DirectCharacterizationSituationalIronyThemeFallingActionDramaticIronyExpositionSettingPoint ofViewProtagonistToneExternalConflictRisingActionClimaxResolutionAntagonistSymbolAtmosphereIndirectCharacterizationFoilDynamicCharacterStaticCharacterInternalConflictMotivationVerbalIronyDirectCharacterizationSituationalIronyThemeFallingActionDramaticIronyExpositionSettingPoint ofViewProtagonistToneExternalConflictRisingActionClimaxResolutionAntagonistSymbolAtmosphereIndirectCharacterizationFoilDynamicCharacterStaticCharacterInternalConflictMotivationVerbalIrony

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Direct Characterization
  2. Situational Irony
  3. Theme
  4. Falling Action
  5. Dramatic Irony
  6. Exposition
  7. Setting
  8. Point of View
  9. Protagonist
  10. Tone
  11. External Conflict
  12. Rising Action
  13. Climax
  14. Resolution
  15. Antagonist
  16. Symbol
  17. Atmosphere
  18. Indirect Characterization
  19. Foil
  20. Dynamic Character
  21. Static Character
  22. Internal Conflict
  23. Motivation
  24. Verbal Irony