SMART Positiveself-talk Win-win andcompromise Stop,think, act,andreflect Listen tothe otherperson'sPOVTaking awalk, playingwith a pet,laughing withfriends De-escalatea conflictAggressive Atrigger Peers,family,andmediaPhysicalcuesAssertivecommunicatorSteerclear Keeps youfrom seeingother friendsRespectAlcohol ordrug use,negativeself-talk,argumentsEncouragesyou to dothings youenjoyEmotionalself-awarenessPassivecommunicatorAngerDon'tsweat thesmall stuff Avoid itandcompeteEmpathyCopingskillsSMARTPositiveself-talkWin-win andcompromiseStop,think, act,andreflectListen tothe otherperson'sPOVTaking awalk, playingwith a pet,laughing withfriendsDe-escalatea conflictAggressiveAtriggerPeers,family,andmediaPhysicalcuesAssertivecommunicatorSteerclearKeeps youfrom seeingother friendsRespectAlcohol ordrug use,negativeself-talk,argumentsEncouragesyou to dothings youenjoyEmotionalself-awarenessPassivecommunicatorAngerDon'tsweat thesmall stuffAvoid itandcompeteEmpathyCopingskills

Anger Management - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SMART
  2. Positive self-talk
  3. Win-win and compromise
  4. Stop, think, act, and reflect
  5. Listen to the other person's POV
  6. Taking a walk, playing with a pet, laughing with friends
  7. De-escalate a conflict
  8. Aggressive
  9. A trigger
  10. Peers, family, and media
  11. Physical cues
  12. Assertive communicator
  13. Steer clear
  14. Keeps you from seeing other friends
  15. Respect
  16. Alcohol or drug use, negative self-talk, arguments
  17. Encourages you to do things you enjoy
  18. Emotional self-awareness
  19. Passive communicator
  20. Anger
  21. Don't sweat the small stuff
  22. Avoid it and compete
  23. Empathy
  24. Coping skills