Introduced prototype WWWWWH question WWWWWH question Warm welcome Cool down Set expectations Broken question...? Small talk "not testing you" "Thank you so much!" Task scenario Debrief Broken question...? Answered question with a question "mmm hmmm" Observed without explaining or correcting Follow- up question Made user comfortable Played Taboo (Used synonym for UI text) Usability problem WWWWWH question User talking more than interviewer Background question "Why?" Introduced prototype WWWWWH question WWWWWH question Warm welcome Cool down Set expectations Broken question...? Small talk "not testing you" "Thank you so much!" Task scenario Debrief Broken question...? Answered question with a question "mmm hmmm" Observed without explaining or correcting Follow- up question Made user comfortable Played Taboo (Used synonym for UI text) Usability problem WWWWWH question User talking more than interviewer Background question "Why?"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Introduced prototype
WWWWWH question
WWWWWH question
Warm welcome
Cool down
Set expectations
Broken question...?
Small talk
"not testing you"
"Thank you so much!"
Task scenario
Debrief
Broken question...?
Answered question with a question
"mmm hmmm"
Observed without explaining or correcting
Follow-up question
Made user comfortable
Played Taboo (Used synonym for UI text)
Usability problem
WWWWWH question
User talking more than interviewer
Background question
"Why?"