimaxFoilDynamicCharacterInternalConflictToneMotivationDramaticIronyAntagonistFallingActionSymbolProtagonistIndirectCharacterizationSettingVerbalIronyResolutionSituationalIronyPoint ofViewExpositionThemeAtmosphereStaticCharacterDirectCharacterizationExternalConflictRisingActionClimax

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Foil
  2. Dynamic Character
  3. Internal Conflict
  4. Tone
  5. Motivation
  6. Dramatic Irony
  7. Antagonist
  8. Falling Action
  9. Symbol
  10. Protagonist
  11. Indirect Characterization
  12. Setting
  13. Verbal Irony
  14. Resolution
  15. Situational Irony
  16. Point of View
  17. Exposition
  18. Theme
  19. Atmosphere
  20. Static Character
  21. Direct Characterization
  22. External Conflict
  23. Rising Action
  24. Climax