RisingActionDramaticIronySymbolDynamicCharacterExpositionIndirectCharacterizationResolutionAtmosphereMotivationProtagonistClimaxThemeAntagonistFoilSituationalIronySettingFallingActionInternalConflictExternalConflictPoint ofViewDirectCharacterizationStaticCharacterToneVerbalIronyRisingActionDramaticIronySymbolDynamicCharacterExpositionIndirectCharacterizationResolutionAtmosphereMotivationProtagonistClimaxThemeAntagonistFoilSituationalIronySettingFallingActionInternalConflictExternalConflictPoint ofViewDirectCharacterizationStaticCharacterToneVerbalIrony

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rising Action
  2. Dramatic Irony
  3. Symbol
  4. Dynamic Character
  5. Exposition
  6. Indirect Characterization
  7. Resolution
  8. Atmosphere
  9. Motivation
  10. Protagonist
  11. Climax
  12. Theme
  13. Antagonist
  14. Foil
  15. Situational Irony
  16. Setting
  17. Falling Action
  18. Internal Conflict
  19. External Conflict
  20. Point of View
  21. Direct Characterization
  22. Static Character
  23. Tone
  24. Verbal Irony