Perfect Chex 2 w/o cheese Everyone parses blue or higher Never punished Forgot to eat Accidental wall Punished for uptime greed Raidwide damage down 1% Enrage Fire alarm Melees overwrite feint Anti-KB shenanigans P5S poison- dropsy Brink gaming Bad weapon/gear drops *OUR* Reprisal Ethan controller malfunction Someone makes a shitty call Lag Maxii- relative call Orange+ parse P6S snake dance Silana lapses into random PF strats Mike walls before pull is over Forgot to pot 1-Pull Wonder 0-1 Parse Someone disconnects Surprise! Paul/Silana were muted Tank invuln doesn't activate Perfect Chex 2 w/o cheese Everyone parses blue or higher Never punished Forgot to eat Accidental wall Punished for uptime greed Raidwide damage down 1% Enrage Fire alarm Melees overwrite feint Anti-KB shenanigans P5S poison- dropsy Brink gaming Bad weapon/gear drops *OUR* Reprisal Ethan controller malfunction Someone makes a shitty call Lag Maxii- relative call Orange+ parse P6S snake dance Silana lapses into random PF strats Mike walls before pull is over Forgot to pot 1-Pull Wonder 0-1 Parse Someone disconnects Surprise! Paul/Silana were muted Tank invuln doesn't activate
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Perfect Chex 2 w/o cheese
Everyone parses blue or higher
Never punished
Forgot to eat
Accidental wall
Punished for uptime greed
Raidwide damage down
1% Enrage
Fire alarm
Melees overwrite feint
Anti-KB shenanigans
P5S poison-dropsy
Brink gaming
Bad weapon/gear drops
*OUR* Reprisal
Ethan controller malfunction
Someone makes a shitty call
Lag
Maxii-relative call
Orange+ parse
P6S snake dance
Silana lapses into random PF strats
Mike walls before pull is over
Forgot to pot
1-Pull Wonder
0-1 Parse
Someone disconnects
Surprise! Paul/Silana were muted
Tank invuln doesn't activate