Set expectations Warm welcome Debrief Task scenario Usability problem Broken question...? WWWWWH question Played Taboo (Used synonym for UI text) "Thank you so much!" "not testing you" Made user comfortable "Why?" Small talk Broken question...? WWWWWH question "mmm hmmm" Background question Introduced prototype Answered question with a question User talking more than interviewer Cool down WWWWWH question Follow- up question Observed without explaining or correcting Set expectations Warm welcome Debrief Task scenario Usability problem Broken question...? WWWWWH question Played Taboo (Used synonym for UI text) "Thank you so much!" "not testing you" Made user comfortable "Why?" Small talk Broken question...? WWWWWH question "mmm hmmm" Background question Introduced prototype Answered question with a question User talking more than interviewer Cool down WWWWWH question Follow- up question Observed without explaining or correcting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Set expectations
Warm welcome
Debrief
Task scenario
Usability problem
Broken question...?
WWWWWH question
Played Taboo (Used synonym for UI text)
"Thank you so much!"
"not testing you"
Made user comfortable
"Why?"
Small talk
Broken question...?
WWWWWH question
"mmm hmmm"
Background question
Introduced prototype
Answered question with a question
User talking more than interviewer
Cool down
WWWWWH question
Follow-up question
Observed without explaining or correcting