Empathy Listen tothe otherperson'sPOVAggressive Assertivecommunicator Steerclear De-escalatea conflict AtriggerPassivecommunicatorAvoid itandcompete Win-win andcompromiseSMART Anger Peers,family,andmediaRespectStop,think, act,andreflect Taking awalk, playingwith a pet,laughing withfriendsKeeps youfrom seeingother friendsEncouragesyou to dothings youenjoyPositiveself-talkCopingskillsEmotionalself-awarenessAlcohol ordrug use,negativeself-talk,argumentsDon'tsweat thesmall stuffPhysicalcuesEmpathyListen tothe otherperson'sPOVAggressiveAssertivecommunicatorSteerclearDe-escalatea conflictAtriggerPassivecommunicatorAvoid itandcompeteWin-win andcompromiseSMARTAngerPeers,family,andmediaRespectStop,think, act,andreflectTaking awalk, playingwith a pet,laughing withfriendsKeeps youfrom seeingother friendsEncouragesyou to dothings youenjoyPositiveself-talkCopingskillsEmotionalself-awarenessAlcohol ordrug use,negativeself-talk,argumentsDon'tsweat thesmall stuffPhysicalcues

Anger Management - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Empathy
  2. Listen to the other person's POV
  3. Aggressive
  4. Assertive communicator
  5. Steer clear
  6. De-escalate a conflict
  7. A trigger
  8. Passive communicator
  9. Avoid it and compete
  10. Win-win and compromise
  11. SMART
  12. Anger
  13. Peers, family, and media
  14. Respect
  15. Stop, think, act, and reflect
  16. Taking a walk, playing with a pet, laughing with friends
  17. Keeps you from seeing other friends
  18. Encourages you to do things you enjoy
  19. Positive self-talk
  20. Coping skills
  21. Emotional self-awareness
  22. Alcohol or drug use, negative self-talk, arguments
  23. Don't sweat the small stuff
  24. Physical cues