InferenceCharacter'sthoughtsClimaxHaikuCPRstrategySuspensePLOTCharactertraitsSignificantEventsProblemConflictSettingSettingInfluencethe PlotExpositionSTEALRisingActionInferenceResolutionSettinginfluencethe PlotDirectCharacterizationCharacter'sspeechSummaryIndirectCharacterizationPlotdevelopmentInferenceCharacter'sthoughtsClimaxHaikuCPRstrategySuspensePLOTCharactertraitsSignificantEventsProblemConflictSettingSettingInfluencethe PlotExpositionSTEALRisingActionInferenceResolutionSettinginfluencethe PlotDirectCharacterizationCharacter'sspeechSummaryIndirectCharacterizationPlotdevelopment

Test Review 1.1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Inference
  2. Character's thoughts
  3. Climax
  4. Haiku
  5. CPR strategy
  6. Suspense
  7. PLOT
  8. Character traits
  9. Significant Events
  10. Problem
  11. Conflict
  12. Setting
  13. Setting Influence the Plot
  14. Exposition
  15. STEAL
  16. Rising Action
  17. Inference
  18. Resolution
  19. Setting influence the Plot
  20. Direct Characterization
  21. Character's speech
  22. Summary
  23. Indirect Characterization
  24. Plot development