ToneVerbalIronyInternalConflictProtagonistDirectCharacterizationSymbolIndirectCharacterizationDramaticIronyExternalConflictClimaxRisingActionFallingActionMotivationThemeDynamicCharacterFoilExpositionPoint ofViewStaticCharacterAtmosphereAntagonistResolutionSettingSituationalIronyToneVerbalIronyInternalConflictProtagonistDirectCharacterizationSymbolIndirectCharacterizationDramaticIronyExternalConflictClimaxRisingActionFallingActionMotivationThemeDynamicCharacterFoilExpositionPoint ofViewStaticCharacterAtmosphereAntagonistResolutionSettingSituationalIrony

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tone
  2. Verbal Irony
  3. Internal Conflict
  4. Protagonist
  5. Direct Characterization
  6. Symbol
  7. Indirect Characterization
  8. Dramatic Irony
  9. External Conflict
  10. Climax
  11. Rising Action
  12. Falling Action
  13. Motivation
  14. Theme
  15. Dynamic Character
  16. Foil
  17. Exposition
  18. Point of View
  19. Static Character
  20. Atmosphere
  21. Antagonist
  22. Resolution
  23. Setting
  24. Situational Irony