VerbalIronyExpositionThemeClimaxIndirectCharacterizationInternalConflictDirectCharacterizationStaticCharacterFoilSituationalIronyExternalConflictMotivationSymbolFallingActionResolutionPoint ofViewDynamicCharacterProtagonistAtmosphereDramaticIronySettingAntagonistToneRisingActionVerbalIronyExpositionThemeClimaxIndirectCharacterizationInternalConflictDirectCharacterizationStaticCharacterFoilSituationalIronyExternalConflictMotivationSymbolFallingActionResolutionPoint ofViewDynamicCharacterProtagonistAtmosphereDramaticIronySettingAntagonistToneRisingAction

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Verbal Irony
  2. Exposition
  3. Theme
  4. Climax
  5. Indirect Characterization
  6. Internal Conflict
  7. Direct Characterization
  8. Static Character
  9. Foil
  10. Situational Irony
  11. External Conflict
  12. Motivation
  13. Symbol
  14. Falling Action
  15. Resolution
  16. Point of View
  17. Dynamic Character
  18. Protagonist
  19. Atmosphere
  20. Dramatic Irony
  21. Setting
  22. Antagonist
  23. Tone
  24. Rising Action