Character'sspeechCPRstrategySettingCharacter'sthoughtsSuspenseClimaxResolutionRisingActionSummaryInferencePLOTInferenceHaikuExpositionProblemSettinginfluencethe PlotSTEALCharactertraitsIndirectCharacterizationDirectCharacterizationSettingInfluencethe PlotPlotdevelopmentSignificantEventsConflictCharacter'sspeechCPRstrategySettingCharacter'sthoughtsSuspenseClimaxResolutionRisingActionSummaryInferencePLOTInferenceHaikuExpositionProblemSettinginfluencethe PlotSTEALCharactertraitsIndirectCharacterizationDirectCharacterizationSettingInfluencethe PlotPlotdevelopmentSignificantEventsConflict

Test Review 1.1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character's speech
  2. CPR strategy
  3. Setting
  4. Character's thoughts
  5. Suspense
  6. Climax
  7. Resolution
  8. Rising Action
  9. Summary
  10. Inference
  11. PLOT
  12. Inference
  13. Haiku
  14. Exposition
  15. Problem
  16. Setting influence the Plot
  17. STEAL
  18. Character traits
  19. Indirect Characterization
  20. Direct Characterization
  21. Setting Influence the Plot
  22. Plot development
  23. Significant Events
  24. Conflict