ContainmentRecoveryMacroenvironmentBasicDoubleCorridorReceivingandStorageAreasConventionalMetabolismSuspendedMicroenvironmentInhalationTNZTransportationDiurnalilluminationSurgicalSuiteAppliedGangActivityCage-WashingRoomsAnimalRoomsHEPAClinicalShoeboxBarrierLaboratoriesPersonnelAreasPositiveAirPressureNegativeAirPressureNoiseContainmentRecoveryMacroenvironmentBasicDoubleCorridorReceivingandStorageAreasConventionalMetabolismSuspendedMicroenvironmentInhalationTNZTransportationDiurnalilluminationSurgicalSuiteAppliedGangActivityCage-WashingRoomsAnimalRoomsHEPAClinicalShoeboxBarrierLaboratoriesPersonnelAreasPositiveAirPressureNegativeAirPressureNoise

Chapter 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Containment
  2. Recovery
  3. Macroenvironment
  4. Basic
  5. Double Corridor
  6. Receiving and Storage Areas
  7. Conventional
  8. Metabolism
  9. Suspended
  10. Microenvironment
  11. Inhalation
  12. TNZ
  13. Transportation
  14. Diurnal illumination
  15. Surgical Suite
  16. Applied
  17. Gang
  18. Activity
  19. Cage-Washing Rooms
  20. Animal Rooms
  21. HEPA
  22. Clinical
  23. Shoebox
  24. Barrier
  25. Laboratories
  26. Personnel Areas
  27. Positive Air Pressure
  28. Negative Air Pressure
  29. Noise