WWWWWH question Warm welcome "Thank you so much!" Small talk Task scenario WWWWWH question Set expectations Follow- up question Usability problem Made user comfortable Introduced prototype "not testing you" Cool down "Why?" User talking more than interviewer Answered question with a question Broken question...? Observed without explaining or correcting WWWWWH question Broken question...? Played Taboo (Used synonym for UI text) Debrief Background question "mmm hmmm" WWWWWH question Warm welcome "Thank you so much!" Small talk Task scenario WWWWWH question Set expectations Follow- up question Usability problem Made user comfortable Introduced prototype "not testing you" Cool down "Why?" User talking more than interviewer Answered question with a question Broken question...? Observed without explaining or correcting WWWWWH question Broken question...? Played Taboo (Used synonym for UI text) Debrief Background question "mmm hmmm"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
WWWWWH question
Warm welcome
"Thank you so much!"
Small talk
Task scenario
WWWWWH question
Set expectations
Follow-up question
Usability problem
Made user comfortable
Introduced prototype
"not testing you"
Cool down
"Why?"
User talking more than interviewer
Answered question with a question
Broken question...?
Observed without explaining or correcting
WWWWWH question
Broken question...?
Played Taboo (Used synonym for UI text)
Debrief
Background question
"mmm hmmm"