SituationalIronyClimaxPoint ofViewProtagonistFallingActionExpositionRisingActionFoilSettingDirectCharacterizationIndirectCharacterizationAntagonistStaticCharacterInternalConflictSymbolAtmosphereExternalConflictVerbalIronyDynamicCharacterToneMotivationThemeResolutionDramaticIronySituationalIronyClimaxPoint ofViewProtagonistFallingActionExpositionRisingActionFoilSettingDirectCharacterizationIndirectCharacterizationAntagonistStaticCharacterInternalConflictSymbolAtmosphereExternalConflictVerbalIronyDynamicCharacterToneMotivationThemeResolutionDramaticIrony

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Situational Irony
  2. Climax
  3. Point of View
  4. Protagonist
  5. Falling Action
  6. Exposition
  7. Rising Action
  8. Foil
  9. Setting
  10. Direct Characterization
  11. Indirect Characterization
  12. Antagonist
  13. Static Character
  14. Internal Conflict
  15. Symbol
  16. Atmosphere
  17. External Conflict
  18. Verbal Irony
  19. Dynamic Character
  20. Tone
  21. Motivation
  22. Theme
  23. Resolution
  24. Dramatic Irony