Peers,values,andmediaChemicaldependencyT.R.A.PAlcoholpoisoningOver-the-counter(OTC)GatewayBrainstormingS.M.A.R.TLoss ofcontrol,tolerance,andwithdrawalDrugmythCocaineBiology,environment,anddevelopmentHallucinogenBingedrinkingBlameothersfor useAddictionCognitiveandmemorydamageSubstanceabuseWrinkles,bad breath,and yellowteethDepressantSlurredspeech, lossof balance,bad decisionmakingNicotineOpiatesReevaluatePeers,values,andmediaChemicaldependencyT.R.A.PAlcoholpoisoningOver-the-counter(OTC)GatewayBrainstormingS.M.A.R.TLoss ofcontrol,tolerance,andwithdrawalDrugmythCocaineBiology,environment,anddevelopmentHallucinogenBingedrinkingBlameothersfor useAddictionCognitiveandmemorydamageSubstanceabuseWrinkles,bad breath,and yellowteethDepressantSlurredspeech, lossof balance,bad decisionmakingNicotineOpiatesReevaluate

A Second Look - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Peers, values, and media
  2. Chemical dependency
  3. T.R.A.P
  4. Alcohol poisoning
  5. Over-the-counter (OTC)
  6. Gateway
  7. Brainstorming
  8. S.M.A.R.T
  9. Loss of control, tolerance, and withdrawal
  10. Drug myth
  11. Cocaine
  12. Biology, environment, and development
  13. Hallucinogen
  14. Binge drinking
  15. Blame others for use
  16. Addiction
  17. Cognitive and memory damage
  18. Substance abuse
  19. Wrinkles, bad breath, and yellow teeth
  20. Depressant
  21. Slurred speech, loss of balance, bad decision making
  22. Nicotine
  23. Opiates
  24. Reevaluate