ClimaxSuspenseHaikuCharacter'sthoughtsInferenceCharacter'sspeechInferenceExpositionCPRstrategyPLOTDirectCharacterizationSTEALSettingSignificantEventsSummaryIndirectCharacterizationConflictSettinginfluencethe PlotProblemPlotdevelopmentCharactertraitsResolutionSettingInfluencethe PlotRisingActionClimaxSuspenseHaikuCharacter'sthoughtsInferenceCharacter'sspeechInferenceExpositionCPRstrategyPLOTDirectCharacterizationSTEALSettingSignificantEventsSummaryIndirectCharacterizationConflictSettinginfluencethe PlotProblemPlotdevelopmentCharactertraitsResolutionSettingInfluencethe PlotRisingAction

Test Review 1.1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Climax
  2. Suspense
  3. Haiku
  4. Character's thoughts
  5. Inference
  6. Character's speech
  7. Inference
  8. Exposition
  9. CPR strategy
  10. PLOT
  11. Direct Characterization
  12. STEAL
  13. Setting
  14. Significant Events
  15. Summary
  16. Indirect Characterization
  17. Conflict
  18. Setting influence the Plot
  19. Problem
  20. Plot development
  21. Character traits
  22. Resolution
  23. Setting Influence the Plot
  24. Rising Action