"that's how it is" bad mustache "we'll keep you updated on that" *unintelligible exclamation of excitement* (loud) "Is that right?" "it looks like that" Rob uses a nickname "LOOK AT THE TIME" super (french accent) graphic isn't working properly mispronounced name describes location as historic "i am very happy" tracey interrupts herself "inchrestin" "WHEWL" "summinc special" rob & bart mix up riders gratuitous slo-mo dropper seat post mentioned "The big/man from (insert country/ demonym)" "hwHoh" "bUmpy" good mustache/ facial hair argy bargy "frenchies" "that's how it is" bad mustache "we'll keep you updated on that" *unintelligible exclamation of excitement* (loud) "Is that right?" "it looks like that" Rob uses a nickname "LOOK AT THE TIME" super (french accent) graphic isn't working properly mispronounced name describes location as historic "i am very happy" tracey interrupts herself "inchrestin" "WHEWL" "summinc special" rob & bart mix up riders gratuitous slo-mo dropper seat post mentioned "The big/man from (insert country/ demonym)" "hwHoh" "bUmpy" good mustache/ facial hair argy bargy "frenchies"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"that's how it is"
bad mustache
"we'll keep you updated on that"
*unintelligible exclamation of excitement* (loud)
"Is that right?"
"it looks like that"
Rob uses a nickname
"LOOK AT THE TIME"
super (french accent)
graphic isn't working properly
mispronounced name
describes location as historic
"i am very happy"
tracey interrupts herself
"inchrestin"
"WHEWL"
"summinc special"
rob & bart mix up riders
gratuitous slo-mo
dropper seat post mentioned
"The big/man from (insert country/
demonym)"
"hwHoh"
"bUmpy"
good mustache/ facial hair
argy bargy
"frenchies"