FallingActionFoilExternalConflictDynamicCharacterClimaxVerbalIronyExpositionInternalConflictProtagonistRisingActionThemeMotivationSymbolDramaticIronyResolutionAntagonistSettingStaticCharacterToneAtmosphereIndirectCharacterizationDirectCharacterizationPoint ofViewSituationalIronyFallingActionFoilExternalConflictDynamicCharacterClimaxVerbalIronyExpositionInternalConflictProtagonistRisingActionThemeMotivationSymbolDramaticIronyResolutionAntagonistSettingStaticCharacterToneAtmosphereIndirectCharacterizationDirectCharacterizationPoint ofViewSituationalIrony

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Falling Action
  2. Foil
  3. External Conflict
  4. Dynamic Character
  5. Climax
  6. Verbal Irony
  7. Exposition
  8. Internal Conflict
  9. Protagonist
  10. Rising Action
  11. Theme
  12. Motivation
  13. Symbol
  14. Dramatic Irony
  15. Resolution
  16. Antagonist
  17. Setting
  18. Static Character
  19. Tone
  20. Atmosphere
  21. Indirect Characterization
  22. Direct Characterization
  23. Point of View
  24. Situational Irony