ExpositionStaticCharacterSettingFoilResolutionSymbolDynamicCharacterClimaxExternalConflictVerbalIronyDirectCharacterizationMotivationThemeRisingActionPoint ofViewToneProtagonistAtmosphereInternalConflictFallingActionAntagonistDramaticIronySituationalIronyIndirectCharacterizationExpositionStaticCharacterSettingFoilResolutionSymbolDynamicCharacterClimaxExternalConflictVerbalIronyDirectCharacterizationMotivationThemeRisingActionPoint ofViewToneProtagonistAtmosphereInternalConflictFallingActionAntagonistDramaticIronySituationalIronyIndirectCharacterization

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exposition
  2. Static Character
  3. Setting
  4. Foil
  5. Resolution
  6. Symbol
  7. Dynamic Character
  8. Climax
  9. External Conflict
  10. Verbal Irony
  11. Direct Characterization
  12. Motivation
  13. Theme
  14. Rising Action
  15. Point of View
  16. Tone
  17. Protagonist
  18. Atmosphere
  19. Internal Conflict
  20. Falling Action
  21. Antagonist
  22. Dramatic Irony
  23. Situational Irony
  24. Indirect Characterization