Peers,values,andmediaBiology,environment,anddevelopmentCocaineSubstanceabuseNicotineT.R.A.PBingedrinkingHallucinogenS.M.A.R.TAddictionGatewayBrainstormingLoss ofcontrol,tolerance,andwithdrawalOver-the-counter(OTC)AlcoholpoisoningDrugmythWrinkles,bad breath,and yellowteethOpiatesReevaluateCognitiveandmemorydamageBlameothersfor useChemicaldependencySlurredspeech, lossof balance,bad decisionmakingDepressantPeers,values,andmediaBiology,environment,anddevelopmentCocaineSubstanceabuseNicotineT.R.A.PBingedrinkingHallucinogenS.M.A.R.TAddictionGatewayBrainstormingLoss ofcontrol,tolerance,andwithdrawalOver-the-counter(OTC)AlcoholpoisoningDrugmythWrinkles,bad breath,and yellowteethOpiatesReevaluateCognitiveandmemorydamageBlameothersfor useChemicaldependencySlurredspeech, lossof balance,bad decisionmakingDepressant

A Second Look - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Peers, values, and media
  2. Biology, environment, and development
  3. Cocaine
  4. Substance abuse
  5. Nicotine
  6. T.R.A.P
  7. Binge drinking
  8. Hallucinogen
  9. S.M.A.R.T
  10. Addiction
  11. Gateway
  12. Brainstorming
  13. Loss of control, tolerance, and withdrawal
  14. Over-the-counter (OTC)
  15. Alcohol poisoning
  16. Drug myth
  17. Wrinkles, bad breath, and yellow teeth
  18. Opiates
  19. Reevaluate
  20. Cognitive and memory damage
  21. Blame others for use
  22. Chemical dependency
  23. Slurred speech, loss of balance, bad decision making
  24. Depressant