SettingClimaxSummaryDirectCharacterizationCharacter'sthoughtsSuspenseInferencePlotdevelopmentInferenceRisingActionHaikuResolutionIndirectCharacterizationSettinginfluencethe PlotCharactertraitsConflictExpositionSettingInfluencethe PlotCharacter'sspeechSignificantEventsPLOTCPRstrategySTEALProblemSettingClimaxSummaryDirectCharacterizationCharacter'sthoughtsSuspenseInferencePlotdevelopmentInferenceRisingActionHaikuResolutionIndirectCharacterizationSettinginfluencethe PlotCharactertraitsConflictExpositionSettingInfluencethe PlotCharacter'sspeechSignificantEventsPLOTCPRstrategySTEALProblem

Test Review 1.1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Setting
  2. Climax
  3. Summary
  4. Direct Characterization
  5. Character's thoughts
  6. Suspense
  7. Inference
  8. Plot development
  9. Inference
  10. Rising Action
  11. Haiku
  12. Resolution
  13. Indirect Characterization
  14. Setting influence the Plot
  15. Character traits
  16. Conflict
  17. Exposition
  18. Setting Influence the Plot
  19. Character's speech
  20. Significant Events
  21. PLOT
  22. CPR strategy
  23. STEAL
  24. Problem