FallingActionIndirectCharacterizationStaticCharacterSymbolToneAtmosphereThemeClimaxSituationalIronyDramaticIronyResolutionProtagonistDirectCharacterizationExternalConflictAntagonistExpositionSettingDynamicCharacterRisingActionPoint ofViewVerbalIronyMotivationInternalConflictFoilFallingActionIndirectCharacterizationStaticCharacterSymbolToneAtmosphereThemeClimaxSituationalIronyDramaticIronyResolutionProtagonistDirectCharacterizationExternalConflictAntagonistExpositionSettingDynamicCharacterRisingActionPoint ofViewVerbalIronyMotivationInternalConflictFoil

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Falling Action
  2. Indirect Characterization
  3. Static Character
  4. Symbol
  5. Tone
  6. Atmosphere
  7. Theme
  8. Climax
  9. Situational Irony
  10. Dramatic Irony
  11. Resolution
  12. Protagonist
  13. Direct Characterization
  14. External Conflict
  15. Antagonist
  16. Exposition
  17. Setting
  18. Dynamic Character
  19. Rising Action
  20. Point of View
  21. Verbal Irony
  22. Motivation
  23. Internal Conflict
  24. Foil