ThemeExpositionInternalConflictDramaticIronyStaticCharacterProtagonistResolutionRisingActionFoilVerbalIronySettingToneDirectCharacterizationPoint ofViewClimaxMotivationSituationalIronyDynamicCharacterSymbolAtmosphereExternalConflictIndirectCharacterizationAntagonistFallingActionThemeExpositionInternalConflictDramaticIronyStaticCharacterProtagonistResolutionRisingActionFoilVerbalIronySettingToneDirectCharacterizationPoint ofViewClimaxMotivationSituationalIronyDynamicCharacterSymbolAtmosphereExternalConflictIndirectCharacterizationAntagonistFallingAction

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theme
  2. Exposition
  3. Internal Conflict
  4. Dramatic Irony
  5. Static Character
  6. Protagonist
  7. Resolution
  8. Rising Action
  9. Foil
  10. Verbal Irony
  11. Setting
  12. Tone
  13. Direct Characterization
  14. Point of View
  15. Climax
  16. Motivation
  17. Situational Irony
  18. Dynamic Character
  19. Symbol
  20. Atmosphere
  21. External Conflict
  22. Indirect Characterization
  23. Antagonist
  24. Falling Action