SymbolAtmosphereVerbalIronyAntagonistToneThemePoint ofViewStaticCharacterProtagonistExpositionMotivationSituationalIronySettingFallingActionResolutionDynamicCharacterDramaticIronyIndirectCharacterizationInternalConflictDirectCharacterizationRisingActionClimaxFoilExternalConflictSymbolAtmosphereVerbalIronyAntagonistToneThemePoint ofViewStaticCharacterProtagonistExpositionMotivationSituationalIronySettingFallingActionResolutionDynamicCharacterDramaticIronyIndirectCharacterizationInternalConflictDirectCharacterizationRisingActionClimaxFoilExternalConflict

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Symbol
  2. Atmosphere
  3. Verbal Irony
  4. Antagonist
  5. Tone
  6. Theme
  7. Point of View
  8. Static Character
  9. Protagonist
  10. Exposition
  11. Motivation
  12. Situational Irony
  13. Setting
  14. Falling Action
  15. Resolution
  16. Dynamic Character
  17. Dramatic Irony
  18. Indirect Characterization
  19. Internal Conflict
  20. Direct Characterization
  21. Rising Action
  22. Climax
  23. Foil
  24. External Conflict