Character'sspeechIndirectCharacterizationCharactertraitsRisingActionPLOTClimaxSignificantEventsSettingResolutionDirectCharacterizationCharacter'sthoughtsHaikuProblemInferencePlotdevelopmentCPRstrategySuspenseExpositionSettinginfluencethe PlotSummarySettingInfluencethe PlotInferenceConflictSTEALCharacter'sspeechIndirectCharacterizationCharactertraitsRisingActionPLOTClimaxSignificantEventsSettingResolutionDirectCharacterizationCharacter'sthoughtsHaikuProblemInferencePlotdevelopmentCPRstrategySuspenseExpositionSettinginfluencethe PlotSummarySettingInfluencethe PlotInferenceConflictSTEAL

Test Review 1.1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character's speech
  2. Indirect Characterization
  3. Character traits
  4. Rising Action
  5. PLOT
  6. Climax
  7. Significant Events
  8. Setting
  9. Resolution
  10. Direct Characterization
  11. Character's thoughts
  12. Haiku
  13. Problem
  14. Inference
  15. Plot development
  16. CPR strategy
  17. Suspense
  18. Exposition
  19. Setting influence the Plot
  20. Summary
  21. Setting Influence the Plot
  22. Inference
  23. Conflict
  24. STEAL