VerbalIronyInternalConflictDirectCharacterizationClimaxSettingSymbolProtagonistPoint ofViewAntagonistSituationalIronyExpositionThemeFallingActionFoilDramaticIronyIndirectCharacterizationRisingActionExternalConflictAtmosphereMotivationDynamicCharacterResolutionToneStaticCharacterVerbalIronyInternalConflictDirectCharacterizationClimaxSettingSymbolProtagonistPoint ofViewAntagonistSituationalIronyExpositionThemeFallingActionFoilDramaticIronyIndirectCharacterizationRisingActionExternalConflictAtmosphereMotivationDynamicCharacterResolutionToneStaticCharacter

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Verbal Irony
  2. Internal Conflict
  3. Direct Characterization
  4. Climax
  5. Setting
  6. Symbol
  7. Protagonist
  8. Point of View
  9. Antagonist
  10. Situational Irony
  11. Exposition
  12. Theme
  13. Falling Action
  14. Foil
  15. Dramatic Irony
  16. Indirect Characterization
  17. Rising Action
  18. External Conflict
  19. Atmosphere
  20. Motivation
  21. Dynamic Character
  22. Resolution
  23. Tone
  24. Static Character