Community highlights Beloved thing is removed Stream quality drops Devs give a wishywashy "thanks for playing" speech Tripod weapons nerf/buffed W/C equivalent of W/C thing Mark makes an awkward joke Whole stream population leaves at QnA Warden splooge spam Flamethrowers Meme slide Actually funny Julian quip Matt says this part is his favourite Update to naval warfare "BiWeEkLy" joke Blackhouse was right Emplacement Asymmetry Typo :PepeLaugh: Mechs Devbranch right after stream FOD watch party vc maxes out Spoiler for bigger reveal in previous slide Game stats section "Vision of foxhole" is brought up Super niche new feature Slide full of analytics and stats New Tank Builder quality of life Flaregun :ModCheck: Mark relates new feature to actual war Shows next slide by accident BTs return Devs address old teased features Chat screeching after thing is introduced New guns Section of gameplay is overhauled Asymmetrical Building :OMEGALUL: 1.0 to be released in parts Anvil ad Colonial sided chat spam Further storm cannon changes No trains Balance issues skipped Actually good changes Logi gets more work Faction specific things that never needed to be Balance issues brought up Warden sided chat spam Colonial PVE addition :Clueless: Map adjustments New uniforms "This update won't be big" proceeds to be big Bunker base rework Trains Chemical warfare addition Community highlights Beloved thing is removed Stream quality drops Devs give a wishywashy "thanks for playing" speech Tripod weapons nerf/buffed W/C equivalent of W/C thing Mark makes an awkward joke Whole stream population leaves at QnA Warden splooge spam Flamethrowers Meme slide Actually funny Julian quip Matt says this part is his favourite Update to naval warfare "BiWeEkLy" joke Blackhouse was right Emplacement Asymmetry Typo :PepeLaugh: Mechs Devbranch right after stream FOD watch party vc maxes out Spoiler for bigger reveal in previous slide Game stats section "Vision of foxhole" is brought up Super niche new feature Slide full of analytics and stats New Tank Builder quality of life Flaregun :ModCheck: Mark relates new feature to actual war Shows next slide by accident BTs return Devs address old teased features Chat screeching after thing is introduced New guns Section of gameplay is overhauled Asymmetrical Building :OMEGALUL: 1.0 to be released in parts Anvil ad Colonial sided chat spam Further storm cannon changes No trains Balance issues skipped Actually good changes Logi gets more work Faction specific things that never needed to be Balance issues brought up Warden sided chat spam Colonial PVE addition :Clueless: Map adjustments New uniforms "This update won't be big" proceeds to be big Bunker base rework Trains Chemical warfare addition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Community highlights
Beloved thing is removed
Stream quality drops
Devs give a wishywashy "thanks for playing" speech
Tripod weapons nerf/buffed
W/C equivalent of W/C thing
Mark makes an awkward joke
Whole stream population leaves at QnA
Warden splooge spam
Flamethrowers
Meme slide
Actually funny Julian quip
Matt says this part is his favourite
Update to naval warfare
"BiWeEkLy" joke
Blackhouse was right
Emplacement Asymmetry
Typo :PepeLaugh:
Mechs
Devbranch right after stream
FOD watch party vc maxes out
Spoiler for bigger reveal in previous slide
Game stats section
"Vision of foxhole" is brought up
Super niche new feature
Slide full of analytics and stats
New Tank
Builder quality of life
Flaregun :ModCheck:
Mark relates new feature to actual war
Shows next slide by accident
BTs return
Devs address old teased features
Chat screeching after thing is introduced
New guns
Section of gameplay is overhauled
Asymmetrical Building :OMEGALUL:
1.0 to be released in parts
Anvil ad
Colonial sided chat spam
Further storm cannon changes
No trains
Balance issues skipped
Actually good changes
Logi gets more work
Faction specific things that never needed to be
Balance issues brought up
Warden sided chat spam
Colonial PVE addition :Clueless:
Map adjustments
New uniforms
"This update won't be big" proceeds to be big
Bunker base rework
Trains
Chemical warfare addition