Stop,think, act,andreflect Keeps youfrom seeingother friends Steerclear PhysicalcuesEncouragesyou to dothings youenjoy Win-win andcompromise AtriggerAnger Avoid itandcompete CopingskillsEmotionalself-awarenessAlcohol ordrug use,negativeself-talk,argumentsTaking awalk, playingwith a pet,laughing withfriendsPositiveself-talkSMART AggressiveRespect De-escalatea conflictListen tothe otherperson'sPOVAssertivecommunicatorDon'tsweat thesmall stuffEmpathyPeers,family,andmediaPassivecommunicatorStop,think, act,andreflectKeeps youfrom seeingother friendsSteerclearPhysicalcuesEncouragesyou to dothings youenjoyWin-win andcompromiseAtriggerAngerAvoid itandcompeteCopingskillsEmotionalself-awarenessAlcohol ordrug use,negativeself-talk,argumentsTaking awalk, playingwith a pet,laughing withfriendsPositiveself-talkSMARTAggressiveRespectDe-escalatea conflictListen tothe otherperson'sPOVAssertivecommunicatorDon'tsweat thesmall stuffEmpathyPeers,family,andmediaPassivecommunicator

Anger Management - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stop, think, act, and reflect
  2. Keeps you from seeing other friends
  3. Steer clear
  4. Physical cues
  5. Encourages you to do things you enjoy
  6. Win-win and compromise
  7. A trigger
  8. Anger
  9. Avoid it and compete
  10. Coping skills
  11. Emotional self-awareness
  12. Alcohol or drug use, negative self-talk, arguments
  13. Taking a walk, playing with a pet, laughing with friends
  14. Positive self-talk
  15. SMART
  16. Aggressive
  17. Respect
  18. De-escalate a conflict
  19. Listen to the other person's POV
  20. Assertive communicator
  21. Don't sweat the small stuff
  22. Empathy
  23. Peers, family, and media
  24. Passive communicator