SettingExpositionThemeFoilVerbalIronySymbolPoint ofViewToneAtmosphereResolutionFallingActionAntagonistClimaxIndirectCharacterizationProtagonistInternalConflictSituationalIronyDramaticIronyMotivationDirectCharacterizationRisingActionDynamicCharacterStaticCharacterExternalConflictSettingExpositionThemeFoilVerbalIronySymbolPoint ofViewToneAtmosphereResolutionFallingActionAntagonistClimaxIndirectCharacterizationProtagonistInternalConflictSituationalIronyDramaticIronyMotivationDirectCharacterizationRisingActionDynamicCharacterStaticCharacterExternalConflict

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Exposition
  3. Theme
  4. Foil
  5. Verbal Irony
  6. Symbol
  7. Point of View
  8. Tone
  9. Atmosphere
  10. Resolution
  11. Falling Action
  12. Antagonist
  13. Climax
  14. Indirect Characterization
  15. Protagonist
  16. Internal Conflict
  17. Situational Irony
  18. Dramatic Irony
  19. Motivation
  20. Direct Characterization
  21. Rising Action
  22. Dynamic Character
  23. Static Character
  24. External Conflict