StaticCharacterDirectCharacterizationFoilExternalConflictInternalConflictIndirectCharacterizationSymbolDynamicCharacterThemeExpositionClimaxProtagonistToneSituationalIronyVerbalIronyPoint ofViewResolutionFallingActionRisingActionAntagonistAtmosphereMotivationSettingDramaticIronyStaticCharacterDirectCharacterizationFoilExternalConflictInternalConflictIndirectCharacterizationSymbolDynamicCharacterThemeExpositionClimaxProtagonistToneSituationalIronyVerbalIronyPoint ofViewResolutionFallingActionRisingActionAntagonistAtmosphereMotivationSettingDramaticIrony

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Static Character
  2. Direct Characterization
  3. Foil
  4. External Conflict
  5. Internal Conflict
  6. Indirect Characterization
  7. Symbol
  8. Dynamic Character
  9. Theme
  10. Exposition
  11. Climax
  12. Protagonist
  13. Tone
  14. Situational Irony
  15. Verbal Irony
  16. Point of View
  17. Resolution
  18. Falling Action
  19. Rising Action
  20. Antagonist
  21. Atmosphere
  22. Motivation
  23. Setting
  24. Dramatic Irony