Introduced prototype User talking more than interviewer WWWWWH question Follow- up question "not testing you" Observed without explaining or correcting Played Taboo (Used synonym for UI text) Set expectations "Thank you so much!" Broken question...? "Why?" Cool down Usability problem Task scenario Debrief WWWWWH question Warm welcome "mmm hmmm" Made user comfortable WWWWWH question Answered question with a question Broken question...? Small talk Background question Introduced prototype User talking more than interviewer WWWWWH question Follow- up question "not testing you" Observed without explaining or correcting Played Taboo (Used synonym for UI text) Set expectations "Thank you so much!" Broken question...? "Why?" Cool down Usability problem Task scenario Debrief WWWWWH question Warm welcome "mmm hmmm" Made user comfortable WWWWWH question Answered question with a question Broken question...? Small talk Background question
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Introduced prototype
User talking more than interviewer
WWWWWH question
Follow-up question
"not testing you"
Observed without explaining or correcting
Played Taboo (Used synonym for UI text)
Set expectations
"Thank you so much!"
Broken question...?
"Why?"
Cool down
Usability problem
Task scenario
Debrief
WWWWWH question
Warm welcome
"mmm hmmm"
Made user comfortable
WWWWWH question
Answered question with a question
Broken question...?
Small talk
Background question