CognitiveandmemorydamageOver-the-counter(OTC)HallucinogenBrainstormingAlcoholpoisoningOpiatesCocaineNicotineT.R.A.PDepressantLoss ofcontrol,tolerance,andwithdrawalReevaluateAddictionChemicaldependencyBingedrinkingS.M.A.R.TGatewaySubstanceabuseBlameothersfor useDrugmythSlurredspeech, lossof balance,bad decisionmakingPeers,values,andmediaBiology,environment,anddevelopmentWrinkles,bad breath,and yellowteethCognitiveandmemorydamageOver-the-counter(OTC)HallucinogenBrainstormingAlcoholpoisoningOpiatesCocaineNicotineT.R.A.PDepressantLoss ofcontrol,tolerance,andwithdrawalReevaluateAddictionChemicaldependencyBingedrinkingS.M.A.R.TGatewaySubstanceabuseBlameothersfor useDrugmythSlurredspeech, lossof balance,bad decisionmakingPeers,values,andmediaBiology,environment,anddevelopmentWrinkles,bad breath,and yellowteeth

A Second Look - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cognitive and memory damage
  2. Over-the-counter (OTC)
  3. Hallucinogen
  4. Brainstorming
  5. Alcohol poisoning
  6. Opiates
  7. Cocaine
  8. Nicotine
  9. T.R.A.P
  10. Depressant
  11. Loss of control, tolerance, and withdrawal
  12. Reevaluate
  13. Addiction
  14. Chemical dependency
  15. Binge drinking
  16. S.M.A.R.T
  17. Gateway
  18. Substance abuse
  19. Blame others for use
  20. Drug myth
  21. Slurred speech, loss of balance, bad decision making
  22. Peers, values, and media
  23. Biology, environment, and development
  24. Wrinkles, bad breath, and yellow teeth