FallingActionPoint ofViewAntagonistRisingActionProtagonistInternalConflictSituationalIronyClimaxFoilDynamicCharacterThemeVerbalIronyResolutionExternalConflictDirectCharacterizationExpositionStaticCharacterAtmosphereSettingMotivationSymbolToneIndirectCharacterizationDramaticIronyFallingActionPoint ofViewAntagonistRisingActionProtagonistInternalConflictSituationalIronyClimaxFoilDynamicCharacterThemeVerbalIronyResolutionExternalConflictDirectCharacterizationExpositionStaticCharacterAtmosphereSettingMotivationSymbolToneIndirectCharacterizationDramaticIrony

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Falling Action
  2. Point of View
  3. Antagonist
  4. Rising Action
  5. Protagonist
  6. Internal Conflict
  7. Situational Irony
  8. Climax
  9. Foil
  10. Dynamic Character
  11. Theme
  12. Verbal Irony
  13. Resolution
  14. External Conflict
  15. Direct Characterization
  16. Exposition
  17. Static Character
  18. Atmosphere
  19. Setting
  20. Motivation
  21. Symbol
  22. Tone
  23. Indirect Characterization
  24. Dramatic Irony