Introduced prototype "Why?" Follow- up question Broken question...? Small talk Debrief "Thank you so much!" "not testing you" Usability problem Broken question...? WWWWWH question Observed without explaining or correcting Set expectations Answered question with a question Task scenario Cool down "mmm hmmm" WWWWWH question Warm welcome WWWWWH question Played Taboo (Used synonym for UI text) User talking more than interviewer Made user comfortable Background question Introduced prototype "Why?" Follow- up question Broken question...? Small talk Debrief "Thank you so much!" "not testing you" Usability problem Broken question...? WWWWWH question Observed without explaining or correcting Set expectations Answered question with a question Task scenario Cool down "mmm hmmm" WWWWWH question Warm welcome WWWWWH question Played Taboo (Used synonym for UI text) User talking more than interviewer Made user comfortable Background question
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Introduced prototype
"Why?"
Follow-up question
Broken question...?
Small talk
Debrief
"Thank you so much!"
"not testing you"
Usability problem
Broken question...?
WWWWWH question
Observed without explaining or correcting
Set expectations
Answered question with a question
Task scenario
Cool down
"mmm hmmm"
WWWWWH question
Warm welcome
WWWWWH question
Played Taboo (Used synonym for UI text)
User talking more than interviewer
Made user comfortable
Background question