SymbolClimaxDramaticIronyVerbalIronyDynamicCharacterFallingActionSituationalIronyFoilAtmosphereDirectCharacterizationStaticCharacterAntagonistMotivationRisingActionExpositionResolutionIndirectCharacterizationInternalConflictSettingExternalConflictToneThemeProtagonistPoint ofViewSymbolClimaxDramaticIronyVerbalIronyDynamicCharacterFallingActionSituationalIronyFoilAtmosphereDirectCharacterizationStaticCharacterAntagonistMotivationRisingActionExpositionResolutionIndirectCharacterizationInternalConflictSettingExternalConflictToneThemeProtagonistPoint ofView

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Symbol
  2. Climax
  3. Dramatic Irony
  4. Verbal Irony
  5. Dynamic Character
  6. Falling Action
  7. Situational Irony
  8. Foil
  9. Atmosphere
  10. Direct Characterization
  11. Static Character
  12. Antagonist
  13. Motivation
  14. Rising Action
  15. Exposition
  16. Resolution
  17. Indirect Characterization
  18. Internal Conflict
  19. Setting
  20. External Conflict
  21. Tone
  22. Theme
  23. Protagonist
  24. Point of View