SurgicalSuiteTNZGangRecoveryDoubleCorridorAppliedBasicConventionalNoiseContainmentAnimalRoomsCage-WashingRoomsShoeboxNegativeAirPressureReceivingandStorageAreasActivityTransportationHEPABarrierSuspendedMacroenvironmentPositiveAirPressureDiurnalilluminationInhalationLaboratoriesPersonnelAreasMetabolismMicroenvironmentClinicalSurgicalSuiteTNZGangRecoveryDoubleCorridorAppliedBasicConventionalNoiseContainmentAnimalRoomsCage-WashingRoomsShoeboxNegativeAirPressureReceivingandStorageAreasActivityTransportationHEPABarrierSuspendedMacroenvironmentPositiveAirPressureDiurnalilluminationInhalationLaboratoriesPersonnelAreasMetabolismMicroenvironmentClinical

Chapter 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Surgical Suite
  2. TNZ
  3. Gang
  4. Recovery
  5. Double Corridor
  6. Applied
  7. Basic
  8. Conventional
  9. Noise
  10. Containment
  11. Animal Rooms
  12. Cage-Washing Rooms
  13. Shoebox
  14. Negative Air Pressure
  15. Receiving and Storage Areas
  16. Activity
  17. Transportation
  18. HEPA
  19. Barrier
  20. Suspended
  21. Macroenvironment
  22. Positive Air Pressure
  23. Diurnal illumination
  24. Inhalation
  25. Laboratories
  26. Personnel Areas
  27. Metabolism
  28. Microenvironment
  29. Clinical