Alcohol ordrug use,negativeself-talk,arguments SMART Listen tothe otherperson'sPOVWin-win andcompromise Empathy PhysicalcuesAggressive Don'tsweat thesmall stuff Stop,think, act,andreflectSteerclearAvoid itandcompetePositiveself-talkTaking awalk, playingwith a pet,laughing withfriendsAngerEmotionalself-awarenessKeeps youfrom seeingother friends De-escalatea conflict CopingskillsPeers,family,andmedia RespectAtriggerEncouragesyou to dothings youenjoyPassivecommunicatorAssertivecommunicatorAlcohol ordrug use,negativeself-talk,argumentsSMARTListen tothe otherperson'sPOVWin-win andcompromiseEmpathyPhysicalcuesAggressiveDon'tsweat thesmall stuffStop,think, act,andreflectSteerclearAvoid itandcompetePositiveself-talkTaking awalk, playingwith a pet,laughing withfriendsAngerEmotionalself-awarenessKeeps youfrom seeingother friendsDe-escalatea conflictCopingskillsPeers,family,andmediaRespectAtriggerEncouragesyou to dothings youenjoyPassivecommunicatorAssertivecommunicator

Anger Management - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Alcohol or drug use, negative self-talk, arguments
  2. SMART
  3. Listen to the other person's POV
  4. Win-win and compromise
  5. Empathy
  6. Physical cues
  7. Aggressive
  8. Don't sweat the small stuff
  9. Stop, think, act, and reflect
  10. Steer clear
  11. Avoid it and compete
  12. Positive self-talk
  13. Taking a walk, playing with a pet, laughing with friends
  14. Anger
  15. Emotional self-awareness
  16. Keeps you from seeing other friends
  17. De-escalate a conflict
  18. Coping skills
  19. Peers, family, and media
  20. Respect
  21. A trigger
  22. Encourages you to do things you enjoy
  23. Passive communicator
  24. Assertive communicator